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Posts from What is the purpose of a sacrifice?

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#1
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Why is sacrifice necessary?:smile35: The description says it's for increasing the growth rate of creatures, but I can still recruit the same number of creatures as before!
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#2
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Rafsan2008;105979
why is sacrifice needed:smile35:? It says that it's for increasing the growth of creatures, but the number of creatures I can recruit remains the same as before!
Sacrifice increases the growth rate of Furies or Minotaurs. To see the effect, it's recommended to sacrifice dozens of units at once. However, the growth rate is still small...
In reply to Night
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#3
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Night;105981
Sacrifice increases the growth rate of Furies or Minotaurs. To make the effect noticeable, it is recommended to sacrifice dozens of units at once. However, the growth rate is still small...
Not quite... you can sacrifice even one unit at a time; the effect will only appear after exceeding a certain threshold... for example, after sacrificing 500-1000 HP worth of units, and after that, you can keep sacrificing... for example, to achieve a +5 growth rate for Furies and Minotaurs, you need to sacrifice an army approximately equal to 2-3 populations of all levels... and that's only for a growth increase of 1 week, so what's the point?
In reply to Alex_R
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#4
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IMHO, the pits near the Inferno and Dungeon castles need to be strengthened by a factor of 3, and new bonuses should be added to them. Also, the pit near the Inferno castle on the path to the castle should be removed, as it makes development much more difficult! :smile35:
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In reply to Amko
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#5
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Alex_R;105987
Not exactly... you can cut down units one by one, but the effect will only appear after exceeding a certain threshold... for example, after reducing the total HP of the defeated units to 500-1000, and after that, you can continue cutting and cutting... for example, to achieve a bonus of +5 to Fury and Minotaur units, you need to defeat an army approximately equal to 2-3 populations of all levels... and this is only a bonus for 1 week, so is it really worth it?
If I understand correctly, this bonus only lasts for one week, so is it really necessary?
In reply to Rafsan2008
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#6
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Rafsan2008;106073
If I understand correctly, this is an increase of only one week, so is it even necessary?
This is a permanent increase.
In reply to Amko
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#7
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Night Nazgul;105999
In my opinion, the pits in Inferno and Dungeon need to be strengthened by a factor of 3, and new bonuses should be added to them, and the pit in Inferno should be removed from the path to the castle, as it makes development very difficult! :smile35:
Actually, there is a very interesting way to use the pit (I haven't tried it myself): in the tavern, you buy a Necromancer hero and use him to travel the map, destroying neutral creatures, and then he kills all the skeletons in the pit!
#8
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A Necromancer won't be able to do much with their starting army, unless it's Markel. Especially on higher difficulty levels.
In reply to Boris K
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#9
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Thank you, I understand.

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