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Favorites, to Battle! - 10


I. General Questions.
1. Throughout the entire tournament, each participant plays as their chosen favorite race.
2. Game Version SoD 3.2 (4.0) + HD mod 5.0 beta 11 + patch HW_rules_1.38
3. The right to choose the Color is subject to negotiation.
4. Template Selection is carried out by crossing off from a list of 9 templates: 2SM4d(3), Anarchy (200%) Jebus cross, Mini-Nostalgia, Diamond, 8mm6a, 6LM10a, 8xm12a and Spider. The right to be the first to cross off a template is determined by a coin toss. The player who "wins the toss" chooses who will cross off first.
By mutual agreement, playing on any other template is permitted. This matter must be discussed in advance with the tournament judges.
5. If two identical races meet in a match, the template is chosen from the list: 2SM4d(3), Anarchy (200%) Jebus cross, Mini-Nostalgia, Diamond, 8mm6a, 6LM10a, 8xm12a, Spider, mir_diamond and mir_h3dm1.
In this case, the right to choose the starting hero is subject to negotiation. Players take turns (first the one who won the color bid, then their opponent) crossing off one undesirable hero from the full list of heroes; thereafter, players inform each other of the amount of gold they are willing to transfer to the opponent for the right of first choice among the remaining heroes. The player who bids the higher amount chooses the hero first and transfers the gold to the opponent.
On the mir_diamond and mir_h3dm1 templates, each player has one subjective restart at 111.
6. Rules are standard.
The default timer is chess own, with parameters as specified in the rules.
Mage Guild rebuilding is ENABLED on all templates. There are NO restrictions on using the library.
Any changes to the game rules by mutual consent of the players are permitted, except for changing the Favorite Castle and the Fair Play rule.
Additional rules for templates:
Mini-Nostalgia. The tournament participant who received the blue color as a result of negotiations starts choosing the computer secondary castles.
Diamond. The participant who received the red color as a result of negotiations removes the extra (ninth) castle. If favorite castles are identical, then first red removes one castle, then blue removes the second.
Anarchy Difficulty 200%. Color for the first generation is chosen by coin toss; during a subjective restart - change of color. Played without the HW_rulez checkbox. When playing with identical castles, heroes are chosen by agreement; if no agreement can be reached - randomly.
For templates h3dm1 and mt_diamond
2.8. Castle restrictions.
2.8.1. In the Conflux castle, it is forbidden to upgrade level 1, 6, and 7 monsters.
When playing as Conflux, the starting hero is chosen randomly during map generation.
2.8.2. In the Necropolis castle, it is forbidden to build the Necromancer Amplifier.
2.8.3. If a computer player's castle has upgrades for level 1, 6, and 7 monsters in Conflux or level 4 in Necropolis, then upgrading your own troops of these levels and hiring upgraded versions of creatures is forbidden. If the Necromancer Amplifier is built, upgrading vampires is forbidden, but additional skeletons do not need to be dismissed.
2.9. It is forbidden to assemble the Cloak of the Dead King artifact. All other composite artifacts are permitted to be assembled.

II. Organizational Questions.
1. The tournament is official and regular.
2. Tournament goals:
- play as a favorite castle and attempt to prove its strength,
- gain valuable experience, improve your level of play.
3. The tournament is conducted according to the Rules for organizing, conducting, and participating in tournaments.
4. Players listed on the Black List and Penalty Bench are not eligible to participate in the tournament.
5. Tournament leads and judges:
Tournament Lead: Scorpiona (ICQ 469326983)
Tournament Judge: FireToSky (ICQ 414574626)

If a disputed issue cannot be resolved independently, the judges will seek assistance from the AC.
The lead has the right to make any changes to the regulations and rules during the tournament if necessary.
6. The maximum number of tournament participants is 128; if there are more than 128 applicants, qualifying games will be held. Organizers reserve the right to refuse registration to any player without a public explanation of reasons.
7. For each match played, participants must submit a report and confirmation in this thread, created automatically.
Saves for all matches must be kept until the end of the tournament and presented upon first request by the tournament lead or any member of the AC.
8. Information on the progress of the tournament is updated as necessary and is located at the beginning of this thread.
9. All tournament games go into the seasonal rating. The list of tournament reports is also located at the beginning of this thread.
10. The tournament winner gains the right to participate in the "Final Battle 12" tournament
11. The tournament winner and players who take 2nd and 3rd place will be awarded Medals for their avatars:

Award authors: RAPER and ColdRain.

