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Posts from Seek Vision Auto-translated

3.0 (2 ratings)

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Category
Map
Map type
Scenario
Map size
L
Author
rdeford, Mage of Soquim
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#1
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Map name: Search for Vision (ToE)
Map version: 1.2
Game version: 3.0 (3.1)
Map type: scenario
Size: Large (176x176)
Dungeon: present
Total players: 6
Human players: 1
Translation: rosss (SyS-Team)
Language: Russian
Authors: rdeford, Mage of Soquim

Description: "Gaes the Unbearable must wander alone through the wilderness until she receives a mystical vision that will determine her future as a warrior of the tribe."
Installation:

1. Copy the file to the game's Maps directory.
If such a folder does not exist, create it.
2. In the main menu, select "Single Player," then "Scenarios," check the box in the "Multiplayer Maps" field, and then select the desired map from the list.

#2
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So, what was the point of setting a development limit? This isn't a campaign. After level 30, you still need a huge amount of experience, so those couple of levels don't make a difference. But the message "development limit reached" personally makes me feel down. The Sylvan tree in the distance is just ridiculous. It's probably a "sandbox," but I abandoned the map after crossing the bridge and defeating the green creature (level 30). By the way, it's unclear how to achieve a peaceful resolution – the green creature attacks on its own.
#3
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I tried to complete it about five times, but I couldn't manage it back then. The reason was that you gather and gather your army bit by bit, and then the plague starts to wipe them out, and you have to start all over again. And in general, I don't like playing as the Horde. But I must say, the map is well-made, with a lot of scripts. This author always creates good maps. In short, if you don't mind playing as orcs, especially since the orcs here are depicted as white and fluffy, and the rest are half-orcs, I recommend playing it. There's another similar map, Jackdaw Jake, by the same author. It's definitely better. You also play as the Horde in that one.
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#4
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But it’s still a pity that there’s a level cap of 30. Does anyone know how to remove it?
#5
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Open the map in the editor, click on the map properties, and remove the level restriction for the player. Or set the level to 70; either way, no one will reach it. However, there is one map where I reached level 55)). But there are a huge number of trees there.
#6
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you gather your army bit by bit, and then the plague starts to ravage, and you have to start all over again
The plague strikes every three days. You can spend a month running from a mine or town (with upgraded logistics) to wolves without losing troops. Or you can fight with cyclops, a ballista, and a wolf tent (if there are fewer than 5 units, the plague won't work).

Added after 3 minutes
I understand that if you've already started playing a map, changing the level limit in the editor won't help, right?
In reply to elizbar1967
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#7
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elizbar1967
However, there is one map where I reached level 55)) But there are a huge number of trees there.

And what map are we talking about? How did you manage to reach such a level?
In reply to Player100
#9
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Player100
The plague strikes every three days. You can spend a month running from a mine or city (with upgraded logistics) to the wolves without losing troops. Or, you can fight with cyclops, a ballista, and a wolf den (if there are fewer than 5 units, the plague won't work).

Added 3 minutes ago
I understand that if you've already started playing the map, changing the level limit in the editor won't help?

The game won't recognize the map if you go into the editor and make changes.

Added 10 minutes ago
atlant108
And what map are we talking about? How did you manage to reach such a level?

Well... I can't remember right now. I remember it was a medium-sized map, single-player, with a lot of trees of knowledge... Huge armies. I even remember which resource it was from, but I quickly scrolled through it and couldn't remember from the pictures. I'll find it and tell you. I only played it for about three months of real time, a couple of hours in the evening.
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#10
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The 55th level is confusing. Even if the level cap is removed, the 40th level is the highest in the game, as far as I know. Or am I mistaken?
#11
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The last level? Come on. Go into the map editor. Level 99 will be a piece of cake. And here's a level with several thousand monsters.
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#12
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Level 19999)) But for this, of course, you need to install a mod to reduce experience gain. Without mods, cheats, and other goodies, yes, of course, the minimum level on a standard map is 40. Talk about this with RedHeavenHero; he was doing such things five years ago. In general, there are a lot of cool things in Heroes, some people just don't know about them, and some aren't friends with a disassembler. You can manipulate the hex values, and you can get additional skill slots for a hero. In short, he who seeks, shall find. And I think I stole the mod to reduce experience gain from RedHeavenHero. The thing is that after level 40, to increase the level, you need to reduce the experience)) That's the kind of thing it is.
#13
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Something like this should be the result.
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#14
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I just remembered, Markkur made a map and included a set of mods with it. He suggested testing how fast-forward, AI, and other mods work. There was also a mod for reducing difficulty. I think. Damn, it was a long time ago, I don't remember anymore)). But it's definitely possible to go above 40.

Added 9 minutes later
Damn. I'm starting to doubt myself. Maybe I'm confusing it with Heroes 4? I wrote to Markkur by email, I'll let you know when he replies. If he replies.

Added 39 minutes later
Heroes 5.5 WGE? No?
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#15
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Most likely 5.5, but it shouldn't be ruled out that there might be maps with a built-in mod to increase the level.
#16
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Basically, markkyra had a collection of five maps that he created specifically to promote the fast-paced mod, with lots of armies, castles, and artifacts. It also included mods for AI, experience reduction, and other things. This collection was uploaded as a single file somewhere. But where, that's the question. I really got into one of those maps. And in general, his maps are amazing. Probably one of the best mapmakers.

Added 2 minutes ago
I really enjoy his Epik Road. And Thainded Lands is something else entirely. By the way, this is the fourth map from the Middle-earth campaign. But where the entire campaign is, even he doesn't seem to know.

Added 26 minutes ago
He uploaded all his maps with mods on this resource. If anyone is interested, you can search for them.
https://www.celestialheavens.com/forum/8

Added 8 minutes ago
By the way, does anyone want to test a huge, quest-based map with lots of scripts, a Dungeon, and in English?