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#8147
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Rhum Kona as well.
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#8149
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Revan beats you with skill points.
In reply to kcfgogbfalgfl
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#8150
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Fatigue
Sakurai thanks Shyak and congratulates him on his well-deserved victory.
Shyak smiles, wishes him success in the future, and goes to rest before the next battle.
Небо – мольбы не ждёт
Небо – угроз не слышит
Небо – ведёт особый счёт
Небо – тебя найдёт

По вопросам модерации: nebov24@gmail.com
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#8151
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Duel V
Rudor Nilvas Heos Dariad
Rudor moves 3 cells
Heos moves 3 cells
Rudor attacks Heos
Heos takes 91 dmg
Heos takes 91 dmg (118/300)
Heos attacks Rudor
Miss
Rudor takes 160 dmg (140/300)
Rudor attacks Heos
Heos takes 91 dmg
Heos takes 91 dmg (-64/300)
Duel VI
Diloniy Vastertar Selan Widings
Selan uses raid
Diloniy takes 371+70%=630 dmg (30/660)
Diloniy attacks Selan
Miss
Selan attacks Diloniy
Diloniy takes 371=630 dmg (-341/660)
Duel VIII
Reed Livans Agar Dalion
Reed moves 3 cells
Agar moves 3 cells
Reed attacks Agar
Agar takes 104-35%=67 dmg
Agar takes 104-35%=67 dmg (712/846)
Agar attacks Reed
Miss
Reed attacks Agar
Agar takes 104-35%=67 dmg
Agar takes 104-35%=67 dmg (578/846)
Agar attacks Reed
Reed takes (cleave) 884 dmg(-584/300)
Duel IX
Cedric Hyld Seong
.
Seong moves 3 cells
Cedric moves 3 cells
Seong attacks Cedric
Miss
Miss
Cedric attacks Seong
Miss
Seong attacks Cedric
Miss
Miss
Cedric attacks Seong
Miss
Seong attacks Cedric
Wall: Damage of the first attack on the character (per battle) is reduced to 0. (1)
Cedric takes 280 dmg (10/290) (2)
Cedric attacks Seong
Miss
Seong attacks Cedric
Parry (3)
Parry (4)
Cedric attacks Seong
Seong takes 122 dmg (178/300) (5)
Seong attacks Cedric
Miss
Miss
Cedric attacks Seong
Miss
Seong attacks Cedric
Cedric takes 280 dmg (-270/290) (6)
Duel X
Gren Dan Fidel Arian
Fidel moves 3 cells
Gren attacks Fidel
Miss
Fidel attacks Gren
Gren takes 442 dmg (431/873)
Gren attacks Fidel
Fidel takes (cleave) 906-35%=588 dmg (258/846)
Fidel attacks Gren
Gren takes (crit) (cleave) 1768 dmg (-1337/873)
Duel XI
Begonia Gilon Lynt
Begonia attacks Gilon
Block
Gilon attacks Begonia
Miss
Begonia attacks Gilon
Parry
Gilon attacks Begonia
Miss
Begonia attacks Gilon
Miss
Gilon attacks Begonia
Miss
Begonia attacks Gilon
Parry
Gilon attacks Begonia
Begonia takes 96-50%=48 dmg [702/750]
Begonia attacks Gilon
Miss
Gilon attacks Begonia
Begonia takes 96-50%=48 dmg [654/750]
Begonia attacks Gilon
Miss
Gilon attacks Begonia
Begonia takes 96-50%=48 dmg [606/750]
Begonia attacks Gilon
Miss
Gilon attacks Begonia
Miss
Begonia attacks Gilon
Miss
Gilon attacks Begonia
Begonia takes 96-50%=48 dmg [558/750]
Begonia attacks Gilon
Miss
Gilon attacks Begonia
Begonia takes 96-50%=48 dmg [510/750]
Begonia attacks Gilon
Miss
Gilon attacks Begonia
Miss
Begonia attacks Gilon
Miss
Gilon attacks Begonia
Begonia takes 96-50%=48 dmg [462/750]
Begonia attacks Gilon
Miss
Gilon attacks Begonia
Begonia takes 96-50%=48 dmg [414/750]
Begonia attacks Gilon
Miss
Gilon attacks Begonia
Miss
Begonia attacks Gilon
Miss
Gilon attacks Begonia
Miss
Begonia attacks Gilon
Miss
Gilon attacks Begonia
Begonia takes 96-50%=48 dmg [366/750]