III. Deadlines.
All tournament participants must strictly observe the announced deadlines:
1. Immediately after the start of a stage or round, contact your opponent(s) for preliminary game arrangements. To agree means to reach an agreement after negotiations and discussion. A proposal without a response will not be considered an agreement.
2. Temporary problems (with internet, travel, personal) must be reported to the tournament leads.
3. Preferred time for tournament games is daytime (12-24 MSK) on weekends and evening (19-24 MSK) on weekdays. If a participant is unable to play at this time, the lead interprets the absence of a game result in favor of their opponent.

Registration - November 07 - November 28, 2017.
Approval of the participants list - November 29-30, 2017.
Draw - December 1, 2017. The draw will be conducted taking into account the declared castle and the participant's level of play based on results from other tournaments.
Tournament Start - December 1, 2017.

IV. Regulations.
The planned format is standard: group stage and Full Double Elimination.
4 people advance from the groups. 1st-2nd place go to the upper bracket, 3rd-4th place go to the lower bracket of the Double Elimination.


In case of an equal number of points, places are distributed by additional indicators (in order of priority):
1. Berger Coefficient.
2. Head-to-head match.
3. If it is impossible to determine those advancing to the playoffs by previous indicators, players will be offered a scheme of tie-breaker games. At this moment, it is impossible to foresee all possible combinations of results. Therefore, the final scheme will be designed based on the situation that develops in the groups by the end of the stage.

Win - 3 points; loss - 0; draw - 1 point (counted at stage 211+ upon review by organizers)

The group stage will have a mandatory grid of games by rounds (see regulations).
Playing additional matches is permitted (by agreement), but the absence (without a valid reason) of a mandatory game results in a tech loss. If you are traveling, play and agree in advance with your opponent and notify the organizer.
Winners of previous "Favorites, to Battle!" tournaments:

"Favorites, to Battle! - 1" (2008) - Dudge (Necropolis) - Tournament History
"Favorites, to Battle! - 2" (2009) - Pit for LM (Conflux) - Tournament History
"Favorites, to Battle! - 3" (2010) - Сатир (Fortress) - Tournament History
"Favorites, to Battle! - 4" (2011) - Maretti (Castle) - Tournament History
"Favorites, to Battle! - 5" (2012-13) - GoD (Rampart) - Tournament History
"Favorites, to Battle! - 6" (2013-14) - Pit for LM (Conflux) - Tournament History
"Favorites, to Battle! - 7" (2014-15) - Pit for LM (Necropolis) - Tournament History
"Favorites, to Battle! - 8" (2015-16) - HellLighT (Necropolis) - Tournament History
"Favorites, to Battle! - 9" (2016-17) - FireToSky (Tower) - Tournament History


469326983
In reply to Browser
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#466
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I chose all restarts, then standard Necro Jebus Cross:D
54 monarchs and a КВ from a Dragon Utopia, retrained the undead that wasn't in the guild (never used them anyway), ГО duck with butter, along the way 5 little angels from a Pandora's Box. 10+10 horses and I take out the miner with a slightly leveled-up fish from the home prison.
Thanks for the game.
Battle Report Accepted
Некрополь / Necropolis Faction Некрополь / Necropolis
Галтран / Galthran Start Hero Галтран / Galthran
Галтран / Galthran Main Hero Галтран / Galthran
Победа / Def Победа / Def
Подземелье / Dungeon Faction Подземелье / Dungeon
Шакти / Shakti Start Hero Шакти / Shakti
Шакти / Shakti Main Hero Шакти / Shakti
Map Template
Jebus Cross
Game Length
125 days
Game Date
12/20/2017
Reported
12/20/2017 9:02 PM
Rating Impact Archived
Redwhait 1807 1808 +1 ↑
St_Klaus 1343 1342 -1 ↓
Rated Sep 28, 2022

