Skip to content

Posts from OFB-11!

No ratings yet — be the first to rate!
Announcement
User Avatar
9 years ago
Auto-translated
We invite you to take part in the qualifying tournament for the main online tournament of the year, FB-11 :smile03:

I. Regulations and Deadlines

The qualifying tournament will be held using a "Swiss" system

The tournament starts on July 28 at 21-00; the draw is at 20-30 on the Dirty_Player channel. Registration is open until the start of the draw.

The time limit for one round is 2 weeks — this time, awards and techs will be issued without delay. Thus, draws for subsequent rounds will begin on time!!
Players must agree on a common game time themselves; judges will base their decisions on the attempts and desire of both players to play. In case of extreme stubbornness from both participants, a mutual tech-loss will follow, so I recommend contacting your opponent immediately after the draw to reach an agreement. If no one can agree at all, keep the judges informed; in exceptional cases involving a language barrier, an ODD may be appointed. If one of the players fails to appear at the scheduled time, the second player must write to the organizer or judge, and this will be the primary argument when issuing a tech result.

OFB will consist of 9 rounds; preliminarily, 5 players advance to the final part, but under certain circumstances (such as tie-breaking for places, a player who reserved a spot in FB withdrawing, etc.), the lead organizer has the right to expand this list. (Having the right does not mean they necessarily will — for the particularly meticulous demagogues :) )

The organizer reserves the right to change and supplement these regulations. If the AC adopts any changes to the rules after the start of the tournament, they will automatically come into force in this tournament starting from the round following the current one. (Changes will not apply to games already in progress)

Attention all participants! Anyone who has unconfirmed reports 1 week old or older at the time the tournament starts will not be admitted — registration will be denied. Please check current tournaments and the season for debts here: http://heroes3stat.tk/unconfirmed/

II. Rules and Templates.

upd. 12.08.17: two tech-losses result in the participant's disqualification from the tournament and a likely miss of the next tournament.
upd. 04.08.17 0. Rebuilding is allowed and must be enabled on all templates. Regarding the library by default — it is allowed only in the starting tower. Anyone who started a game under other rules finishes according to them. From the second round, these rules apply by default
1. By default, games are played according to /topic/10593/
2. By default, the game version is SoD 3.2 (4.0)+latest HD-mod+HeroesWorld Rules 1.38, connect via hamachi (if it doesn't work, then TeamViewer). By mutual agreement: WT, HotA, or any other HOMM3 version, even WoG :D
3. Template selection. I believe a good player should be able to play on any template, so different templates will be played in the tournament, most likely all 9: :smile03: The list is as follows: h3dm1, mt-diamond, anarchy L+U 160% trade, skirmish M-U 200% all random, Jebus cross, 8mm6a, 6LM10a, 8xm12a, and Spider. The distribution by rounds will be random for greater interest. :)
4. Castle selection. Randomizer + trade. Regeneration of a pair of castles is permitted for 500 coins. The blue player first states their desire/lack of desire to keep the current pair. Then comes the same-color trade.
5. Rules for playing on h3dm1 and mt-diamond (computer castles are random). Read carefully before starting the game. By default, these specific rules will apply.
a). Timer 21+8-30+1-15. It is permitted to pass by shifted guards onto any lands. Only medium roads. Trading. First, the castle is determined. Each participant has the right to ban one castle before generation. The blue player first states their desire/lack of desire to ban a castle, after which in HW-Rulz mode, those castles are banned and the random 1-castle generator is launched. The game will be played with this castle.
b). Trading also occurs for color and the right to choose the hero (therefore red-rush is allowed). Each player has the right to cross out 1 hero before the trade for them begins (they may waive this right), then trading for the hero occurs (when starting with Conflux, we trade just as we do for other castles), followed by trading for color. If a banned hero arrives at tavern 111 of any player with troops — auto-restart. The rule breaker gets a tech-loss. The hero must be declared to the opponent immediately after generation (for slowpokes :D within 10 seconds after start)
c). There is 1 subjective restart and objective restarts (restart due to block (inability to leave the castle) or a severe generation bug) — this is discussed between players; if no consensus is reached, the player has the right to save and contact the judges once (this applies to all templates), but please do not abuse this right as it drags out games. Objective restarts are taken no later than 112.
d). It is forbidden to steal anything other than resources and chests by passing shifted guards, or to visit objects (except mills for resources and gold, as well as boosters for increasing movement points) that do not have their own internal guard.
e). The main rule — game ethics and respectful treatment of the opponent. For violation of this rule, including on streams, sanctions against the violating player are possible, up to a ban from the tournament.
7. Skirmish is played m200 according to standard rules:

/topic/10593/

Additions: restarts total two days. Who starts red first is determined by a coin toss. Roads 1-2 (slow and medium). Players have the right to change rules by mutual agreement, except for the template being played.
Coin rule: The player who wins the draw has the right to choose the starting color in the first generation. For this, the HW Rules "Flip a Coin" option is used; the one who guesses the resulting number has the right to choose the starting color.
8. Before the round deadline, the winning player must write a report, and the loser must confirm it — those who fail to follow this rule are not admitted to the draw for the next round!
9. 3 points are given for a win, 1 for a draw, 0 for a loss.
Winners are determined by the number of points earned. In case of equal points, additional indicators apply:
1) Buchholz coefficient
2) Head-to-head match
10. In the last two rounds, draws are forbidden at the players' request!!!

11. Roads for templates:
Jebus cross - only fast
skirmish - slow and medium
Mirror and Mirror-Diamond - only medium
Anarchy - all roads
HL+U - only medium


12. On all templates, using the grail digging acceleration bug is forbidden.

III. Organizational Issues
1. The tournament is official and regular.
2. The tournament is conducted according to the Rules for organizing, conducting, and participating in tournaments.
3. Tournament Lead — KobRa icq#(286406830), skype#(kobrarr),
whatsapp, viber, telegram (number in PM)
Tournament Judge and Co-Lead Dirty_Player (ICQ 408722873)
Assistants — we'll manage on our own.
4. For each played game, participants must submit a report and confirmation
5. Saves of all games must be kept until the end of the tournament and presented upon first request by the tournament leads or any member of the AC.
6. Disputed points, if any arise, please discuss outside the forum, in PMs. For a resolution, you must contact the Lead or Tournament Judge via ICQ and provide daily saves, ICQ logs, and other necessary information. An appeal against the Judge's decision can and should be submitted to the AC, rather than starting a flame war in the thread — it will be immediately deleted and penalty points will be assigned.
7. All tournament games go into the seasonal rating. Reports and confirmations are written in this thread.
8. The final part of the tournament will be held using a round-robin (or group) system.

IV. Participants
1. Experienced players from HW and other game resources are invited to the tournament.
2. Newcomers who have shown good results are permitted (applications will be considered on an individual basis).
3. Recently registered players are not admitted to the tournament (exception — active players from other game resources; applications will be considered on an individual basis).
4. Players with a "Black Mark" (ЧМЧ) have no right to participate in the tournament. If any player is given a Black Mark during the tournament, they will be disqualified and their results annulled.
5. Applications from undisciplined players who have repeatedly "blown off" tournaments may be rejected.
6. The organizers reserve the right to refuse participation in the tournament to a user without public explanation of reasons.
7. The Winner and 2nd-3rd place finishers of the FB-10 tournament are NOT admitted to the qualifiers (Gomunguls, Amster, LuckyF)
In reply to KobRa_RR
8 years ago
Auto-translated
Thank you for playing!
Battle Report Accepted
Оплот / Rampart Faction Оплот / Rampart
Random Start Hero Random
Лойнис / Loynis Main Hero Лойнис / Loynis
Победа / Def Победа / Def
Крепость / Fortress Faction Крепость / Fortress
Random Start Hero Random
Деремиф / Daremyth Main Hero Деремиф / Daremyth
Map Template
Skirmish
Game Length
132 days
Game Date
10/18/2017
Reported
10/18/2017 7:06 PM
Rating Impact Archived
Chemist_HP 1400 1427 +27 ↑
tun7gus7 1735 1708 -27 ↓
Rated Sep 28, 2022

Accepted by opponent on 10/20/2017 9:00 AM

In reply to KobRa_RR
8 years ago
Auto-translated
I was playing as a Mage, and the map generated for me was very favorable – it was a short distance to my opponent. In the zone with his Necropolis, I also completed a quest – I received 10,000 experience points. As a result, I had several Mages, and my main hero had 10 spell power. I built up my main town to level 2, with both lightning spells, and in Pandoria, I unlocked the entire level 2. My opponent didn't have time to recruit a Warrior and produce enough troops.
Thank you for the game!
Battle Report Accepted
Цитадель / Stronghold Faction Цитадель / Stronghold
Креллион / Krellion Start Hero Креллион / Krellion
Халон / Halon Main Hero Халон / Halon
Победа / Def Победа / Def
Крепость / Fortress Faction Крепость / Fortress
Тива / Tiva Start Hero Тива / Tiva
Гуннар / Gunnar Main Hero Гуннар / Gunnar
Map Template
Skirmish
Game Length
125 days
Game Date
10/18/2017
Reported
10/18/2017 7:30 PM
Rating Impact Archived
crzq 1633 1651 +18 ↑
battanas 1713 1695 -18 ↓
Rated Sep 28, 2022