Begonia attacks Gilon
Miss
Gilon attacks Begonia
Begonia takes 96-50%=48 dmg [318/750]
Begonia attacks Gilon
Parry
Gilon attacks Begonia
Begonia takes 96-50%=48 dmg [270/750]
Begonia attacks Gilon
Miss
Gilon attacks Begonia
Miss
Begonia attacks Gilon
Parry
Gilon attacks Begonia
Miss
Begonia attacks Gilon
Miss
Gilon attacks Begonia
Begonia takes 96-50%=48 dmg [222/750]
Begonia attacks Gilon
Miss
Gilon attacks Begonia
Miss
Begonia attacks Gilon
Miss
Gilon attacks Begonia
Miss
Begonia attacks Gilon
Miss
Gilon attacks Begonia
Miss
Begonia attacks Gilon
Parry
Gilon attacks Begonia
Begonia takes 96-50%=48 dmg [174/750]
Begonia attacks Gilon
Parry
Gilon attacks Begonia
Begonia takes 96-50%=48 dmg [126/750]
Begonia attacks Gilon
Block
Gilon attacks Begonia
Begonia takes 96-50%=48 dmg [78/750]
Begonia attacks Gilon
Parry
Gilon attacks Begonia
Miss
Begonia attacks Gilon
Miss
Gilon attacks Begonia
Begonia takes 96-50%=48 dmg [30/750]
Begonia attacks Gilon
Parry
Gilon attacks Begonia
Miss
Begonia attacks Gilon
Block
Gilon attacks Begonia
Miss
Begonia attacks Gilon
Parry
Gilon attacks Begonia
Begonia takes 96-50%=48 dmg [-18/750]
Duel XII
Lidon Gaines Miyuki Yuki
Yuki attacks Lidon
Lidon takes 247-14%=212 dmg
Miss
Lidon takes 247-14%=212 dmg
Lidon takes 247-14%=212 dmg (210/846)
Lidon attacks Yuki
Parry
Yuki attacks Lidon
Lidon takes 247-14%=212 dmg (-2/846)
Duel XIII
Rudolf Lax Fiena Lots
Fiena moves 3 cells
Rudolf moves 3 cells
Fiena attacks Rudolf
Rudolf takes 66-35%=42 dmg
Rudolf takes 66-35%=42 dmg (350/350) (266/350)
Rudolf attacks Fiena
Miss
Fiena attacks Rudolf
Rudolf takes 66-35%=42 dmg
Rudolf takes 66-35%=42 dmg (350/350) (182/350)
Rudolf attacks Fiena
Miss
Fiena attacks Rudolf
Rudolf takes 66-35%=42 dmg
Rudolf takes 66-35%=42 dmg (350/350) (98/350)
Rudolf attacks Fiena
Miss
Fiena attacks Rudolf
Rudolf takes 66-35%=42 dmg
Rudolf takes 66-35%=42 dmg (350/350) (14/350)
Rudolf attacks Fiena
Miss
Fiena attacks Rudolf
Miss
Rudolf takes 66-35%=42 dmg (322/350) (0/350)
Rudolf attacks Fiena
Miss
Fiena attacks Rudolf
Rudolf takes 66-35%=42 dmg
Rudolf takes 66-35%=42 dmg (238/350)
Rudolf attacks Fiena
Miss
Fiena attacks Rudolf
Rudolf takes 66-35%=42 dmg
Rudolf takes 66-35%=42 dmg (154/350)
Rudolf attacks Fiena
Miss
Fiena attacks Rudolf
Rudolf takes 66-35%=42 dmg
Rudolf takes 66-35%=42 dmg (70/350)
Rudolf attacks Fiena
Miss
Fiena attacks Rudolf
Rudolf takes 66-35%=42 dmg
Rudolf takes 66-35%=42 dmg (-14/350)
Duel XIV
Rail McNeid Dekrux Semis Dame
Dekrux attacks Rail
Rail takes 190 dmg (1)
Miss
Rail takes 142 dmg (-32/300)
Duel XV
Craig Milons Lepcius Grail
Lepcius moves 3 cells
Craig attacks Lepcius
Miss
Lepcius attacks Craig
Craig takes 112 dmg
Craig takes 112 dmg (409/633)
Craig attacks Lepcius
Miss
Craig takes 112 dmg
Craig takes 112 dmg (185/633)
Craig attacks Lepcius
Miss
Craig takes 112 dmg
Craig takes (crit) 224 dmg (-151/633)
Duel XVI
Dasai Jerl Lardis
Dasai moves 3 cells
Jerl attacks Dasai
Dasai takes 232-50%=116 dmg (284/400)
Parry
Dasai attacks Jerl
Jerl takes 0 dmg
Jerl attacks Dasai
Miss
Miss
Dasai attacks Jerl
Jerl takes 0 dmg. Confusion.
Jerl attacks Dasai
Parry
Parry
Dasai attacks Jerl
Jerl takes 112 dmg [692/804]
Jerl attacks Dasai
Miss
Miss
Dasai attacks Jerl
Miss
Jerl attacks Dasai
Miss
Dasai takes (crit) 462-50%=231 dmg (53/400)
Dasai attacks Jerl
Miss
Jerl attacks Dasai
Parry
Miss
Dasai attacks Jerl
Jerl takes 112 dmg [580/804]
Jerl attacks Dasai
Miss
Dasai takes (crit) 462-50%=231 dmg (-178/400)

