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We invite you to take part in the qualifying tournament for the main online tournament of the year, FB-11 :smile03:

I. Regulations and Deadlines

The qualifying tournament will be held using a "Swiss" system

The tournament starts on July 28 at 21-00; the draw is at 20-30 on the Dirty_Player channel. Registration is open until the start of the draw.

The time limit for one round is 2 weeks — this time, awards and techs will be issued without delay. Thus, draws for subsequent rounds will begin on time!!
Players must agree on a common game time themselves; judges will base their decisions on the attempts and desire of both players to play. In case of extreme stubbornness from both participants, a mutual tech-loss will follow, so I recommend contacting your opponent immediately after the draw to reach an agreement. If no one can agree at all, keep the judges informed; in exceptional cases involving a language barrier, an ODD may be appointed. If one of the players fails to appear at the scheduled time, the second player must write to the organizer or judge, and this will be the primary argument when issuing a tech result.

OFB will consist of 9 rounds; preliminarily, 5 players advance to the final part, but under certain circumstances (such as tie-breaking for places, a player who reserved a spot in FB withdrawing, etc.), the lead organizer has the right to expand this list. (Having the right does not mean they necessarily will — for the particularly meticulous demagogues :) )

The organizer reserves the right to change and supplement these regulations. If the AC adopts any changes to the rules after the start of the tournament, they will automatically come into force in this tournament starting from the round following the current one. (Changes will not apply to games already in progress)

Attention all participants! Anyone who has unconfirmed reports 1 week old or older at the time the tournament starts will not be admitted — registration will be denied. Please check current tournaments and the season for debts here: http://heroes3stat.tk/unconfirmed/

II. Rules and Templates.

upd. 12.08.17: two tech-losses result in the participant's disqualification from the tournament and a likely miss of the next tournament.
upd. 04.08.17 0. Rebuilding is allowed and must be enabled on all templates. Regarding the library by default — it is allowed only in the starting tower. Anyone who started a game under other rules finishes according to them. From the second round, these rules apply by default
1. By default, games are played according to /topic/10593/
2. By default, the game version is SoD 3.2 (4.0)+latest HD-mod+HeroesWorld Rules 1.38, connect via hamachi (if it doesn't work, then TeamViewer). By mutual agreement: WT, HotA, or any other HOMM3 version, even WoG :D
3. Template selection. I believe a good player should be able to play on any template, so different templates will be played in the tournament, most likely all 9: :smile03: The list is as follows: h3dm1, mt-diamond, anarchy L+U 160% trade, skirmish M-U 200% all random, Jebus cross, 8mm6a, 6LM10a, 8xm12a, and Spider. The distribution by rounds will be random for greater interest. :)
4. Castle selection. Randomizer + trade. Regeneration of a pair of castles is permitted for 500 coins. The blue player first states their desire/lack of desire to keep the current pair. Then comes the same-color trade.
5. Rules for playing on h3dm1 and mt-diamond (computer castles are random). Read carefully before starting the game. By default, these specific rules will apply.
a). Timer 21+8-30+1-15. It is permitted to pass by shifted guards onto any lands. Only medium roads. Trading. First, the castle is determined. Each participant has the right to ban one castle before generation. The blue player first states their desire/lack of desire to ban a castle, after which in HW-Rulz mode, those castles are banned and the random 1-castle generator is launched. The game will be played with this castle.
b). Trading also occurs for color and the right to choose the hero (therefore red-rush is allowed). Each player has the right to cross out 1 hero before the trade for them begins (they may waive this right), then trading for the hero occurs (when starting with Conflux, we trade just as we do for other castles), followed by trading for color. If a banned hero arrives at tavern 111 of any player with troops — auto-restart. The rule breaker gets a tech-loss. The hero must be declared to the opponent immediately after generation (for slowpokes :D within 10 seconds after start)
c). There is 1 subjective restart and objective restarts (restart due to block (inability to leave the castle) or a severe generation bug) — this is discussed between players; if no consensus is reached, the player has the right to save and contact the judges once (this applies to all templates), but please do not abuse this right as it drags out games. Objective restarts are taken no later than 112.
d). It is forbidden to steal anything other than resources and chests by passing shifted guards, or to visit objects (except mills for resources and gold, as well as boosters for increasing movement points) that do not have their own internal guard.
e). The main rule — game ethics and respectful treatment of the opponent. For violation of this rule, including on streams, sanctions against the violating player are possible, up to a ban from the tournament.
7. Skirmish is played m200 according to standard rules:

/topic/10593/

Additions: restarts total two days. Who starts red first is determined by a coin toss. Roads 1-2 (slow and medium). Players have the right to change rules by mutual agreement, except for the template being played.
Coin rule: The player who wins the draw has the right to choose the starting color in the first generation. For this, the HW Rules "Flip a Coin" option is used; the one who guesses the resulting number has the right to choose the starting color.
8. Before the round deadline, the winning player must write a report, and the loser must confirm it — those who fail to follow this rule are not admitted to the draw for the next round!
9. 3 points are given for a win, 1 for a draw, 0 for a loss.
Winners are determined by the number of points earned. In case of equal points, additional indicators apply:
1) Buchholz coefficient
2) Head-to-head match
10. In the last two rounds, draws are forbidden at the players' request!!!

11. Roads for templates:
Jebus cross - only fast
skirmish - slow and medium
Mirror and Mirror-Diamond - only medium
Anarchy - all roads
HL+U - only medium


12. On all templates, using the grail digging acceleration bug is forbidden.

III. Organizational Issues
1. The tournament is official and regular.
2. The tournament is conducted according to the Rules for organizing, conducting, and participating in tournaments.
3. Tournament Lead — KobRa icq#(286406830), skype#(kobrarr),
whatsapp, viber, telegram (number in PM)
Tournament Judge and Co-Lead Dirty_Player (ICQ 408722873)
Assistants — we'll manage on our own.
4. For each played game, participants must submit a report and confirmation
5. Saves of all games must be kept until the end of the tournament and presented upon first request by the tournament leads or any member of the AC.
6. Disputed points, if any arise, please discuss outside the forum, in PMs. For a resolution, you must contact the Lead or Tournament Judge via ICQ and provide daily saves, ICQ logs, and other necessary information. An appeal against the Judge's decision can and should be submitted to the AC, rather than starting a flame war in the thread — it will be immediately deleted and penalty points will be assigned.
7. All tournament games go into the seasonal rating. Reports and confirmations are written in this thread.
8. The final part of the tournament will be held using a round-robin (or group) system.

IV. Participants
1. Experienced players from HW and other game resources are invited to the tournament.
2. Newcomers who have shown good results are permitted (applications will be considered on an individual basis).
3. Recently registered players are not admitted to the tournament (exception — active players from other game resources; applications will be considered on an individual basis).
4. Players with a "Black Mark" (ЧМЧ) have no right to participate in the tournament. If any player is given a Black Mark during the tournament, they will be disqualified and their results annulled.
5. Applications from undisciplined players who have repeatedly "blown off" tournaments may be rejected.
6. The organizers reserve the right to refuse participation in the tournament to a user without public explanation of reasons.
7. The Winner and 2nd-3rd place finishers of the FB-10 tournament are NOT admitted to the qualifiers (Gomunguls, Amster, LuckyF)


In reply to BlooDy)DriVeR
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A bad game for my opponent: I got a banned unit from the auction, Гоша, without any troops, and my opponent didn't understand the pattern and thought that one-way teleports were one-way. On my side, it turned out to be a fairly fast-paced and interesting game; on turn 122, I reached the консо on the other plane through the тюрьма and Тамики, which was developing nearby. Thanks for the game!

Battle Report Accepted
Некрополь / Necropolis Faction Некрополь / Necropolis
Клавиус / Clavius Start Hero Клавиус / Clavius
Галтран / Galthran Main Hero Галтран / Galthran
Победа / Def Победа / Def
Некрополь / Necropolis Faction Некрополь / Necropolis
Тамика / Tamika Start Hero Тамика / Tamika
Тамика / Tamika Main Hero Тамика / Tamika
Map Template
Mirror Diamond
Game Length
122 days
Game Date
10/28/2017
Reported
10/28/2017 11:48 PM
Rating Impact Archived
boovli 1828 1841 +13 ↑
Andres 1769 1756 -13 ↓
Rated Sep 28, 2022

Accepted by opponent on 10/29/2017 12:06 AM

In reply to KobRa_RR
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I rewatched all the saves to figure out what happened. Dave played better. On week 1, he sacrificed Pyre building for tempo, upgraded storms early, and started clearing the treasury at 116. In principle, even despite this, by 122 I was still not far behind, but day by day, the skill gap showed. Two things saved me. 1) The generator didn't place control (on Diamond! o.O), so when Dessa came to kill, he was a couple moves short of reaching my nearest town, buying me time to run and look for something else. 2) On the last turn (135), the opponent was probably already tired, and you could say he made a mistake. A secondary hero, Monere, moved to the front line, captured a town, but didn't kill my three boosted heroes who were maintaining the chain around that town. My next turn — through the chain, both Monere's army and the opponent's main hero, Dessa, were killed.
I was sweating, of course, and had been training mirrors for a long time, but actually it was still lucky.
p.s. And I also goofed in the finale. As soon as I believed the win was real, I misplayed like a noob.