Accepted by opponent on 10/18/2017 7:58 PM

In reply to crzq
User Avatar
8 years ago
Auto-translated
crzq
I played as a Mage, and the map generated for me was very favorable – it was a short distance to the opponent. I also completed a quest in the area with his Necropolis – they gave me 10k experience, and as a result, I had several Mages, with my main hero at 10 skill points. I built two level 2 structures in my main town – both lightning towers. Also, in Pandoria, I was able to unlock the entire level 2. The opponent didn't have time to recruit a Warrior and produce meat shields.
Thanks for the game!
TFP - don't want to comment on this game, it's a template and garbage.
In reply to злой_романтик
User Avatar
8 years ago
Auto-translated
evil_romantic
I thought I had the advantage, but then things changed: my chocolate supply ran out, the stables were locked, and my attack power was at 120. When I reached level 122, I faced my opponent, took his main unit and secondary unit, and then easily finished him off. However, it turned out that my opponent had taken a quest from the 28 Royal Medusas a turn earlier, and he had 30 upgraded Ogres. I'm not sure how I would have dealt with that:confused:. Luckily, the Seer's Hut was in the zone from which I had cut him off:cool:.
Thanks for the game.
I was just about to break and move my army to your side when my opponent arrived a turn later with 30 clubs:smile10:. We would have had a good fight, but I don't think I would have had a chance against Cyelki.
Thanks for the game.
In reply to KobRa_RR
User Avatar
8 years ago
Bad luck for my opponent! Thanks for the game!
Battle Report Accepted
Синий / Blue
Gee
Random Faction Random
Рион / Rion Start Hero Рион / Rion
Моандор / Moandor Main Hero Моандор / Moandor
Победа / Def Победа / Def
Random Faction Random
Нимусса / Nymus Start Hero Нимусса / Nymus
Циель / Ciele Main Hero Циель / Ciele
Map Template
Skirmish
Game Length
113 days
Game Date
10/19/2017
Reported
10/19/2017 2:58 PM
Rating Impact Archived
Gee 1394 1410 +16 ↑
mals 1420 1404 -16 ↓
Rated Sep 28, 2022

Accepted by opponent on 10/19/2017 3:02 PM

In reply to Gee
User Avatar
8 years ago
Gee
Bad luck for my opponent! Thanks for the game!
TFP!
In reply to crzq
User Avatar
8 years ago
TFP!
Battle Report Accepted
Random Faction Random
Рион / Rion Start Hero Рион / Rion
Сэр Мюллих / Sir Mullich Main Hero Сэр Мюллих / Sir Mullich
Победа / Def Победа / Def
Random Faction Random
Арлак / Arlach Start Hero Арлак / Arlach
Арлак / Arlach Main Hero Арлак / Arlach
Map Template
Skirmish
Game Length
132 days
Game Date
10/19/2017
Reported
10/19/2017 5:49 PM
Rating Impact Archived
Dawidu91 1856 1863 +7 ↑
SECTOR767 1635 1628 -7 ↓
Rated Sep 28, 2022

Accepted by opponent on 10/19/2017 5:59 PM

In reply to Dawidu91
User Avatar
8 years ago
Auto-translated
Dawidu91
TFP!
Thank you for the game.
In reply to crzq
User Avatar
8 years ago
Auto-translated
All players chose to rest, plus one mirror rest. During the rest, 2 Lizardmen nests and one Snake nest were cleared; 12346 units were stationed in the Fortress. Andra took a box worth 5k experience points on her next turn. But on turn 117, news arrives that the game is conceded. Thank you for the game!
Battle Report Accepted
Random Faction Random
Андра / Andra Start Hero Андра / Andra
Андра / Andra Main Hero Андра / Andra
Победа / Def Победа / Def
Random Faction Random
Валеска / Valeska Start Hero Валеска / Valeska
Кейтлин / Caitlin Main Hero Кейтлин / Caitlin
Map Template
Skirmish
Game Length
117 days
Game Date
10/19/2017
Reported
10/19/2017 6:19 PM
Rating Impact Archived
St_Klaus 1288 1311 +23 ↑
identity 1509 1486 -23 ↓
Rated Sep 28, 2022