Accepted by opponent on 12/20/2017 9:11 PM

In reply to Redwhait
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#467
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Redwhait
I took all restarts, then the standard Necro Jebus Cross :D
54 monarchs and КВ from a Dragon Utopia, retrained undead that weren't in the guild (never actually used them), ГО duck with butter, along the way 5 little angels from a Pandora's box. 10+10 horses and I take down the miner with a slightly upgraded fish from the home prison.
Thanks for the game.
Thanks for the game.

Где контент?! (с)
In reply to Scorpiona
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#468
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In the first week, I sacrificed troops—actually, there weren't really any to begin with, and no restarts either—but I spotted 3 Griffin Conservatories... that was nice. On day 1 of the second week, I took a Rampart town and decided to take out Kyrre with Mass Haste. Everywhere I went, there were 5 Griffin Conservatories in total, and by the end of the second week I had around 10 Angels. Resources were scarce, so the Mage Guild took a long time to build (finished by the end of the fourth week, but got Town Portal and Dimension Door on the first try). Later I entered a super treasure zone... and in the artifact merchant there were Blackshart of the Undead, Skull Helmet, and Shield of the Dwarven Lords, and in the same treasure zone there were also Rib Cage :) Then a Red Orb in a Dragon Utopia and Bow of the Sharpshooter :) I built Angels in the Castle town, upgraded the Angels... that gave me 22 Archangels and some miscellaneous junk, then I charged at the opponent. He attacked me on his own with 1.1k Skeletons, 80+ Vampire Lords, 9 Angels, and 9 Efreet Sultans. You can watch it here https://www.twitch.tv/videos/211118332
Thanks for the game!
ICQ 705694822:smile10:

https://goodgame.ru/channel/graalzzz
https://www.twitch.tv/graalzzz
Battle Report Accepted
Оплот / Rampart Faction Оплот / Rampart
Кайри / Kyrre Start Hero Кайри / Kyrre
Кайри / Kyrre Main Hero Кайри / Kyrre
Победа / Def Победа / Def
Сопряжение / Conflux Faction Сопряжение / Conflux
Лабета / Labetha Start Hero Лабета / Labetha
Моандор / Moandor Main Hero Моандор / Moandor
Map Template
6lm10a
Game Length
146 days
Game Date
12/20/2017
Reported
12/20/2017 9:41 PM
Rating Impact Archived
graalzzz 1612 1633 +21 ↑
Medium_HP 1781 1760 -21 ↓
Rated Sep 28, 2022

Accepted by opponent on 12/21/2017 1:14 PM

In reply to graalzzz
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#469
Illuzionist please message me on ICQ or forum, I can play on Friday evening or Saturday, but need confirmation at least 12 hours earlier.
In reply to Antal_RR
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#470
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Antal_RR
Everything would have been fine, but I messed up the computers on the first one. First, I went into the dwarf town with 20 units, lost five elves and a fair amount of buddies due to morale. Then the swamp got stuck in the Castle with 20 lizards, 50 gnolls, and 2 vivs. Not only was the dess humiliated, but I even had to flee on 1 horse. Start of the second, without money or an army. Somehow scraped by, even managed to get a level 2 cons by the end of the week. On 131, dess and necr were parallel in two treasure zones. The first one was useless — all water, experience perchi, artifacts. But no cons, hives, or Dragon Utopia. Necr fought through 48 appliches and reached the village. A cap is visible across the entire fifth. A couple of hives. Dragon Utopia. On the 5th or 6th try, I get a Town Portal, and together with the cap, I manage to gather 80 vivs. After that, I just waited for the opp to emerge so I could definitely crush them.
Thx for the game.
gathered 11 angels from respawns, went into the center through a hundred Wizard units, minus seven angels, and in the center there are two whole hives.... somehow returned to the corner treasure zones, gathered ducks, control, but the opp already had all the same things only better.
Thank you for the game.

