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8 years ago
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Favorites, to Battle! - 10


I. General Questions.
1. Throughout the entire tournament, each participant plays as their chosen favorite race.
2. Game Version SoD 3.2 (4.0) + HD mod 5.0 beta 11 + patch HW_rules_1.38
3. The right to choose the Color is subject to negotiation.
4. Template Selection is carried out by crossing off from a list of 9 templates: 2SM4d(3), Anarchy (200%) Jebus cross, Mini-Nostalgia, Diamond, 8mm6a, 6LM10a, 8xm12a and Spider. The right to be the first to cross off a template is determined by a coin toss. The player who "wins the toss" chooses who will cross off first.
By mutual agreement, playing on any other template is permitted. This matter must be discussed in advance with the tournament judges.
5. If two identical races meet in a match, the template is chosen from the list: 2SM4d(3), Anarchy (200%) Jebus cross, Mini-Nostalgia, Diamond, 8mm6a, 6LM10a, 8xm12a, Spider, mir_diamond and mir_h3dm1.
In this case, the right to choose the starting hero is subject to negotiation. Players take turns (first the one who won the color bid, then their opponent) crossing off one undesirable hero from the full list of heroes; thereafter, players inform each other of the amount of gold they are willing to transfer to the opponent for the right of first choice among the remaining heroes. The player who bids the higher amount chooses the hero first and transfers the gold to the opponent.
On the mir_diamond and mir_h3dm1 templates, each player has one subjective restart at 111.
6. Rules are standard.
The default timer is chess own, with parameters as specified in the rules.
Mage Guild rebuilding is ENABLED on all templates. There are NO restrictions on using the library.
Any changes to the game rules by mutual consent of the players are permitted, except for changing the Favorite Castle and the Fair Play rule.
Additional rules for templates:
Mini-Nostalgia. The tournament participant who received the blue color as a result of negotiations starts choosing the computer secondary castles.
Diamond. The participant who received the red color as a result of negotiations removes the extra (ninth) castle. If favorite castles are identical, then first red removes one castle, then blue removes the second.
Anarchy Difficulty 200%. Color for the first generation is chosen by coin toss; during a subjective restart - change of color. Played without the HW_rulez checkbox. When playing with identical castles, heroes are chosen by agreement; if no agreement can be reached - randomly.
For templates h3dm1 and mt_diamond
2.8. Castle restrictions.
2.8.1. In the Conflux castle, it is forbidden to upgrade level 1, 6, and 7 monsters.
When playing as Conflux, the starting hero is chosen randomly during map generation.
2.8.2. In the Necropolis castle, it is forbidden to build the Necromancer Amplifier.
2.8.3. If a computer player's castle has upgrades for level 1, 6, and 7 monsters in Conflux or level 4 in Necropolis, then upgrading your own troops of these levels and hiring upgraded versions of creatures is forbidden. If the Necromancer Amplifier is built, upgrading vampires is forbidden, but additional skeletons do not need to be dismissed.
2.9. It is forbidden to assemble the Cloak of the Dead King artifact. All other composite artifacts are permitted to be assembled.

II. Organizational Questions.
1. The tournament is official and regular.
2. Tournament goals:
- play as a favorite castle and attempt to prove its strength,
- gain valuable experience, improve your level of play.
3. The tournament is conducted according to the Rules for organizing, conducting, and participating in tournaments.
4. Players listed on the Black List and Penalty Bench are not eligible to participate in the tournament.
5. Tournament leads and judges:
Tournament Lead: Scorpiona (ICQ 469326983)
Tournament Judge: FireToSky (ICQ 414574626)

If a disputed issue cannot be resolved independently, the judges will seek assistance from the AC.
The lead has the right to make any changes to the regulations and rules during the tournament if necessary.
6. The maximum number of tournament participants is 128; if there are more than 128 applicants, qualifying games will be held. Organizers reserve the right to refuse registration to any player without a public explanation of reasons.
7. For each match played, participants must submit a report and confirmation in this thread, created automatically.
Saves for all matches must be kept until the end of the tournament and presented upon first request by the tournament lead or any member of the AC.
8. Information on the progress of the tournament is updated as necessary and is located at the beginning of this thread.
9. All tournament games go into the seasonal rating. The list of tournament reports is also located at the beginning of this thread.
10. The tournament winner gains the right to participate in the "Final Battle 12" tournament
11. The tournament winner and players who take 2nd and 3rd place will be awarded Medals for their avatars:

Award authors: RAPER and ColdRain.

III. Deadlines.
All tournament participants must strictly observe the announced deadlines:
1. Immediately after the start of a stage or round, contact your opponent(s) for preliminary game arrangements. To agree means to reach an agreement after negotiations and discussion. A proposal without a response will not be considered an agreement.
2. Temporary problems (with internet, travel, personal) must be reported to the tournament leads.
3. Preferred time for tournament games is daytime (12-24 MSK) on weekends and evening (19-24 MSK) on weekdays. If a participant is unable to play at this time, the lead interprets the absence of a game result in favor of their opponent.

