Skip to content

Posts from [HoMM V]9 Race - Swamp! Is it needed?

5.0 (3 ratings)
Open
Would you like there to be a Swamp race?
179 voters
Single choice
Sign in to participate in this poll.
Poll results will be visible after you vote or when the poll closes.
User Avatar
19 years ago
Auto-translated
These are just options. And Leтунчик, what don't you like about the snake? I mean, without the lizard rider, like in the third game. One unit, flies fast.
P.S. No matter how enthusiastic you are, you can't create a new race on your own. You need to think about a team, and a big one. This is just advice. ;)
In reply to SandroXXL
User Avatar
19 years ago
Auto-translated
SandroXXL;103614
These are just options. And what exactly don't you like about the flying unit? I mean, without the lizard rider, like in Might and Magic III. One tile, flies fast.
P.S. No matter how enthusiastic you are, you can't create a new race on your own. You need to think about a team, and a big one. This is just advice. ;)
And I'm not even trying to make the game myself. First of all, I'm not a very good designer. And I'll have to ask someone else to do almost all the graphics. I can only be a programmer; I can handle that part of the work. I will need a team, and you're right about that. ;) But that's all for later; Tribes of the East hasn't even been released yet, and no one has tried out the Orcs yet, so there's no need to rush. For now, I'm just developing everything and looking for images that will suit the race, and then we can get to work. If we manage to create the Swamp Fortress race, then we can create new races afterwards, for example, elementals or something else; the main thing is to gain experience. :)
And now about the 4th unit. You see, not everyone likes the small snake, like in Might and Magic III, only at level 4. I also think it should stay; let's see what others say. I'm not Nival; I listen to what others say so that it turns out as well as possible, and not as always!:)
User Avatar
19 years ago
Auto-translated
The idea about the dungeon worm is good, but its speed should be reduced, or this skill should only be available during a castle siege. Also, couldn't the medusa's attack range be two cells (horizontally)? Then the snake could be made larger. In general, these snakes look like level 1 units, but you can't have a castle without flying units. It's a pity that wyverns are already taken; otherwise, they could be level 6, medusas level 5, followed by gnolls, lizards, troglodytes, and snakes. P.S. As for the elemental castle, it would be better to use Nigon instead. Although there are no more monsters left.
User Avatar
19 years ago
Auto-translated
Well, you can recruit quite a few creatures for the Necropolis – Ettins, Chimeras, Kobolds.
User Avatar
19 years ago
Auto-translated
or maybe not a snake, but some kind of gadfly or blood fly, like the ones in Gothic, they would definitely fit in 1 cell... or here are some more suggestions: make a jellyfish that occupies 1 cell (like in Disciples 2) make a snake that occupies 4 cells, or make it look like several snakes connected/fused together by their tails...
User Avatar
19 years ago
Auto-translated
a few small snakes, like the 3 ghosts of the Necropolis.
In reply to Arandor
User Avatar
19 years ago
Auto-translated
Arandor;104059
several small snakes, like the 3 ghosts of the Necropolis)))

Exactly! They can be made huge (4 squares) and placed on level 6, while the smaller Medusas can be placed on level 4.
User Avatar
19 years ago
Auto-translated
can I set them to 6, Medusas to 5, Gorgons to 4 (although it's a low level for Gorgons), or Snakes to 5, Gorgons to 6, Medusas to 4?
User Avatar
19 years ago
Auto-translated
The second option is better, and in the first one, I would remove the Gorgons and replace them with a Naiad and a Nereid.
User Avatar
19 years ago
Auto-translated
if we go with the second option, they shouldn't be made too powerful...

and who are Naiad and Nereid?)))
User Avatar
19 years ago
Auto-translated
river nymphs (naiads) and sea nymphs (nereids), ocean nymphs (oceanids); if the castle is evil, they can be turned into fallen creatures or some other… evil… creatures. It’s not necessary to make them strong… an alternative to fairies or beasts… and also, naiads can be plants and dragonflies :) or something like that.
User Avatar
19 years ago
Auto-translated
I’m too lazy to read all the previous pages, so I’ll just ask: are you planning to make the atmosphere of the Castle the same as in Heroes of Might and Magic III? Although, as I understand it, you first want to think through all the units and their skills. I think that’s the right approach. If the unit plans haven’t changed since the first page, I like them, but I think it would be better to make Gorgons a level 6 unit. And you came up with a good idea for the level 3 Gnolls; I always thought they were too weak.
In reply to eXeCuToR
User Avatar
19 years ago
Auto-translated
eXeCuToR;104200
I'm too lazy to read all the previous pages, so I'll just ask: are you planning to make the Castle's atmosphere the same as in Heroes 3? Although, as I understand it, you first want to think through all the units and their skills. I think that's the right approach. If the unit plans haven't changed since the first page, I like them, but I think it would be better to make Gorgons a level 6 unit. And you came up with a good idea for the level 3 Gnolls; I've always thought they were too weak.
We've already discussed the Castle and its buildings, eXeCuToR; take a look at the posts, everything is written there. Thank you for the positive feedback about the Gnolls. I also don't like that they were so weak. And I apologize in advance about the Gorgons, but they will remain a level 5 unit. Arandor and Drnik, I'm tired of your jokes. I've already arranged the units in order, and there's no need to change their positions; we've already agreed on their placement. The Snake will be level 4, and the Medusa will be level 6. They will be this way because the Swamp faction cannot have ranged units at levels 2 and 4; that would be very bad for the faction. But Arandor came up with a good idea about 3 snakes being combined into one; this will be an upgraded version, and a single snake will be the non-upgraded version.:rolleyes:
User Avatar
19 years ago
Auto-translated
I still don't quite understand how the creation of a new faction will progress. As I understand it, to add a new faction in Heroes 5, you need to work with the executable file. Moreover, you'll need to create models and textures for the units, as well as their capital city and outposts on the global map. This will require extensive testing and a significant amount of work. And that's assuming you can get the source code for Heroes (or at least disassemble it) and have the software for developing 3D models. And that's without even considering all the artistic and design work involved.
In reply to Riping
User Avatar
19 years ago
Auto-translated
Riping;104421
I still don't quite understand how the creation of a new race will progress. As I understand the development of the fifth installment of Heroes, adding a new race requires tinkering with the executable. Moreover, you'll need to create models and textures for the units, as well as their capital city... and also outposts, barracks, and the capital on the global map. This will require extensive testing and a truly enormous amount of work. And that's assuming you can get the source code for Heroes (or at least disassemble it %) and the software for developing 3D models. And that's without even considering all the artistic and design work ;=)
Do you think I don't understand all this myself?! If I didn't know anything, I would just stay silent and wait for another guy to take on this dirty job - the Swamp. I've already said that we're waiting for the release of Heroes 5: Tribes of the East, on which we will create the 9th race - the Swamp!

Statistics

Welcome our newest member: recijeb