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Excellent, so I'm out, as a game of "gather two tons of meat" against "one ton for the opponent" doesn't seem like a serious tournament to me and will always be a step below Soda.
The final tournament of the year is currently on Facebook. It includes winners from other tournaments + qualifiers. You could also add players based on their ranking, but first, you need to remove the inactive players from the list. In tennis, if you don't play and don't confirm your level, you lose your ranking and your place in it. :)
Great, so I won't participate, as playing a game where you "collect two tons of meat" against someone who has "a ton" doesn't feel like a serious tournament and will always be a step below SOD.
"Collect tons of meat" is relevant for any version. The only difference is that SOD usually involves 3-4 types of attack stacks (vivs, angels, skeletons +/- demons), which is incredibly boring. But HOTA has 7+, and therefore has a huge advantage in the variability of strategies.
I also think that if we're talking about the competitive aspect, there should be HotA (although personally, I don't care what we play). We won't get far with the old version.
Here is the division, pending discussion of the regulations; leagues, divisions, schedules, etc. We need to determine the version and which part of the community will be willing to play on that version. Coming up with regulations and conditions under which interested parties will find it beneficial to play is already the second question, although it is undoubtedly important.
This discussion caught my interest, so I decided to add my two cents as well. The thing is, Heroes takes up a lot of time, and that is an irreplaceable resource. HotA has one huge advantage: it saves game time. There's no arguing with that. Therefore, the probability of playing a match in HotA "in one sitting" is much higher than in SoD. And for family people (which I am), the ability to find time to play HotA increases simply because the match lasts shorter. I played SoD much more than HotA. But you can't argue with the facts)) Yes, it's unusual, and maybe the balance is different there—but saving time (at least for me) remains the deciding factor. Perhaps in the context of this discussion, it' same worth considering the issue of separate leagues for HotA and SoD? And also about entry fees. Maybe the organizers could be incentivized by the fact that their work will be compensated in some monetary equivalent? You can't get very far on raw enthusiasm alone... Paying 100-200 rubles to participate in a league is not an issue for me. How to distribute this fund—a joint decision needs to be made. Even just a regular poll among the participants of this league who will be making those contributions))
The Champions League should be organized for SOD, Hota is too young for this. (Regarding the financial contribution for participation, I personally believe that it would be good to somehow financially reward the organizer of any tournament).
New versions of Heroes 3 appear, gain popularity, and then either fade away or lose their former glory. History provides examples of this. However, the classic version maintains its position in the world (although in some regions, there are occasional imbalances). As a rule, new versions remain popular as long as the developers support the game and maintain a connection with the Community. Plus, while a game version is still being developed and changed, players constantly have to keep up with the new features and adapt their gameplay accordingly. Some find this interesting, while others lack the time or desire.
The classic version has been, is, and will be the only officially recognized version of the game by the developers (at least, that's how it seems at the moment). Therefore, organizing a large international tournament (even an inter-portal one) is much more feasible with the classic version. Furthermore, we know of various rule sets (as well as gameplay without rules) for our beloved game, which also contributes to differing opinions on this matter.
In general, each of us can express many different opinions. But in the end, either the HotA or SoD players will organize a tournament, and those who want to will play. And there will always be those who want to play – the question is only about the number and skill level of the players, the rules, and the organization of the tournament. Moreover, there are plenty of players who play both versions (versatile players).
I am always in favor of uniting the Community, but as long as new versions continue to appear, divisions are inevitable, whether we like it or not. And we've heard the cries that SoD will die, it's worse, and so on, many times (both on portals and in streams, comments).
HotA is not personally interesting to me, but any version of the game popularizes Heroes 3. And when a player comes to a portal, they will decide for themselves which version to play. The portal does not hinder the development of either version; on the contrary, it helps in this. So, let's look forward to new tournaments and new players in any version, and then history will put all the points over the "i".
A streamers Tournament would be perfect for us. #2 Whether SoD or HotA should be decided by a participant poll. And it would be best if a reasonable mix could be found.
If one league season implies two games against the same opponent, then one game could be on SoD and the other on HotA. However, this will most likely discourage those who do not play HotA at all. Therefore, SoD by default and HotA by mutual agreement seems like the optimal option to me.
Only SOD, only hardcore! I agree about the Champions League and Europa League (or something like that). A fund is needed; it could motivate organizers to do everything properly. Where would the fund come from? Donations would be a good source (especially with streaming). A small amount could also be collected from players (even 100-200 rubles each, and it would add up to a decent salary for the organizers). Should it go into the prize pool? Then we need to think about how, because almost everyone knows who will be at the top, and they probably won't want to donate money that won't benefit their own victory. Playing home and away is a cool idea, for example, by choosing a template. A league could provide a great prestige, as the ranking isn't played against all players; a small group plays against each other, and that's it.
P.S. How can we deal with the fact that an opponent might stream the game? This applies to everyone, especially the top players, as they might not stream each other's games, but they might stream a weaker opponent's game (just in case, if the game is going badly, and he's a top player, how can he lose to a noob, so he might watch).
Well, if it's a league, there are home games and away games, meaning you play against SoD/HotA players, and when playing away, the opponent chooses the version. That would be a good system. Both HotA and SoD players would get better at both versions. Also, you could make paid and free leagues as an option; whichever one dies out would be the less popular one. To avoid rescheduling games and other issues, have a specific schedule, for example, a week (or two) to play a game against a specific opponent. Odd days are Saturday-Sunday at 2:00 PM; if you don't show up, you lose points and wait for the next game week (allow players to play earlier by mutual agreement). If a player misses more than 3 games, they are disqualified and moved to the lowest league, for example, with -30 points. Yes, you can come up with all sorts of things))).