Registration - November 07 - November 28, 2017.
Approval of the participants list - November 29-30, 2017.
Draw - December 1, 2017. The draw will be conducted taking into account the declared castle and the participant's level of play based on results from other tournaments.
Tournament Start - December 1, 2017.

IV. Regulations.
The planned format is standard: group stage and Full Double Elimination.
4 people advance from the groups. 1st-2nd place go to the upper bracket, 3rd-4th place go to the lower bracket of the Double Elimination.


In case of an equal number of points, places are distributed by additional indicators (in order of priority):
1. Berger Coefficient.
2. Head-to-head match.
3. If it is impossible to determine those advancing to the playoffs by previous indicators, players will be offered a scheme of tie-breaker games. At this moment, it is impossible to foresee all possible combinations of results. Therefore, the final scheme will be designed based on the situation that develops in the groups by the end of the stage.

Win - 3 points; loss - 0; draw - 1 point (counted at stage 211+ upon review by organizers)

The group stage will have a mandatory grid of games by rounds (see regulations).
Playing additional matches is permitted (by agreement), but the absence (without a valid reason) of a mandatory game results in a tech loss. If you are traveling, play and agree in advance with your opponent and notify the organizer.
Winners of previous "Favorites, to Battle!" tournaments:

"Favorites, to Battle! - 1" (2008) - Dudge (Necropolis) - Tournament History
"Favorites, to Battle! - 2" (2009) - Pit for LM (Conflux) - Tournament History
"Favorites, to Battle! - 3" (2010) - Сатир (Fortress) - Tournament History
"Favorites, to Battle! - 4" (2011) - Maretti (Castle) - Tournament History
"Favorites, to Battle! - 5" (2012-13) - GoD (Rampart) - Tournament History
"Favorites, to Battle! - 6" (2013-14) - Pit for LM (Conflux) - Tournament History
"Favorites, to Battle! - 7" (2014-15) - Pit for LM (Necropolis) - Tournament History
"Favorites, to Battle! - 8" (2015-16) - HellLighT (Necropolis) - Tournament History
"Favorites, to Battle! - 9" (2016-17) - FireToSky (Tower) - Tournament History
In reply to Scorpiona
8 years ago
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Thank you for playing.
Battle Report Accepted
Оплот / Rampart Faction Оплот / Rampart
Кайри / Kyrre Start Hero Кайри / Kyrre
Кайри / Kyrre Main Hero Кайри / Kyrre
Победа / Def Победа / Def
Подземелье / Dungeon Faction Подземелье / Dungeon
Шакти / Shakti Start Hero Шакти / Shakti
Шакти / Shakti Main Hero Шакти / Shakti
Map Template
6lm10a
Game Length
144 days
Game Date
12/7/2017
Reported
12/7/2017 1:59 PM
Rating Impact Archived
avellimachi 1475 1490 +15 ↑
Scorpiona 1471 1456 -15 ↓
Rated Sep 28, 2022

Accepted by opponent on 12/7/2017 2:07 PM

In reply to avellimachi
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8 years ago
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avellimachi
Thanks for the game.
Two Dragon Utopia of the third with empty artifacts, bare zones and treasures without artifacts or army, a road to a one-way. Double rebuilding of level 5 also didn't give control. It's all sad in general and now the opp has already arrived, ГГ

Thanks for the game.
In reply to KobRa_RR
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8 years ago
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It’s a pity that Cobra isn’t in my tournament; I really wanted him to be there.
In reply to Sanin
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8 years ago
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Sanin
On the first I barely placed angels, there was nothing left to upgrade, no hoards. At the start of the second I built two hives, but at 20 dwelling, and two Griffin Conservatories, but 3+4. I only got 124 due to blocks and long roads. However, thanks to the sword +5 all, which was lying on the ground, I had decent stats. At 125 I entered the town to replenish mana, just in case I put on shackles. Right then Kreag showed up without mana and attacked.