Стартовый пост - Квенты - Разное - Список НПС -
Резара - Аксель - Орвальд - ЭмилияСтэфания - Амвросий - ЛестерАльсираАлария

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#8152
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Unfortunately, the coliseum administration made some mistakes during the organization of the battles, which resulted in two duels not being held on time. We apologize for any inconvenience caused.

Стартовый пост - Квенты - Разное - Список НПС -
Резара - Аксель - Орвальд - ЭмилияСтэфания - Амвросий - ЛестерАльсираАлария

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#8153
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An important lesson I learned is not to get close to Tsukiko. This girl only brings harm to the people she gets close to. By the way, now let Ples manage my character without me...

Added after 50 seconds
Ment
I should get the Darwin Award.
Tsukiko is alive, so it won't work.
Графомания путешественника
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#8154
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Everything has dragged on for too long. I hate these boring tournaments. And I originally wanted to make it for 64 participants. Ugh.

Стартовый пост - Квенты - Разное - Список НПС -
Резара - Аксель - Орвальд - ЭмилияСтэфания - Амвросий - ЛестерАльсираАлария

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#8155
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And I don't participate in tournaments, so my character will just die of boredom.

Added after 16 minutes
Arita Remaine



Arita, a modest girl from the simple family of an Alivar merchant of magical items, led a serene life. Her parents were always able to support and pay for her hobbies, never hindered her from playing with the neighborhood boys, and even occasionally forgave the minor mischief that their daughter loved to cause together with her cousins. When the girl turned ten, Laura, her mother's name, decided to give her beautiful daughter her bracelet, which had been passed down in the Remaine family from generation to generation, and had once been given to Mervin, Arita's father, as a wedding gift. She guaranteed her daughter that this piece of jewelry would protect her from all hardships. However, in Arita's opinion, it was this very act that led the woman to her doom. A couple of months after the celebration, bandits attacked the shop, deciding to plunder the property. If Laura had been modest and meek, the raid would most likely have ended solely with the loss of property, but this Alivarian lady was not like that at all. She rushed into an unequal fight with four bandits, managing to strike one dead and inflict severe injuries on the others, as a result of which she was defeated by the gang leader, who could not tolerate the audacity of a simple shopkeeper. Despite the fact that the surviving scoundrels were caught and punished to the full extent of the law, this could in no way compensate for the loss for Laura's daughter and husband. The widowed Mervin drowned his grief in alcohol for about a year, and if not for the need to care for his beloved daughter, he would most likely have settled his accounts with life long ago. Arita, in turn, constantly ran to her mother's grave, where she cried and asked for forgiveness for accepting the gift that could have protected Laura.
After two years, Mervin was finally able to recover and even found a new love in the form of the charming Dreyer Felicia. Contrary to expectations, Arita was happy for her father and accepted the new family member without hesitation, despite the fact that she and her father continued to cherish the memory of Laura. Moreover, Felicia treated this with respect and was never offended by her new husband when, in the beginning, he mistakenly called his new beloved by the name of his late wife. She also gladly took care of her stepdaughter, teaching her how to properly communicate with boys. In general, the family lived harmoniously and quite successfully. Perhaps it would have continued this way, but fate played a cruel joke on the Remaine family once again.
One day, Arita's lessons ended earlier than usual, so the obedient daughter hurried home. She knew her father was at work, but Felicia would surely be very glad to see her, and together they could prepare something for Mervin, as they liked to do sometimes. However, in the house, the girl found a scene entirely different from what she expected. Instead of seeing her stepmother bustling about the household, the girl heard loud female moans. Despite the fact that Arita had received sex education and had a fair idea of what men and women might do in one bed at night, she had never heard such sounds before, so the first thing she assumed was that Felicia had fallen ill and needed help. The unsuspecting girl ran into her parents' bedroom, where she saw an unpleasant sight: Nilos, a family friend who ran a hunting business, had her stepmother in an unpleasant position. The Belian was a frequent guest in the Remaine house, and the girl had noticed many times that he visited them only when her father was at the shop. However, she could not allow herself to have a bad thought about her own stepmother, so she did not attach much importance to these events and did not see it necessary to tell her father. Arita wanted to scream, but Felicia reacted in time and used submission on her stepdaughter, which the girl was unable to resist. The woman could not keep the girl under constant magical control in the form of a zombie, so she decided to use a special art she had learned many years ago. Felicia cast a curse of silence on her stepdaughter, which prevented the girl from uttering a single word. She also instilled in young Arita the belief that she would never be able to not only tell, but even write about what she had seen. And that she should be a good and obedient girl. Only then and only then would the spell be lifted and she could return to a normal way of life.
