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Posts from The AI constantly flees from the battlefield.

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Is there a mod that would prevent the AI from fleeing the battlefield when playing on Hero difficulty? It's really annoying. I attack him, the armies are roughly equal, but mine is slightly stronger, and as soon as his turn begins, he immediately runs away. He actually FLEES, not SURRENDERS, meaning he loses his entire army.
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Rasvetribka
Is there a mod that would prevent the AI from fleeing the battlefield when playing on Hero difficulty? It's really annoying. I attack him, the armies are roughly equal, but mine is slightly stronger, and as soon as his turn begins, he immediately runs away. He actually FLEES, rather than SURRENDERING, meaning he loses his entire army.
If I remember correctly, the higher the difficulty, the more often the AI flees. There should be mods like that, but I'm not very familiar with them.
In reply to Magistar
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Magistar
If I remember correctly, the higher the difficulty, the more often they run away. There should be mods for this, but I'm not very familiar with them.
I've noticed that on Recruit, Veteran, and Hero difficulty, the AI regularly runs away, but this wasn't observed on Warrior difficulty. However, playing on Warrior isn't interesting because the AI is too weak.
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If you enjoy challenging games, you should install the EVE mod and select the enhanced AI (EE) in the settings. This will make the AI play very strategically, it won't run away, it will fight to the last, use magic effectively, and develop skills wisely.
Справедливость превыше всего, но милосердие превыше справедливости (Ольга Брилёва)
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It's also annoying, but from the AI's perspective, the logic is this: don't give us experience, considering that it won't do significant damage anyway. Sometimes it runs away due to bugs, especially if "dodge" is used – a completely broken spell for the AI. There are two solutions:
1) Find shackles (obvious).
2) Bring out a single stack and defeat the army using tactics.
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Rasvetribka
Is there a mod that would prevent the AI from fleeing the battlefield when playing on Hero difficulty? It's really annoying. I attack him, the armies are roughly equal, but mine is slightly stronger, and as soon as his turn begins, he immediately runs away. He actually FLEES, not SURRENDERS, meaning he loses his entire army.

Try the Classic AI mod – it will play much smarter and will fight to the last.
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Yes. To the question "Do you want to prevent the AI from fleeing the battlefield?" answer "Yes" – and the problem is solved.
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By the way, it's an interesting mod. I somehow missed it back then.
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I extracted it from MegaAI 1.4 (or whatever the latest version is). I only kept the script and deleted everything else. :D
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Here, by the way, I'm also very interested in how to restore the normal AI. Or, where can I download the original Heroes 5? I remember when I first played this game... the AI never ran away from the battlefield! But now, wherever you download it, it's immediately clear that it's not the original version – even the cursor gives it away – instead of the brown horse, there's that damn unicorn! In several downloaded versions, the campaign stops at the mission to defend the borders with a Faidaen... This is outrageous – I'm not allowed to go beyond the border, and the AI doesn't attack me! This Biara appears and just stands there, not moving at all. They ruined the game! Where can I find a clean original? In that game, there wasn't even dark energy for necromancers, and there was no limit when summoning... it's a distortion, but I don't want to play a mod. In that game, the AI always fought to the end and fulfilled its role. In missions, you had to try to capture Danmur, which meant it would go for the city, and not send a bunch of demons with a single unit just to annoy you, capture some mine, or run away from the battle immediately... and it's like that all the time... Who came up with this idiotic AI? Bring back my game...(((
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instead of a brown horse, this damn unicorn
Actually, it appeared with the patches (in 1.6, if I'm not mistaken; that's also when all the "goodies" like the Town Enhancement spell appeared). So, the game itself is most likely the original, you just need a version before 1.6.
In reply to serovoy
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serovoy
Actually, it appeared with the patches (in 1.6, if I'm not mistaken; that's where all the "goodies" like the Town Enhancement appeared). So, the game itself is most likely the original version; you just need a version before 1.6.


Where can I find version 1.0 or 1.1 of the game? Everywhere it's 1.6! I'm tired of searching for torrents, downloading, and deleting them, only to realize it's the same thing again!
In reply to LonelyMax
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LonelyMax
Where can I find version 1.0 or 1.1 of the game? Everywhere it's version 1.6! I'm tired of searching for torrents, downloading, and deleting them, only to realize it's the same thing again!

There's a special mod for that, though!
С уважением, Psatkha (Псатха)

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Неудачное планирование ведёт к неудаче ...

NCF - мод, добавляющий дополнительных существ в HeroesV 3.1
In reply to psatkha
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psatkha
There is a special mod for this horse!

The problem isn't the horse. Read carefully. Or, rather, not exactly the horse, not only the horse! Can you tell me where to download versions 1.0 - 1.3? I don't want version 1.6! ((
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LonelyMax
The issue isn't with the horse. Read carefully. Or rather, it's not just about the horse! Tell me where I can download version 1.0 - 1.3 instead. I don't want this 1.6! ((

There is a special mod for playing through the original campaigns on the current game version – h5_31_all_campaigns_fix; however, if you want a pure original experience, then as they say: "Welcome to private messages!" ;)

P.S. Here is HERE where I posted up-to-date links to download official patches for the original version from Nival Interactive :smile13:
С уважением, Psatkha (Псатха)

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Неудачное планирование ведёт к неудаче ...

NCF - мод, добавляющий дополнительных существ в HeroesV 3.1

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