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9 years ago
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We invite you to take part in the qualifying tournament for the main online tournament of the year, FB-11 :smile03:

I. Regulations and Deadlines

The qualifying tournament will be held using a "Swiss" system

The tournament starts on July 28 at 21-00; the draw is at 20-30 on the Dirty_Player channel. Registration is open until the start of the draw.

The time limit for one round is 2 weeks — this time, awards and techs will be issued without delay. Thus, draws for subsequent rounds will begin on time!!
Players must agree on a common game time themselves; judges will base their decisions on the attempts and desire of both players to play. In case of extreme stubbornness from both participants, a mutual tech-loss will follow, so I recommend contacting your opponent immediately after the draw to reach an agreement. If no one can agree at all, keep the judges informed; in exceptional cases involving a language barrier, an ODD may be appointed. If one of the players fails to appear at the scheduled time, the second player must write to the organizer or judge, and this will be the primary argument when issuing a tech result.

OFB will consist of 9 rounds; preliminarily, 5 players advance to the final part, but under certain circumstances (such as tie-breaking for places, a player who reserved a spot in FB withdrawing, etc.), the lead organizer has the right to expand this list. (Having the right does not mean they necessarily will — for the particularly meticulous demagogues :) )

The organizer reserves the right to change and supplement these regulations. If the AC adopts any changes to the rules after the start of the tournament, they will automatically come into force in this tournament starting from the round following the current one. (Changes will not apply to games already in progress)

Attention all participants! Anyone who has unconfirmed reports 1 week old or older at the time the tournament starts will not be admitted — registration will be denied. Please check current tournaments and the season for debts here: http://heroes3stat.tk/unconfirmed/

II. Rules and Templates.

upd. 12.08.17: two tech-losses result in the participant's disqualification from the tournament and a likely miss of the next tournament.
upd. 04.08.17 0. Rebuilding is allowed and must be enabled on all templates. Regarding the library by default — it is allowed only in the starting tower. Anyone who started a game under other rules finishes according to them. From the second round, these rules apply by default
1. By default, games are played according to /topic/10593/
2. By default, the game version is SoD 3.2 (4.0)+latest HD-mod+HeroesWorld Rules 1.38, connect via hamachi (if it doesn't work, then TeamViewer). By mutual agreement: WT, HotA, or any other HOMM3 version, even WoG :D
3. Template selection. I believe a good player should be able to play on any template, so different templates will be played in the tournament, most likely all 9: :smile03: The list is as follows: h3dm1, mt-diamond, anarchy L+U 160% trade, skirmish M-U 200% all random, Jebus cross, 8mm6a, 6LM10a, 8xm12a, and Spider. The distribution by rounds will be random for greater interest. :)
4. Castle selection. Randomizer + trade. Regeneration of a pair of castles is permitted for 500 coins. The blue player first states their desire/lack of desire to keep the current pair. Then comes the same-color trade.
5. Rules for playing on h3dm1 and mt-diamond (computer castles are random). Read carefully before starting the game. By default, these specific rules will apply.
a). Timer 21+8-30+1-15. It is permitted to pass by shifted guards onto any lands. Only medium roads. Trading. First, the castle is determined. Each participant has the right to ban one castle before generation. The blue player first states their desire/lack of desire to ban a castle, after which in HW-Rulz mode, those castles are banned and the random 1-castle generator is launched. The game will be played with this castle.
b). Trading also occurs for color and the right to choose the hero (therefore red-rush is allowed). Each player has the right to cross out 1 hero before the trade for them begins (they may waive this right), then trading for the hero occurs (when starting with Conflux, we trade just as we do for other castles), followed by trading for color. If a banned hero arrives at tavern 111 of any player with troops — auto-restart. The rule breaker gets a tech-loss. The hero must be declared to the opponent immediately after generation (for slowpokes :D within 10 seconds after start)
c). There is 1 subjective restart and objective restarts (restart due to block (inability to leave the castle) or a severe generation bug) — this is discussed between players; if no consensus is reached, the player has the right to save and contact the judges once (this applies to all templates), but please do not abuse this right as it drags out games. Objective restarts are taken no later than 112.
d). It is forbidden to steal anything other than resources and chests by passing shifted guards, or to visit objects (except mills for resources and gold, as well as boosters for increasing movement points) that do not have their own internal guard.
e). The main rule — game ethics and respectful treatment of the opponent. For violation of this rule, including on streams, sanctions against the violating player are possible, up to a ban from the tournament.
7. Skirmish is played m200 according to standard rules:

/topic/10593/

Additions: restarts total two days. Who starts red first is determined by a coin toss. Roads 1-2 (slow and medium). Players have the right to change rules by mutual agreement, except for the template being played.
Coin rule: The player who wins the draw has the right to choose the starting color in the first generation. For this, the HW Rules "Flip a Coin" option is used; the one who guesses the resulting number has the right to choose the starting color.
8. Before the round deadline, the winning player must write a report, and the loser must confirm it — those who fail to follow this rule are not admitted to the draw for the next round!
9. 3 points are given for a win, 1 for a draw, 0 for a loss.
Winners are determined by the number of points earned. In case of equal points, additional indicators apply:
1) Buchholz coefficient
2) Head-to-head match
10. In the last two rounds, draws are forbidden at the players' request!!!