http://twitch.tv/dontcallmechris
Ricardo Bae: Ur a winner rite meow
Связь через Discord
In reply to Redwhait
#471
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Thank you for playing!
Battle Report Accepted
Некрополь / Necropolis Faction Некрополь / Necropolis
Нагаш / Nagash Start Hero Нагаш / Nagash
Нагаш / Nagash Main Hero Нагаш / Nagash
Победа / Def Победа / Def
Некрополь / Necropolis Faction Некрополь / Necropolis
Тамика / Tamika Start Hero Тамика / Tamika
Тамика / Tamika Main Hero Тамика / Tamika
Map Template
8mm6a
Game Length
123 days
Game Date
12/21/2017
Reported
12/21/2017 10:49 AM
Rating Impact Archived
Dima Surmay 1769 1772 +3 ↑
marajan 1442 1439 -3 ↓
Rated Sep 28, 2022

Accepted by opponent on 12/28/2017 5:01 PM

In reply to graalzzz
#472
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graalzzz
I lost my army during the first week—actually, I barely had one to begin with, and no restarts either—but I saw 3 cons.... that was a pleasant surprise. On day 1 of the second week, I took a rampart ally and decided to clear them out using Kyrie and mass oil. Everywhere I went, there were cons; 5 in total, resulting in about 10 angels by the end of the 2nd week. Resources were scarce, so the GM took a long time to build (by the end of the 4th week), but I got TP and DD on the first try. Later I entered a super treasure zone... and there was a merchant with Blackshard, skull, and a shield for AOTD artifacts, and ribs in that same treasure zone :) Then a Red Orb in the swamp and a sniper's bow :) I built up Angels in the castle ally, Angel's Grace... ending up with 22 Archangels and some other junk, and then I rushed the opponent. He attacked himself with 1.1k bones, 80+ ducks, 9 angels, and 9 birds. You can watch it here https://www.twitch.tv/videos/211118332
Thanks for the game!
Thanks for the game.
Награда: Лучшему игроку сезона Осень 2009 за замок Конфлюкс
In reply to Redwhait
#473
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Thank you for playing.
Награда: Лучшему игроку сезона Осень 2009 за замок Конфлюкс
Battle Report Accepted
Сопряжение / Conflux Faction Сопряжение / Conflux
Циель / Ciele Start Hero Циель / Ciele
Алкин / Alkin Main Hero Алкин / Alkin
Победа / Def Победа / Def
Некрополь / Necropolis Faction Некрополь / Necropolis
Тант / Thant Start Hero Тант / Thant
Тант / Thant Main Hero Тант / Thant
Map Template
Mini-Nostalgia
Game Length
143 days
Game Date
12/21/2017
Reported
12/21/2017 1:28 PM
Rating Impact Archived
Medium_HP 1733 1739 +6 ↑
suicid_pe.iarba 1495 1489 -6 ↓
Rated Sep 28, 2022

Accepted by opponent on 12/29/2017 1:44 PM

In reply to Redwhait
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#474
Thanks for game!
-Now I Rise-
ICQ : 670942239


Battle Report Accepted
Оплот / Rampart Faction Оплот / Rampart
Ивор / Ivor Start Hero Ивор / Ivor
Ивор / Ivor Main Hero Ивор / Ivor
Поражение / Lose Поражение / Lose
Инферно / Inferno Faction Инферно / Inferno
Нимусса / Nymus Start Hero Нимусса / Nymus
Нимусса / Nymus Main Hero Нимусса / Nymus
Map Template
6lm10a
Game Length
134 days
Game Date
12/21/2017
Reported
12/21/2017 5:38 PM
Rating Impact Archived
Alin 1393 1383 -10 ↓
MercuryDVZ 1529 1539 +10 ↑
Rated Sep 28, 2022

