Art -- 1. Hmm, no.
Voice -- 3. There is a voice in the database, so I'm voting for it (but it might not count). And this voice is neither good nor bad, just ordinary, I would say.
Mechanics -- 2. It could be better.
Albert
Art -- 3. Well, it's hard to say. The guy is completely unremarkable in terms of physique, hairstyle, clothing, and face... He looks like a schoolboy. But the excellent detail and pompous background are things I can't ignore.
Voice -- 4. Quite pleasant and strong.
Mechanics -- 5. Everything is perfect in this map; it seems to be meticulously designed, powerful, both with and without enhancements.
Neftis
Art -- 2. Oh, it must be incredibly comfortable in such clothes. And in this pose, too. Apparently, this is a special ritual to attract the undead.
Voice -- 2. Unpleasant, like a southern merchant.
Mechanics -- 5. I can't say anything bad; I've been wanting to try her out for a long time.
Eidolon
Art -- 2. A rather strange monster.
Voice -- 5. THIS IS LIKE LATIN! The pomp is overwhelming; I'm giving it a five.
Mechanics -- 2. It's extremely difficult to use, although at first, it seems like the map is strong. It seems...
Dasha
Art -- 5. She's awesome.
Voice -- 4. Not exactly the best, but still awesome.
Mechanics -- 5. Definitely awesome.
Tina
Art -- 2. It could have been +2 if they had sent a regular artwork instead of the one where Tina looks like a half-naked female version of a gingerbread man.
Voice -- 4. Pleasant, but it's really between 3 and 4.
Mechanics -- 3. The specificity is neutral, effective against other neutrals. Not a very good idea compared to something like "deal X damage to the enemy leader if he is a vampire." Nevertheless, it's playable.
Anna
Art -- 4. Good girl, good background. Only the face always seemed a little sloppy to me; otherwise, it would definitely be a 5.
Voice -- 4. It's actually 3.5; some of the screams are a bit off.
Mechanics -- 3. Not great for a rune, but it would look interesting in general.













