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Posts from Tactical retreat.

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19 years ago
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Do you often retreat, avoid battles, or simply cowardly flee, abandoning your warriors to their fate? What role does retreating play for you and your opponent in Heroes of Might and Magic IV?
Под холодную Луной порублю попсу косой (с) Decimacia
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19 years ago
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I generally don't retreat because I play as a Chaos Rogue, so I travel without an army and don't attack anyone. If I do retreat, it's only to reach a Castle.
Молчал так долго, что забыл о чём именно
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19 years ago
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I retreat when the enemy catches up (usually when playing against another player) and their army is larger than mine. In this case, it's necessary to retreat; if there's a town portal, that's good, if not, I fight (gotta give him a beating) and then run... but that doesn't happen often.
And with neutral creatures, almost never, unless I forget to send a unit for scouting and get ambushed))) especially when playing against humans – you won't be able to load the game afterwards.

Be strong. Believe
In reply to Arandor
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19 years ago
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When playing against the AI, I often run around at the beginning and then reload, because there's the opportunity to try new maneuvers, and the option to revert if it doesn't work out, so why not take advantage of it? :) But against other players, I rarely run away; it rarely works out. Even when it does, it's often a largely pointless step, after which you still lose. Although sometimes retreating can be beneficial, but mostly it's a necessity.


Барон
"Vampires"

Отдай свои прошлые сны,
В сомненьях себя обрети,
В бешеном танце душа кружится!
Не думай, что будет потом,
Здесь и сейчас мы живем,
Стань хоть на миг сам собой, слышишь!



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19 years ago
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I personally think it's better to reload than to run away, but running around the map is a common thing, especially when you have a strong army in your castle. You reach a point where you have direct line of sight and then you eliminate the enemy.
Под холодную Луной порублю попсу косой (с) Decimacia
19 years ago
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retreat is a necessary tactic in this game! If you retreat, it doesn't mean you've lost! Remember Kutuzov, who retreated and left Moscow!
контейнерные перевозки
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19 years ago
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However, you cannot set your own city on fire along with the enemy army during such a retreat.
Под холодную Луной порублю попсу косой (с) Decimacia
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19 years ago
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I don't recall any instance where I had to flee from an AI opponent. This poor fellow rarely manages to capture my castles (unless they are empty or only have a couple of peasants inside). However, in Heroes of Might and Magic III, I often faced tough battles against the AI. And in Heroes of Might and Magic V as well. I believe that one should not run away from the enemy but heroically defeat them, regardless of the losses. Well-fortified castles are the best for this – with proper defense, you can defeat an army that numerically outnumbers the defenders.
Подмосковный рейнджер, не ведающий стаха
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19 years ago
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I don't remember a time when I had to run away from an AI opponent. This poor guy rarely takes my castles (unless they are empty or have only one or two peasants inside).

If I remember correctly, you don't play on Champion difficulty. That's why he rarely wins...

The topic is strange again... Tactical retreat is tactical retreat. The whole point is that it's tactical. I never retreat (it's easier for me to reload) because I lose my army, but sometimes I have to pay a ransom. And I haven't retreated against a human player yet, because we both usually approach the final battle well-prepared, and the battle is a competition of strategies.
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19 years ago
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sometimes I retreat when playing against another player and end up encountering neutral creatures, but I can't reload the game)) – either we need an agreement or a network game.
P.S. But this happens when I forget to scout the neutral creatures before attacking)) or I remember once encountering 1000 bandits (invisible monsters) on one map... so I had to run away)).

Be strong. Believe
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19 years ago
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Someone here mentioned losses?
I always take care of the forces entrusted to me, trying to withdraw them from battle with minimal losses, so I never set auto-battle (exception - a clearly hopeless battle). Preserve troops for the final battle, and then crush everyone!
Под холодную Луной порублю попсу косой (с) Decimacia
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19 years ago
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Regarding the topic :):):) "Tactical retreat"... it doesn't mean anything, as they say... there's no tactic in retreating... you just don't want to or can't fight, so you run away :)... sometimes I would run away from a hero who was attacking me, and I knew I could easily kill him, but if I killed him, the game would end... I had to run away to continue leveling up or doing something else... :)
AzteC3;

:) you're probably playing on some kind of beginner level:))... I'll watch you play as a Wizard on Champion difficulty, on a map created with RandomMap with scripts for fast army development, etc... just imagine you've leveled up your Wizard to level 12, and the computer has already leveled up 3 heroes to levels 25-30... then I'll see how you won't run away :) And also, you appear on the map, and everywhere there are already companies of level 1 Guardians :) - it's a little scary the first time :)
Там где льётся свет - позже правит тьма.

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In reply to AndersonAD
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19 years ago
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There's this cheap tactic: a Barbarian hero, highly leveled, runs around on his own, attacks an enemy army (hero + troops), deals damage, uses Immortality potions, and then safely runs away.
:D
In reply to OptiMAL
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19 years ago
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OptiMAL;105348
There's this kind of trick: a Barbarian hero, highly leveled, runs around on his own, attacks an enemy army (hero + troops), deals damage, uses immortality potions, and then safely runs away.
Well... yes... that's what you call tactics. (In general, it's a **GAMEPLAY TACTIC**)
But attributing it to a tactical retreat is only appropriate in a specific case!:smile32:
Там где льётся свет - позже правит тьма.

Основные правила портала www.HeroesWorld.ru

ФЛУДОВСКИЕ ССЫЛКИ!- сообщить о бесполезной теме/сообщении.
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19 years ago
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Such scoundrels should be dealt with immediately, preferably with disintegration, unless they are completely immune to magic.
Под холодную Луной порублю попсу косой (с) Decimacia

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