Thus, officially, it was believed by everyone that a tragedy had occurred in the Remaine family: the girl had caught an unknown ailment that prevented her from using the wonderful gift of speech. A distressed Mervin spent huge sums of money to cure Arita, but no healer could understand what had happened, so they had to come to the unpleasant opinion that the problem lay in a mental ailment and the trouble was solely within the girl herself. Naturally, Arita was not satisfied with this state of affairs. Therefore, she decided to come up with a way out of the situation. A very radical way out.
For several days in a row, the girl allowed herself to leave school early and skip classes altogether, for which she risked receiving a serious reprimand. But the game was worth the candle. Knowing her home street like the back of her hand, Arita lay in wait in hiding near the house every day. Despite the fact that Felicia had begun to behave more modestly and cautiously, she occasionally continued secret meetings with her admirer, as evidenced by certain factors left on the sheets, which were soon laundered. Arita had enough ingenuity to understand what those marks were, so she had no doubt that Nilos would soon return to the scene of the crime! And finally, luck turned in the girl's favor; the lover came to visit her hated stepmother. Without delay, Arita headed to her father with the goal of pulling him out of the shop. At first, Mervin resisted his daughter's actions and endlessly asked her stupid questions about what she wanted. But the girl understood that there was not much time, so she feigned maximum panic so that her father would not delay and hurry after her. In the end, Arita got her way; her father became an unwanted witness to the erotic show being staged in his bedroom.
However, Mervin's actions shocked his daughter deeply. Instead of interrupting the lovers, who paid no attention to him, the man silently, with a sour face, went back to the shop. All day, the girl did not leave her disappointed father for a minute, hugging him and stroking his head, but he himself remained as cold as a ghost throughout the entire working day. Because of this, their family shop brought no profit that day.
In the evening, when it was time to close the shop and go home, Mervin livened up a bit. He gave his daughter an expensive ring and also took a beautiful necklace intended for his spouse. At home, a very delicious and lavish table awaited the father and daughter; an atmosphere of warmth and comfort reigned in the house. The evening passed extremely friendly; Mervin openly lied that trade had gone wonderfully all day and there had been no end to the customers. He didn't even miss the opportunity to emphasize that he had handled the rush of clients only thanks to the timely help of his daughter. And that was exactly why he decided to reward the women dear to him with the best jewelry. Felicia, meanwhile, boasted that she had spent the whole day tidying the house, and then inspiration visited her to cook something special, as if she felt that today was a special day. Arita, bewildered and barely containing her emotions, listened to this entire farce. She knew where the mother's inspiration came from. Apparently, it always came from only that place.
On the evening of the same day, the couple sent their daughter to bed, and they themselves had a few glasses of wine, after which they spent a stormy and passionate night together. Arita could not understand how it had all turned out; she did not know how to resist further, so she simply gave up and went to sleep.
No one knows whether it was late at night or early in the morning when Mervin awoke from sleep and got out of bed. Rather, he had not slept at all, but no one was destined to find that out. The man secretly headed to his shop, then to Nilos's house, and finally returned to his own, where with absolute indifference he slit his veins in order to fall into an eternal sleep. Of course, this was no simple, aimless night walk. Mervin started fires at all his destinations, including his own home. In this way, the man decided to take revenge on everything that had destroyed his newly found family happiness.
Naturally, Mervin carefully planned this operation. He knew that tonight the sleeping pills mixed into the wine would prevent Felicia from waking up, and Nilos's throat had been slit even before the fire started. Mervin remembered his own daughter only before his own death. The fire could not harm her, but she could suffocate, and more importantly, be buried under the rubble. But even this did not greatly upset the father, since then the whole family could be reborn in the heavens.