Thanks for the game.
Was like that. The opponent have more stats 5+ but my army was better. I lost the battle because 1st i didnt put my wyverns next to elfs, was my mistake and 2nd if i have mp to mass slow.
Thanks for game!
In reply to Scorpiona
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8 years ago
Spasibo za igru.
Battle Report Accepted
Крепость / Fortress Faction Крепость / Fortress
Алкин / Alkin Start Hero Алкин / Alkin
Алкин / Alkin Main Hero Алкин / Alkin
Победа / Def Победа / Def
Подземелье / Dungeon Faction Подземелье / Dungeon
Шакти / Shakti Start Hero Шакти / Shakti
Гуннар / Gunnar Main Hero Гуннар / Gunnar
Map Template
Diamond
Game Length
125 days
Game Date
12/7/2017
Reported
12/7/2017 7:22 PM
Rating Impact Archived
Huanito 1599 1605 +6 ↑
osfaraon 1371 1365 -6 ↓
Rated Sep 28, 2022

Accepted by opponent on 12/7/2017 7:52 PM

In reply to Scorpiona
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8 years ago
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I cleared all respawns, but my opponent surprised me by NOT using them AT ALL. I captured 4 external troglodyte dwellings, portal-summoned them, and took them with Bless) 2 Griffin Conservatories 2+1, three Dragon Fly Hives for 24 Wyverns, a +12 Shield behind the troglodytes, and ran to the GO, since there are Black Dragons there, so first I hit the tier-3 Dragon Utopia on KV and KZ! Then 300+ troglodytes would have simply destroyed the map)
Thanks for the game!
Battle Report Accepted
Подземелье / Dungeon Faction Подземелье / Dungeon
Шакти / Shakti Start Hero Шакти / Shakti
Шакти / Shakti Main Hero Шакти / Shakti
Победа / Def Победа / Def
Оплот / Rampart Faction Оплот / Rampart
Кайри / Kyrre Start Hero Кайри / Kyrre
Кайри / Kyrre Main Hero Кайри / Kyrre
Map Template
Jebus Cross
Game Length
124 days
Game Date
12/7/2017
Reported
12/7/2017 8:00 PM
Rating Impact Archived
KobRa_RR 1878 1879 +1 ↑
Zodmund 1399 1398 -1 ↓
Rated Sep 28, 2022

Accepted by opponent on 12/7/2017 9:31 PM

In reply to KobRa_RR
8 years ago
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KobRa_RR
I took all the rests, but my opponent surprised me by NOT using them AT ALL. I captured 4 external Troglodyte dwellings, portaled them in, and took them with Bless) 2 Griffin Conservatories 2+1, three Dragon Fly Hives for 24 Wyverns, a +12 shield for the Trolls, and headed for the GO, since there are Black Dragons there, so first I hit the tier-3 Dragon Utopia for KV and KZ! Then 300+ Troglodytes would have simply demolished the map)
Thanks for the game!
I had good starting zone, but 5! blocks killed too much from my units.
TFP!
In reply to Scorpiona
8 years ago
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Thank you for playing!
Battle Report Accepted
Крепость / Fortress Faction Крепость / Fortress
Алкин / Alkin Start Hero Алкин / Alkin
Алкин / Alkin Main Hero Алкин / Alkin
Победа / Def Победа / Def
Некрополь / Necropolis Faction Некрополь / Necropolis
Тант / Thant Start Hero Тант / Thant
Тант / Thant Main Hero Тант / Thant
Map Template
6lm10a
Game Length
143 days
Game Date
12/7/2017
Reported
12/7/2017 9:33 PM
Rating Impact Archived
theShevanesian 1592 1602 +10 ↑
korovka1987 1472 1462 -10 ↓
Rated Sep 28, 2022

Accepted by opponent on 12/7/2017 9:57 PM

In reply to Scorpiona
8 years ago
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Ihromant is Zawulon. Thank you for playing!
Battle Report Accepted
Сопряжение / Conflux Faction Сопряжение / Conflux
Random Start Hero Random
Монер / Monere Main Hero Монер / Monere
Победа / Def Победа / Def
Башня / Tower Faction Башня / Tower
Сольмир / Solmyr Start Hero Сольмир / Solmyr
Фиур / Fiur Main Hero Фиур / Fiur
Map Template
6lm10a
Game Length
135 days
Game Date
12/4/2017
Reported
12/7/2017 9:53 PM
Rating Impact Archived
Antiplayer 1982 1986 +4 ↑
Ihromant 1688 1684 -4 ↓
Rated Sep 28, 2022