Accepted by opponent on 12/21/2017 5:42 PM

In reply to Alin
User Avatar
#475
Alin
Thanks for game!
Bad luck on the opponent's side. Thx for the game.
ICQ: 667319179
In reply to Redwhait
#476
Auto-translated
Thank you for playing.
Battle Report Accepted
Замок / Castle Faction Замок / Castle
Валеска / Valeska Start Hero Валеска / Valeska
Валеска / Valeska Main Hero Валеска / Valeska
Победа / Def Победа / Def
Башня / Tower Faction Башня / Tower
Аин / Aine Start Hero Аин / Aine
Гуннар / Gunnar Main Hero Гуннар / Gunnar
Map Template
6lm10a
Game Length
117 days
Game Date
12/21/2017
Reported
12/21/2017 7:16 PM
Rating Impact Archived
MaxGor 1368 1386 +18 ↑
noangel 1462 1444 -18 ↓
Rated Sep 28, 2022

Accepted by opponent on 12/21/2017 7:18 PM

In reply to MaxGor
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#477
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MaxGor
Thank you for the game.
I didn't expect such a disadvantage when facing an opponent with no quick replenishment options in the 117th match. Thanks for the game.
:smile51: ICQ: 677361928
In reply to Redwhait
#478
Auto-translated
Thank you for playing.
__________________
The hardest battles are fought in the mind
Battle Report Accepted
Сопряжение / Conflux Faction Сопряжение / Conflux
Random Start Hero Random
Монер / Monere Main Hero Монер / Monere
Победа / Def Победа / Def
Замок / Castle Faction Замок / Castle
Random Start Hero Random
Кайри / Kyrre Main Hero Кайри / Kyrre
Map Template
2sm4d(3)
Game Length
115 days
Game Date
12/21/2017
Reported
12/21/2017 7:34 PM
Rating Impact Archived
shameonyou 1763 1765 +2 ↑
blblbl 1408 1406 -2 ↓
Rated Sep 28, 2022

Accepted by opponent on 12/21/2017 7:35 PM

In reply to shameonyou
#479
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shameonyou
Thank you for the game.
Thank you for the game.
icq 99748536
In reply to Redwhait
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#480
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The first one was rough, a block near the castle of 50-99 crystallized golems, resulting in a significant detour from the road, but I got lucky that Deessa showed up, and first the second player cleared the money objects (4 Dwarf Cottages and a couple of Naga Banks), then took the two native computers and parked on the Griffin Conservatories, took 3 Griffin Conservatories, and on day 133 the first Dragon Utopia appeared. Instant KV. I caught my opponent, but he bought himself out and there wasn't enough mana left for Dimension Door. I ran around his empty treasure zone and ended up buying myself out too. Then the Dragon Utopia was max-level, with KZ there. I spent a week collecting objects and Dragon Utopias. My opponent blundered and I flew in again — another buyout. I found a Castle village and built Angels, but didn't have time for Archangels; I saw through the observer that the opponent was in the treasure zone and decided to attack. Mass Haste — 18 birds and 6 Angels. Followed by GG. Thanks for the game.
icq 247 326 814
skype sShreKs
Battle Report Accepted
Крепость / Fortress Faction Крепость / Fortress
Тазар / Tazar Start Hero Тазар / Tazar
Тазар / Tazar Main Hero Тазар / Tazar
Победа / Def Победа / Def
Сопряжение / Conflux Faction Сопряжение / Conflux
Игнисса / Ignissa Start Hero Игнисса / Ignissa
Септиенна / Septienna Main Hero Септиенна / Septienna
Map Template
6lm10a
Game Length
213 days
Game Date
12/21/2017
Reported
12/21/2017 7:43 PM
Rating Impact Archived
sShreKs 1438 1470 +32 ↑
Antiplayer 2032 2000 -32 ↓
Rated Sep 28, 2022

Accepted by opponent on 12/21/2017 8:17 PM