However, the family was not threatened with a full reunion that night. Whether it was luck or the family bracelet, something helped the girl survive that night. In fact, all these fires woke the neighborhood, so despite the house being completely engulfed in flames, Mervin's older brother, who lived nearby, risked his life and rushed to save the members of the Remaine family. First, Sarek headed to Arita's room and saved her. While in his brother's bedroom, he discovered two lifeless bodies.
Sarek and his family took young Arita under their wing and provided her with any possible support. Here, the girl discovered that although the imposed curse limited her verbal speech, nothing stopped her from expressing her thoughts on paper as before. It was unclear whether the effect weakened after the stepmother's death or if the power of self-suggestion had previously acted upon her. Therefore, as much as she was able, with a mountain of grammatical errors, the girl told her relatives about the curse and the events that drove her father insane. Sarek tried to find information about what this curse was and how it could be removed, but due to certain circumstances, he was extremely limited in his searches, so in the end, he decided to abandon the idea and hope that her speech would return on its own.
The relatives deprived the girl of nothing; moreover, her cousins did not leave her without attention, as it was painful for them to see her tears. And even when the girl expressed a desire to master the art of the spear, no one opposed it; on the contrary, Sarek personally took it upon himself to train her alongside his two dear sons.
After a few years, to everyone's surprise, the girl was able to surpass her own brothers in this art. Therefore, Olmer and Garrett began to turn to her more often for additional lessons rather than to their own father.
Being the captain of the guard in his city, Sarek got his niece a job with him when the girl turned twenty. He also placed his own sons there. The brothers liked such work, while Arita found such work boring. Moreover, many brutes constantly pestered the girl with taunts that it was not fitting for a woman to hold anything heavier than a male sexual organ in her hand, for which the offenders often received blows from both the girl herself and her brothers. Eventually, the girl preferred to change her line of activity slightly and began a career as a bodyguard for noble people. And she handled this job excellently! Several times, the mute girl proved to her employers that she was far more competent than her colleagues, for which she always received financial rewards. And now no one could afford quips in her direction, as they risked replacing biological "spears" with real ones.
But such a way of life was not destined to last forever. One day, Sarek caught a serious fever that gradually took his life. Despite the doctors' attempts to bring him around, the man was unable to overcome the ailment, so in the end, the disease took his life. And although all the relatives asked Arita to stay, the girl decided that fate was pushing her forward to search for ways to cure her curse. As a farewell, the brothers gave the girl a spear and their father's amulet, which he almost never parted with. Although these were important family relics for them, the guys did not want to leave their beloved sister without memorable gifts. Moreover, this good spear was used much more effectively by the girl's hands than by the two brothers. They also all emphasized that she could return home at any moment and would always be welcome.
For a whole year, Arita traveled in search of adventures and the solution to her problem. Most often, the girl worked as a mercenary to have the means for existence. Unfortunately, her searches were not successful, and she could communicate with people only in sign language (and although she had well mastered the language of the mute, most often she used only one gesture, where only one finger needs to be shown) and with the help of writing materials (though on paper she did not always express her thoughts grammatically, so she resorted to this method rarely).
A few times Arita thought about dropping everything and staying to live with men she had come to love, but these adventures did not prove productive. The first time, her suitor turned out to be prone to women's hearts, for which he received a farewell gift in the form of bruises and a couple of knocked-out teeth. The second young man turned out to be a mage who perceived his companion more as a guinea pig for his spells than as a beloved (fortunately, he was a mediocre mage and did not reward the girl with any new curse). The third young man turned out to be a reliable guy working as a mercenary, but he had the misfortune of catching an arrow in the head during a mission. The others were more fleeting adventures than people dear to her heart.
Arita tried not to lose heart and not to take troubles too close to heart, since they were all just trials that made her stronger. This time, the girl decided to try her luck in the city of Reime.

