We could suggest they celebrate after the ruins, but it's probably a trap.
Can I make a perception check?
If we go to the banquet, I won't eat anything there.
New here? I'm Roha — want a quick tour?
— What is he saying? — Feeling irritated by his inability to understand the words exchanged between the Marquis and the local leader, Gesper couldn't resist intervening.
— He is suggesting that we participate in a banquet in honor of our meeting. He says that is their custom.
— Nonsense! Why would I sit at the same table with these degenerate-looking Barbarians? It's outrageous, unacceptable. I propose a more practical and aesthetically pleasing solution to this issue: let's send them to the afterlife.
- I was afraid of something like this, - the girl turned to the other mercenaries, - what do you think about all this?
It's not for nothing that Revan gave us so little water. There must be a way to replenish it.
Okay, we'll wait for Nebk. If we make the wrong choice, I'll blame it all on him.
If we go through the north door, we need to decide whether to change our formation. Maybe I need to stand next to the door so that, if anything happens, I can run in and attack? Although, it's probably less risky to stand on opposite sides of the passage, using it as cover.
I still think I'm not needed at the back right now. It's worth moving closer.
Who will open the door? Maybe it's better for Celia to do it, as a tank. And I'm also afraid that the assassins' invisibility will be dispelled if they open it. But if it doesn't, it's better for one of them to do it; there's a chance to do it silently, and if there's a trap on the door, they should notice it (hopefully).
So, we agree, Revan. But let's be careful. I already wrote how. Aretz doesn't eat anything.
Good report, but I remind you that for others to benefit from it, we need to get out of here alive. And if we were forcibly removed from the illusion, then we can write a duplicate or just leave a hint in the hall. The main thing is that the faint-hearted members of the group don't see it.
It's not for nothing that Revan gave us so little water.
/ You shouldn't have removed the item about the additional payment, Heroist. You just needed to clarify that it was for psychological recovery. /
The first squad messed up, and she's still blaming me.
(I wonder, if we lost all the normal NPCs, would some Dillon be the one to "solve" the puzzles...?)
Why go through a dangerous door?...