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/Which is probably less deadly than being decapitated by a slave, by the way.
And also, the priest's head here just wouldn't go away... Does it reset/heal?
I'm leaning towards having Dillion use Whirlwind, in short.
Maybe the Lock could also use an AoE... On the assassin, the assassin to the left, and the knight. Even if all the heads only take 10 damage each, combined with Dillion, there's a chance to at least manage to take down the priest (although, no, it won't, as I see). And get rid of the assassin threat./