Origin:
Alivar
Fire immunity. Ability to fly. +5 to movement speed.
+80% to strength. +40% to agility and perception. Access to dragoon skills.

Characteristics:
Strength: 40 (72)
Intelligence: 5
Will: 25
Agility: 25 (35)
Perception: 25 (35)
Wisdom: 5
Charisma: 5

Skills:

Dragoon
+(strength)% ignore enemy armor.
+15% chance for a critical attack.
+2 to attack range (does not provide advantage when using flight).
+5 to health for each unit of agility and perception.
Piercing Strike
Character attacks deal damage to all enemies in the line of attack.
Cyclone
Attack all enemies around the character three times.
Chance to paralyze (strength/2), chance for double damage (strength/2).
Cooldown: 7 turns.

Inventory:
Bracelet "Heart of the Remaines", Ring of Regeneration, Amulet "Pride", Scale Armor, Hunter's Cloak, Traveler's Boots, Dragon Gloves, Sarek's Combat Spear, Healing Potion, Wallet, Black Bread, Roasted Meat, Pants, Blouse, writing tools, Book "The Fist - Tool of Success", Documents, Resume, References from previous employers.
Графомания путешественника
In reply to kcfgogbfalgfl
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#8156
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Fatigue
It feels like everything is dragging on. I hate these boring tournaments. And I originally wanted to make it with 64 participants. Brrr.
You can skip the second tournament and give the reward to Ment right away.
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#8157
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His chances of winning are lower than those of any of you who signed up for the first one, so it's not an option...

Стартовый пост - Квенты - Разное - Список НПС -
Резара - Аксель - Орвальд - ЭмилияСтэфания - Амвросий - ЛестерАльсираАлария

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#8158
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=(