I did rewatch all saves to understand what happened. Dave played better. 1st week he sacrificed Pyre building for tempo, upgraded storms early and started to solve tasks in best treasury. Despite this on 122 i wasnt behind too much, but day by day his skill made difference. I was saved by 2 things.
1) RNG didnt put control on the map, so when Dessa came to kill me he twice didnt get my nearest town for just 1 DD movements. It gave me time to run back and try to find something more. 2) His last turn - 135 - that's for sure - opponent misplayed. Secondary fight hero - Monere - came to the front line, captured my nearest town but didnt kill 3 my heroes (with maximum speed) who were building chain around this town. My next turn - i use this chain to take back 2 towns, kill army on secondary hero, and kill main hero - Dessa.
I was tryharding, and trained mirrors a lot before, but de facto - that was lucky win to be honest.
p.s. Ah. And in final battle i failed like noob. Right after got feeling the win is real - next play was stupid dumb.

Thanks for game and great thanks for respect to time.
https://www.twitch.tv/grando__
Battle Report Accepted
Сопряжение / Conflux Faction Сопряжение / Conflux
Гриндан / Grindan Start Hero Гриндан / Grindan
Сандро / Sandro Main Hero Сандро / Sandro
Победа / Def Победа / Def
Сопряжение / Conflux Faction Сопряжение / Conflux
Лабета / Labetha Start Hero Лабета / Labetha
Десса / Dessa Main Hero Десса / Dessa
Map Template
Mirror Diamond
Game Length
136 days
Game Date
10/28/2017
Reported
10/29/2017 12:03 AM
Rating Impact Archived
Grando 1643 1672 +29 ↑
Dave_HUN 2019 1990 -29 ↓
Rated Sep 28, 2022

Accepted by opponent on 10/29/2017 8:14 AM

In reply to boovli
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boovli
A bad game for my opponent: I got a banned hero, Gosha, without any troops, and my opponent didn't understand the map and thought one-way portals were one-way teleporters. I managed to create a fairly fast-paced and interesting setup, reaching the consolation prize on another plane by turn 122, along with Tamika, who was developing nearby. Thanks for the game!

Just awful, a complete embarrassment. Lack of knowledge about the map decided the outcome, and I simply gave up. The setup was extremely fast-paced and interesting; Gosha probably didn't have a significant impact. What was much more important was the overall accuracy of the game and the timing. Moreover, in contrast to Gosha, there was Tazz, who would have eaten 15k on the next day, and Tamika, who was getting logs and mass haste, was also quite strong. I only succeeded in the timing. In the end, on turn 122, I positioned myself so that I could clear all fronts each turn, planning to assemble a cosmic army and a couple of undead in 3-4 days, but I was simply attacked and defeated. They came from where it said "one-way," but on the plane, there were also teleporters labeled "two-way." Well, who came up with this damn trick? :)
My opponent punished me in the perfect style.

Thanks for the game!
In reply to Grando
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Al Feyn
I rewatched all the saves to understand what happened. Dave played better. In the first week, he sacrificed building Pyres for tempo, upgraded Storms early, and started clearing the treasure map on day 116. Even with that, on day 122, I wasn't too far behind, but day by day, his skill made a difference. Two things saved me. 1) RNG didn't place a control artifact on the map, so when Dessa came to kill me, he couldn't reach my nearest town for just one movement point on two turns. This gave me time to retreat and look for something else. 2) In his last turn (135), the opponent clearly made a mistake. His secondary hero, Monere, moved to the front line, captured my nearest town, but didn't kill three of my heroes (with maximum speed) who were building a chain around that town. In my next turn, I used this chain to take back two towns, kill the army on the secondary hero, and kill the main hero, Dessa.
I was definitely trying hard, and I had trained mirror matches a lot beforehand, but, to be honest, it was a lucky win.
P.S. Ah, and I messed up in the final battle. As soon as I felt like victory was real, I made a stupid, noob-like play.

Thanks for the game and for respecting my time.