Accepted by opponent on 12/8/2017 1:25 PM

In reply to theShevanesian
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8 years ago
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theShevanesian
Thanks for the game!
Sold a color for 2600. My opponent spent all his resources, and I still had 2 left.
On day 1, my opponent started with 3 heroes, and I started with 6. The situation wasn't the worst, although I didn't have any cons or clues. However, I found an obelisk on day 1, and I thought I had the Grail on my territory, so I started playing that way, but I was wrong :D.
In the end, I didn't farm any skeletons (by week 4, I had 500), nor did I find any cons. I took 2 hives on level 14 and a Utopia 3 with Titan armor, Admiral's hat, Book of Water, and +5 breastplate :smile07:.
+ I didn't get to another Utopia because meeting my opponent at the beginning of the third week forced me to change my plans.
I took a cube for the entire 4th level, and before my opponent arrived, I also took one for the entire air level, but it was too late; I didn't have enough momentum.
My opponent, on the other hand, found a zone with 3 Utopias, where he got stats and air control. Sandro accumulated 500+ skeletons with a cloak and amulet and built a teleportation in the guild.
The armies were roughly equal, but the stats were decisive.
Thanks for the game.:smile15:
In reply to Scorpiona
8 years ago
Thanks for playing!
Battle Report Accepted
Сопряжение / Conflux Faction Сопряжение / Conflux
Random Start Hero Random
Алкин / Alkin Main Hero Алкин / Alkin
Победа / Def Победа / Def
Cez
Красный / Red
Подземелье / Dungeon Faction Подземелье / Dungeon
Шакти / Shakti Start Hero Шакти / Shakti
Тант / Thant Main Hero Тант / Thant
Map Template
Mini-Nostalgia
Game Length
144 days
Game Date
12/7/2017
Reported
12/7/2017 10:00 PM
Rating Impact Archived
Antiplayer 1989 1990 +1 ↑
Cez 1504 1503 -1 ↓
Rated Sep 28, 2022

Accepted by opponent on 12/8/2017 6:03 PM

In reply to Scorpiona
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8 years ago
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We picked all the rests. Fast roads gave out. Two roads from the respawn, one was blocked, ran in the only direction. Took the purple Necro and two villages, then off-road through the external Tavern took the green Inferno. On 116 the opponent arrived with 8 Wyverns, took Inferno and attacked Lacus. Epic finale: my 17 Marksmen, 4 Swordsmen, a few Pikemen, and a Ballista against 3+3 Wyverns+3 Pits. Thanks to good stats, I managed to win the fight. Two heroes remain in the Castle - Rissa on a Wyvern - I kill her with just the Ballista. In the Castle with a Citadel, Xi sits on the last Wyvern, I attack with Torosar with 20 mana, but no such luck! Xi has 50 mana. The opponent heals the Wyvern with Cure and calmly wins the fight, I have to flee. In the end, a zero-sum exchange. On the first build, I made Cavaliers in the Cit.

At the start of the second, immediately upgraded through the Stable, Damacon on Cavaliers took the pre-mine Dwarf Cottage, Lacus breaks through the block, and it turns out the second road leads directly to the opponent's respawn :eek: Apparently deciding that I would run further down the road to take the main (though I couldn't see where it was from the scout) - the opponent leaves guards there, and only a fake sits in the green Inferno. I return the Cavaliers, buy out all the meat at home, Damacon breaks through to the external Tavern and takes the town. After that, I could have sealed the deal on Xi, but Lacus has no mana, so I just cut the chains. The opponent decided not to continue.

Feels like we were playing m200, not xl+u :D

Thanks for the game!
Battle Report Accepted
Замок / Castle Faction Замок / Castle
Кейтлин / Caitlin Start Hero Кейтлин / Caitlin
Лакус / Lacus Main Hero Лакус / Lacus
Победа / Def Победа / Def
Инферно / Inferno Faction Инферно / Inferno
Октавия / Octavia Start Hero Октавия / Octavia
Чарна / Charna Main Hero Чарна / Charna
Map Template
Spider
Game Length
123 days
Game Date
12/7/2017
Reported
12/7/2017 11:23 PM
Rating Impact Archived
Sanin 1691 1699 +8 ↑
MercuryDVZ 1505 1497 -8 ↓
Rated Sep 28, 2022

Accepted by opponent on 12/8/2017 12:46 PM

In reply to caliban
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8 years ago
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caliban
At the start of turn 3 without mana, I took two Dragon Utopia with stats. Flight was obtained from the 3rd upgrade, DD from the 4th. Flew to reclaim cities. TP was not given after 3-4 upgrades. The opponent decided not to wait and surrendered. Throughout the game, their army appeared larger, but there were no stats, and nowhere own particular place to run.
Thanks for the game!
Thanks for the game
In reply to Scorpiona
User Avatar
8 years ago
TFP :)
Battle Report Accepted
Оплот / Rampart Faction Оплот / Rampart
Янова / Jenova Start Hero Янова / Jenova
Тант / Thant Main Hero Тант / Thant
Победа / Def Победа / Def
Оплот / Rampart Faction Оплот / Rampart
Мефала / Mephala Start Hero Мефала / Mephala
Мефала / Mephala Main Hero Мефала / Mephala
Map Template
6lm10a
Game Length
141 days
Game Date
12/8/2017
Reported
12/8/2017 11:48 AM
Rating Impact Archived
Jaris 1784 1788 +4 ↑
Trisaghion 1499 1495 -4 ↓
Rated Sep 28, 2022

Accepted by opponent on 12/8/2017 12:13 PM

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