Accepted by opponent on 12/18/2017 10:14 AM

In reply to St_Klaus
8 years ago
Auto-translated
Please withdraw from the tournament; I don't have enough time.
In reply to crzq
User Avatar
8 years ago
Auto-translated
Had a fun and fast ride with Kyrre on 3300 movement.
On day 1, I broke into the treasure zone, cleared everything possible, and set up cavalry in the Citadel. On day 2, I took 2 external dwellings of angels and headed to the opponent. No chance for him.
Thanks for the game!
Battle Report Accepted
Random Faction Random
Кайри / Kyrre Start Hero Кайри / Kyrre
Кайри / Kyrre Main Hero Кайри / Kyrre
Победа / Def Победа / Def
Подземелье / Dungeon Faction Подземелье / Dungeon
Дас / Dace Start Hero Дас / Dace
Тант / Thant Main Hero Тант / Thant
Map Template
Skirmish
Game Length
125 days
Game Date
10/19/2017
Reported
10/19/2017 9:15 PM
Rating Impact Archived
PaTRioT 1719 1726 +7 ↑
TT_HNK 1508 1501 -7 ↓
Rated Sep 28, 2022

Accepted by opponent on 10/19/2017 9:21 PM

In reply to PaTRioT
User Avatar
8 years ago
Auto-translated
PaTRioT
Had a fun and fast ride with Kyrre on 3300 movement points.
On day 1 I broke into the treasure zone, cleared everything I could, placed Cavaliers at the Citadel. On day 2 I took 2 external dwellings of Angels and went to my opponent. No chance for him.
Thanks for the game!

What chance can we talk about, when you spawn with 66 Harpies blocking the exit... it was hopeless, I searched for the exit through rough terrain. And two external Angel dwellings against one external Harpy dwelling — such balance..

Thanks for the game!
In reply to crzq
User Avatar
8 years ago
Auto-translated
Restov had to play as Citadel against Tower with Daremyth, with Zubin as his ally. They had good heroes, but Zubin was the only mage. In reality, even the bears got stuck, although they managed to buy and exit on turn 123. He deployed medium-sized monsters, but the exits were 10+ griffins (16) along the road, 28 medusas on the other side of the portal, 10+ monarchs and a portal with 20+ storms along the path. The opponent had 50+ griffins, 20+ ogres, and 20+ golden golems, and 50+ wooden golems guarded a hidden area with green dragons, which ate up the timer and significantly reduced my army and, of course, left me without mana. In reality, the opponent was afraid to attack, although in 2 cases, his attack would have been successful.

Thank you for the game!

Yes, I was also afraid to attack, as the angel gave Solimire 1 turn, but I still decided that it couldn't be that every turn would involve spending money on a bribe and losing.
Battle Report Accepted
Цитадель / Stronghold Faction Цитадель / Stronghold
Зубин / Zubin Start Hero Зубин / Zubin
Зубин / Zubin Main Hero Зубин / Zubin
Победа / Def Победа / Def
Башня / Tower Faction Башня / Tower
Деремиф / Daremyth Start Hero Деремиф / Daremyth
Сольмир / Solmyr Main Hero Сольмир / Solmyr
Map Template
Skirmish
Game Length
136 days
Game Date
10/20/2017
Reported
10/20/2017 7:08 AM
Rating Impact Archived
Roger-ua 1634 1645 +11 ↑
Mercurial- 1539 1528 -11 ↓
Rated Sep 28, 2022

Accepted by opponent on 11/3/2017 12:58 PM

In reply to Chemist_HP
8 years ago
Auto-translated
Chemist_HP
Thank you for the game!
Thank you for the game!
In reply to crzq
User Avatar
8 years ago
Auto-translated
Thank you for playing.
Battle Report Accepted
Крепость / Fortress Faction Крепость / Fortress
Андра / Andra Start Hero Андра / Andra
Андра / Andra Main Hero Андра / Andra
Победа / Def Победа / Def
Цитадель / Stronghold Faction Цитадель / Stronghold
Соруг / Saurug Start Hero Соруг / Saurug
Гундула / Gundula Main Hero Гундула / Gundula
Map Template
Skirmish
Game Length
127 days
Game Date
10/20/2017
Reported
10/20/2017 9:12 PM
Rating Impact Archived
matador99 1703 1724 +21 ↑
MikeM 1873 1852 -21 ↓
Rated Sep 28, 2022

Accepted by opponent on 10/21/2017 6:13 AM

Statistics

Welcome our newest member: recijeb