I played lazily and deserved to lose.
Thanks for playing.


https://www.twitch.tv/dave_hun
In reply to BlooDy)DriVeR
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Story: Leak Day or how I carried this game as Pope Ein)
It all started with me getting wiped in the second generation at the prison guard in 0, resulting in 2 heroes; I thought I was completely screwed, but Lyokha took his rest......:smile49:
Then, in the final generation, I picked up a crazy pace :) , captured a bunch of Castles, burned through the entire timer, leveled up the noobs reasonably well, and even took 2 computers, but the apotheosis was a mistake attacking the guard of a promising Pandora's box - an army of Hydras - there were 75 of them with GS, and I had to start all over again....and without the timer this time.... In the end, I finished them off at 122, where there is 10k exp, leveled up Aine (I took her, just in case there was some magic there, so as not to kick myself later), and started building power anew, fighting purely with magic. I definitely lost about 3-4 turns on this, only got the wings at 124, and then 2 hives, took water under the tome of water, a 4-all shield, doubled my mana, and prepared to take the giants' external dwelling behind the sultans, and the Dragon Utopia; for good measure, I also scored resurrects for everyone thanks to Alamar arriving just in time :smile08:
But then Falcon bursts in as Neela and ruins the plans to take the external dwelling. I have to take the Dragon Utopia - it was a mini sword +12, and after that, it was unclear what to do. Suddenly, Vokial's stats grow sharply, and I think I realize where I need to bolt - to the barb-comp; as soon as it turned out, there was a three-stack Dragon Utopia on 7-all :smile49: Meanwhile, my home Castle is taken along with all growth via three prisons and wings. Neela runs out to a distance that is dangerous for her, but both of my mages are out of mana and there's no way to cover her while taking the Dragon Utopia; not knowing what' same in the Dragon Utopia, attacking is risky. Therefore, I calmly take that very Dragon Utopia and a nearby hive with bracers behind the fairies. On the next turn, Ein was crushed, but the timer didn't allow capturing the home back, and strangely enough, this led to victory! Since she had doubled her mana, and the chain through that teleport—similar to the one Neela popped up at 127—led me to an overview, and then to Vokial with all my power. The finale wasn't fast, but it was predictable, because there was nothing to cover 840 mana and 22 spells with, and they were short by 1 cell from the (possibly) saving Pandora's box with Armageddon.
Thanks for an interesting game!


Battle Report Accepted
Башня / Tower Faction Башня / Tower
Аин / Aine Start Hero Аин / Aine
Аин / Aine Main Hero Аин / Aine
Победа / Def Победа / Def
Башня / Tower Faction Башня / Tower
Нила / Neela Start Hero Нила / Neela
Вокиал / Vokial Main Hero Вокиал / Vokial
Map Template
Mirror Diamond
Game Length
134 days
Game Date
10/28/2017
Reported
10/29/2017 1:08 PM
Rating Impact Archived
KobRa_RR 1890 1898 +8 ↑
Falcone 1696 1688 -8 ↓
Rated Sep 28, 2022

Accepted by opponent on 10/29/2017 2:57 PM

In reply to KobRa_RR
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KobRa_RR

Thank you for the interesting game!
Neither on the utopias nor on the entire map could I find a Knowledge Shrine or a Recruiter's Guild. With 800 mana and Shackles, it's impossible to counter that in such a situation. Thank you for the game!
In reply to Falcone
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I request to be removed from the tournament. I apologize to the participants and organizers, but due to work, I have practically no free time.
In reply to Grando
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A very unyielding map with no air control (at least, I couldn't find any). Everything was focused on two long paths, making it difficult to run towards the opponent. As a result, the map was divided into two parts. The opponent was better at army composition, while I was better at tempo. Consequently, I quickly built up my Castle, orb for earth enhancement, and waited for the opponent to make a mistake. I didn't even have to wait for their turn; the opponent jumped into a portal, where I knew everything, and I took advantage of that and attacked. The explosion immediately killed 49 out of 56 of their units, and then there was a dance with elementals, where I had the advantage.