11. Roads for templates:
Jebus cross - only fast
skirmish - slow and medium
Mirror and Mirror-Diamond - only medium
Anarchy - all roads
HL+U - only medium


12. On all templates, using the grail digging acceleration bug is forbidden.

III. Organizational Issues
1. The tournament is official and regular.
2. The tournament is conducted according to the Rules for organizing, conducting, and participating in tournaments.
3. Tournament Lead — KobRa icq#(286406830), skype#(kobrarr),
whatsapp, viber, telegram (number in PM)
Tournament Judge and Co-Lead Dirty_Player (ICQ 408722873)
Assistants — we'll manage on our own.
4. For each played game, participants must submit a report and confirmation
5. Saves of all games must be kept until the end of the tournament and presented upon first request by the tournament leads or any member of the AC.
6. Disputed points, if any arise, please discuss outside the forum, in PMs. For a resolution, you must contact the Lead or Tournament Judge via ICQ and provide daily saves, ICQ logs, and other necessary information. An appeal against the Judge's decision can and should be submitted to the AC, rather than starting a flame war in the thread — it will be immediately deleted and penalty points will be assigned.
7. All tournament games go into the seasonal rating. Reports and confirmations are written in this thread.
8. The final part of the tournament will be held using a round-robin (or group) system.

IV. Participants
1. Experienced players from HW and other game resources are invited to the tournament.
2. Newcomers who have shown good results are permitted (applications will be considered on an individual basis).
3. Recently registered players are not admitted to the tournament (exception — active players from other game resources; applications will be considered on an individual basis).
4. Players with a "Black Mark" (ЧМЧ) have no right to participate in the tournament. If any player is given a Black Mark during the tournament, they will be disqualified and their results annulled.
5. Applications from undisciplined players who have repeatedly "blown off" tournaments may be rejected.
6. The organizers reserve the right to refuse participation in the tournament to a user without public explanation of reasons.
7. The Winner and 2nd-3rd place finishers of the FB-10 tournament are NOT admitted to the qualifiers (Gomunguls, Amster, LuckyF)
In reply to Roger-ua
8 years ago
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In this particular tournament, withdrawals are perfectly acceptable. After all, it's a qualifying tournament. It makes sense to continue as long as you have 0-2 losses. If you have 3, you won't make it to the final bracket anyway, so what's the point of continuing?
However, such withdrawals do affect the coefficient, which is an additional indicator when points are equal, but my opinion is that the coefficient in qualifying tournaments is applied out of habit; someone came up with it once, and they forgot to check if it makes sense. And it doesn't. :D
In reply to Grando
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8 years ago
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If I register for a tournament, I commit to playing until the very last round, regardless of my results. Even if I end up in 221st place. Missing a round might happen, but withdrawing? I'm in favor of penalties for that. Usually, the Berger system determines who advances, so many players will have the same result.
In reply to Roger-ua
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8 years ago
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Roger-ua
If I sign up for a tournament, I commit to playing until the very last round, regardless of my results. Even if I end up in 221st place. Missing a round might happen, but withdrawing? I'm for punishment. Usually, Berger determines who advances, so many players will have the same result.

What a punisher. There could be various circumstances that lead to withdrawals; life is unpredictable. Personally, I would feel bad if, for example, I lost in the 2nd round to Medium, and he withdrew in the next round, giving his opponent a free win, but I would never even consider any kind of "punishment."
In reply to sir Davos Seaworth
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8 years ago
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Ideally, it would make sense to allow a player to withdraw from a tournament after a few losses, as they would lose motivation to continue (if they want to play, they play; if they don't, it's their choice). As for the coefficients... do you really think that subsequent games of the losers can significantly affect the coefficient of the winners? :) It would be more sporting to schedule additional games when several players have equal scores for the qualifying positions.
In reply to Mizrael
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8 years ago
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Mizrael
It would be a good idea to allow a player to leave a tournament after a few losses, as they lose motivation to continue (if they want to play, they play; if they don't, it's their choice). As for the coefficients... do you really think that subsequent games of the losers can significantly affect the coefficient of the winners? :) It would be more sporting to schedule additional games when several players have equal scores for the qualifying places.

I've participated several times and scored between 3.5 and 4.5 points, and I haven't withdrawn or lost tournament motivation. In the past, I started with 4 or 5 losses and kept fighting.

I haven't seen any additional games; it seems Berger solved it last time, and Zloy passed through.

