Posts from Reimian Empire
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The fight with Reisen is PTSD from Faragar.
And is the chair the most hardcore exhibit and does it kill without fail?
But I feel ashamed that I suggested sending Castor to be tortured; he's a cool guy.
I have a feeling we made a mistake by freeing the Kirishima priestess. I'm just predicting that she's going to cause trouble for our squad.
But regarding the "tomb" in any case:
- if it melts like Reimu's evil magic, then it definitely needs to be melted;
- if you find a girl kidnapped by an evil villain and can free her, then you definitely need to free her;
- it could be Kirishima, or a completely random girl - a princess, a servant, someone's mother, there is no reason not to free her;
- if it's a priestess, then she may have turned a good king into an evil heretic, but that still doesn't negate what he did, or his weak character;
- if it's a super evil priestess, then several hundred years spent in the ice could still have somehow influenced her worldview for the better.
In short, 10/10 would liberate again.
Prayer Book
10% chance to gain +1 Will after each reading.
Golden Rosary
Active ability: removes negative mental effects from allies, repels undead (Will check). Cooldown: 3 turns.
Can only be used by a cleric.
Holy Scripture
Revelation 1:1 – the creation of the world
Revives a dead character, provided that a full turn has not passed since their death. Cooldown: 5 turns.
Revelation 1:2 – divinity
The selected character gains immunity to everything for one turn. Cooldown: 5 turns.
Revelation 2:2 – humility
Paralyzes a character for one turn if they fail a Will check. Cooldown: 5 turns.
Can only be used by a cleric with 40 or more Will.
Red cassock of a cleric of the Enclessian Church
+10 to Will checks against undead.
Damage from undead is reduced by 40%.
Can only be used by a cleric.
Money
400 Rumies
Two-handed sword (Larian steel)
Damage: 90
Strength: 25
Effect: 10% chance for critical damage
Plate Armor +1 (Alivar steel)
Incoming damage -65%
Movement limit: 4
Cannot use ranged weapons.
Strength: 39
Long sword (Steel)
Damage: 50
Strength: 15
Long sword +1 (Larian Steel)
Damage: 68 (85)
Crit: 15%
Strength: 14
Helmet (steel)
Chance for critical damage against self -5%
Perception -3
Strength: 10
Travel bag with belongings and savings
240 Rumies
Two-handed sword +1 (Alivar steel)
Damage: 150 (217)
Strength: 26
Crit: 5%
Lockpicks
Short sword (Larian steel)
Damage: 45 (50)
Effect: 10% crit
Strength: 10
Bow
Damage: 100
Dagger with the engraving "A.S." on the blades (2)
Larian
Damage: 24
Effect: 5% kill
Strength: 7
Money
28 Rumies
Money
100 Rumies
Dagger (Larian steel)
Damage: 24 (27)
Effect: 5% kill
Strength: 7
Short sword (Larian steel)
Damage: 45 (51)
Effect: 10% crit
Strength: 10
Knife (Larian steel)
Damage: 12 (13)
Effect: 15% blindness
Strength: 5
Money
650 Rumies
Two-handed sword +1 (Alivar steel)
Damage: 150 (460)
Strength: 26
Crit: 5%
Plate Armor (steel)
Incoming damage -35%
Movement limit: 3
Cannot use ranged weapons
Strength: 25
Money
1025 Rumies
Father's Medal
Crumpled letter
Earrings made of Dreyerian silver
Dark blue cloak with a hood
Outcome of the discussion: I'll take the medal, Livia gets the earrings, Lokken gets the cloak, and we bury the letter. All for identification (although the chances of additional effects are small, I think).
Reimian Chronicles (98th issue)
Platinum Card of Calvada
Discount: 25%
Limit this month: 4730
Platinum Card of Calvada
Discount: 25%
Limit this month: 4900
Platinum Card of Calvada
Discount 25%
Limit: 4342
Platinum Card of Calvada
Discount: 25%
Limit this month: 4750
Platinum Card of Calvada
Discount: 25%
Limit this month: 4875
Platinum Card of Calvada
Discount: 25%
Limit this month: 5000
Something like that.
As a suggestion for the future, regardless of whether there will be a continuation or not, it would be best to avoid tasks like this one. Not because of the difficulty, but because of the process of completing them. If I want to walk through corridors and slash mobs, I'll play some Diablo. But as it is, everything turned into gray posts and tactics, while role-playing was only needed in the first hall and in the reports. I would prefer, if possible, the opposite.