Thank you for the game!
Мой любимьій размер - тройка. Будь то конса, утопа или сиськи
ICQ:5676388
Battle Report Accepted
Цитадель / Stronghold Faction Цитадель / Stronghold
Тираксор / Tyraxor Start Hero Тираксор / Tyraxor
Тираксор / Tyraxor Main Hero Тираксор / Tyraxor
Победа / Def Победа / Def
Цитадель / Stronghold Faction Цитадель / Stronghold
Крег Хак / Crag Hack Start Hero Крег Хак / Crag Hack
Крег Хак / Crag Hack Main Hero Крег Хак / Crag Hack
Map Template
Mirror Diamond
Game Length
144 days
Game Date
10/31/2017
Reported
10/31/2017 4:28 PM
Rating Impact Archived
Ihromant 1734 1742 +8 ↑
Mercurial- 1540 1532 -8 ↓
Rated Sep 28, 2022

Accepted by opponent on 11/3/2017 10:14 AM

In reply to Ihromant
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My opponent hasn't responded for a week now.
Всё будет хорошо!!! Только неизвестно когда... НО ОБЯЗАТЕЛЬНО БУДЕТ!!!
Но!...
Слушай всех, прислушивайся к немногим, решай сам...

In reply to KobRa_RR
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Thank you for playing!
Battle Report Accepted
Красный / Red
ЯR
Оплот / Rampart Faction Оплот / Rampart
Янова / Jenova Start Hero Янова / Jenova
Галтран / Galthran Main Hero Галтран / Galthran
Победа / Def Победа / Def
Оплот / Rampart Faction Оплот / Rampart
Мефала / Mephala Start Hero Мефала / Mephala
Луна / Luna Main Hero Луна / Luna
Map Template
Mirror Diamond
Game Length
134 days
Game Date
10/31/2017
Reported
10/31/2017 10:39 PM
Rating Impact Archived
ЯR 1726 1744 +18 ↑
Amiloo 1820 1802 -18 ↓
Rated Sep 28, 2022

Accepted by opponent on 11/1/2017 1:14 AM

In reply to Amiloo
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Please remove me from the tournament. I apologize, but I won't be able to play this round due to a long business trip.
ICQ 675102035


In reply to Grando
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I got lucky with a treasure chest on the entire 4th level, and before taking the chest, Septienia had 3 expert skills (the third one was Earth), but there was also a witch's hut nearby with Wisdom. I took Wisdom, leveled it up on guard duty, and that's how I got this incredible luck, which determined the outcome of the game.
Thank you for the game!
Battle Report Accepted
Подземелье / Dungeon Faction Подземелье / Dungeon
Дас / Dace Start Hero Дас / Dace
Септиенна / Septienna Main Hero Септиенна / Septienna
Победа / Def Победа / Def
Подземелье / Dungeon Faction Подземелье / Dungeon
Дамакон / Damacon Start Hero Дамакон / Damacon
Дамакон / Damacon Main Hero Дамакон / Damacon
Map Template
Mirror Diamond
Game Length
135 days
Game Date
11/1/2017
Reported
11/1/2017 2:37 PM
Rating Impact Archived
Dima Surmay 1750 1764 +14 ↑
matador99 1734 1720 -14 ↓
Rated Sep 28, 2022

Accepted by opponent on 11/1/2017 2:57 PM

In reply to Dima Surmay
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Dima Surmay
I got lucky with a box on the entire 4th level, and before taking the box, Septia had 3 expert skills (third earth), but there was also a witch's hut with wisdom nearby. I took wisdom, upgraded it on guard, and that's how I got such luck, which predetermined the outcome of the game.
Thank you for the game!

A classic "mirror" distribution...
Until the middle of the 2nd week, the direction I chose allowed me to outpace my opponent in tempo due to the 1-unit consolidation, which I took in both planes, as well as the boots. There, I also got the KZ artifact + a box behind the Sultans.
On day 126, I see that I am ahead in troops, and my opponent's army is far away in the treasure. I decide to invade him and take the wings.
But it turns out that there is already a teleportation there, so I have to quickly change plans and run to take the KZ, losing 2/3 of my army there.
After playing for a couple more days, I realize that there is no way to catch up with my opponent in power; there is magic protection there, gg.

Thank you for the game.
discord matador99

In reply to Grando
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Thank you for playing!
Battle Report Accepted
Крепость / Fortress Faction Крепость / Fortress
Брогхильд / Broghild Start Hero Брогхильд / Broghild
Брогхильд / Broghild Main Hero Брогхильд / Broghild
Победа / Def Победа / Def
Крепость / Fortress Faction Крепость / Fortress
Брон / Bron Start Hero Брон / Bron
Десса / Dessa Main Hero Десса / Dessa
Map Template
Mirror Diamond
Game Length
121 days
Game Date
11/1/2017
Reported
11/1/2017 5:50 PM
Rating Impact Archived
tun7gus7 1617 1632 +15 ↑
SECTOR767 1622 1607 -15 ↓
Rated Sep 28, 2022

Accepted by opponent on 11/2/2017 6:50 AM

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