And to solve AK and Dirty. It's just that when the start is 100+ and there are 60+ left, it's a mess.
In reply to Roger-ua
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8 years ago
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The rating isn't significantly affected, as the Buchholz score calculation assumes that unplayed games are worth 0.5 points.
In reply to KobRa_RR
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8 years ago
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I've updated the tables; please don't delay. There will be no further extensions.



P.S.: I really love it when people start discussing the rules closer to the final rounds. Not after the tournament with an eye toward the future, and not before the tournament begins, but right in the middle. All sorts of advisors suddenly appear! The rules and criteria for determining the winners will not change. The only clarification is regarding the number of places that qualify. This figure will definitely be known at the beginning of the next round.
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In reply to Dirty_Player
8 years ago
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Dirty_Player
P.S.: I really love it when they start discussing the rules closer to the final rounds. Not after the tournament with an eye toward the future, and not before the tournament begins, but right in the middle.
From the participants' point of view, this is the best time to discuss it. Between tournaments, no one cares. But now, in practice, we can see what consequences one or another decision leads to. C'est la vie.
The rules and criteria for determining the winners will not change.
So, there's no need to change them for this tournament. The organizer's task is to make notes on new ideas and take them into account for the next one, or at least think about them/create a discussion between tournaments (if something significant happened). Nothing more.
In reply to crzq
8 years ago
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crzq
I request to be removed from the tournament.
I apologize to the participants and organizers, but due to work, I practically have no free time.

Sorry, what do you need from me?
In reply to MikeM
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8 years ago
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MikeM
I request to be removed from the tournament.
I apologize, but I won't be able to play this round due to a long business trip.

Regarding the game with MikeM. He is either skipping the round or has withdrawn.
In reply to Grando
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8 years ago
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Al Feyn
There's no need to change anything for this tournament. The organizer's task is to take notes on new ideas and consider them for the next tournament, or at least discuss/create a discussion between tournaments (if something significant came up). Nothing more.
The organizers are satisfied, so please refrain from unnecessary off-topic discussions.

Added after 55 seconds
Chemist_HP
Sorry, what is required of me?
Roger-ua
Regarding the game with MikeM. He either skips a turn or has withdrawn.
I saw this information and have taken note of it.
In reply to Roger-ua
8 years ago
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It went well; I dealt 100 damage for a mana hat on turn 114. The Moon has 200 mana and continues to try to clear the entire map, but 4 speed points aren't enough. On turn 115, I completed a quest for 40 lords and received 35 energy potions. I collected hives, and in the treasure chest, I got all the water magic spells for level 5. I enter the portal and see a Desert faction, I don't have much mana, but the power advantage helps me win. Thanks for the game.
Battle Report Accepted
Сопряжение / Conflux Faction Сопряжение / Conflux
Луна / Luna Start Hero Луна / Luna
Луна / Luna Main Hero Луна / Luna
Победа / Def Победа / Def
Сопряжение / Conflux Faction Сопряжение / Conflux
Циель / Ciele Start Hero Циель / Ciele
Десса / Dessa Main Hero Десса / Dessa
Map Template
Mirror Diamond
Game Length
124 days
Game Date
11/7/2017
Reported
11/7/2017 2:39 PM
Rating Impact Archived
Diabler 1786 1796 +10 ↑
graalzzz 1665 1655 -10 ↓
Rated Sep 28, 2022

Accepted by opponent on 11/7/2017 3:11 PM

In reply to Diabler
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8 years ago
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Diabler
It went well, he dealt 100 damage for a mana hat on level 114; the Moon has 200 mana and continues to try to clear the entire map, but 4 spells are not enough. On level 115, he completed a quest for 40 lords and received 35 energy potions. He collected hives, and in the box, he got all the water magic, the entire 5th Moon. He enters the portal and sees a Death Knight, he doesn't have much mana, but the power advantage helps him win. Thank you for the game.
We met too early... A Death Knight with a logo and under the stables would have been a better match... but alas... well done!
Thank you for the game!
In reply to Roger-ua
8 years ago
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I had the Moon, and my opponent didn't.
Thank you for the game!
Battle Report Accepted
Цитадель / Stronghold Faction Цитадель / Stronghold
Гундула / Gundula Start Hero Гундула / Gundula
Гундула / Gundula Main Hero Гундула / Gundula
Победа / Def Победа / Def
Цитадель / Stronghold Faction Цитадель / Stronghold
Тираксор / Tyraxor Start Hero Тираксор / Tyraxor
Тираксор / Tyraxor Main Hero Тираксор / Tyraxor
Map Template
Mirror Diamond
Game Length
131 days
Game Date
11/8/2017
Reported
11/8/2017 4:02 PM
Rating Impact Archived
Antiplayer 1972 1986 +14 ↑
herolwy 1938 1924 -14 ↓
Rated Sep 28, 2022

Accepted by opponent on 11/8/2017 4:05 PM

In reply to Antiplayer
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8 years ago
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Antiplayer
I had Luna, and my opponent didn't.
Thanks for the game!
Luna changes everything.
tfp

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