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Announcement
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9 years ago
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We invite you to take part in the qualifying tournament for the main online tournament of the year, FB-11 :smile03:

I. Regulations and Deadlines

The qualifying tournament will be held using a "Swiss" system

The tournament starts on July 28 at 21-00; the draw is at 20-30 on the Dirty_Player channel. Registration is open until the start of the draw.

The time limit for one round is 2 weeks — this time, awards and techs will be issued without delay. Thus, draws for subsequent rounds will begin on time!!
Players must agree on a common game time themselves; judges will base their decisions on the attempts and desire of both players to play. In case of extreme stubbornness from both participants, a mutual tech-loss will follow, so I recommend contacting your opponent immediately after the draw to reach an agreement. If no one can agree at all, keep the judges informed; in exceptional cases involving a language barrier, an ODD may be appointed. If one of the players fails to appear at the scheduled time, the second player must write to the organizer or judge, and this will be the primary argument when issuing a tech result.

OFB will consist of 9 rounds; preliminarily, 5 players advance to the final part, but under certain circumstances (such as tie-breaking for places, a player who reserved a spot in FB withdrawing, etc.), the lead organizer has the right to expand this list. (Having the right does not mean they necessarily will — for the particularly meticulous demagogues :) )

The organizer reserves the right to change and supplement these regulations. If the AC adopts any changes to the rules after the start of the tournament, they will automatically come into force in this tournament starting from the round following the current one. (Changes will not apply to games already in progress)

Attention all participants! Anyone who has unconfirmed reports 1 week old or older at the time the tournament starts will not be admitted — registration will be denied. Please check current tournaments and the season for debts here: http://heroes3stat.tk/unconfirmed/

II. Rules and Templates.

upd. 12.08.17: two tech-losses result in the participant's disqualification from the tournament and a likely miss of the next tournament.
upd. 04.08.17 0. Rebuilding is allowed and must be enabled on all templates. Regarding the library by default — it is allowed only in the starting tower. Anyone who started a game under other rules finishes according to them. From the second round, these rules apply by default
1. By default, games are played according to /topic/10593/
2. By default, the game version is SoD 3.2 (4.0)+latest HD-mod+HeroesWorld Rules 1.38, connect via hamachi (if it doesn't work, then TeamViewer). By mutual agreement: WT, HotA, or any other HOMM3 version, even WoG :D
3. Template selection. I believe a good player should be able to play on any template, so different templates will be played in the tournament, most likely all 9: :smile03: The list is as follows: h3dm1, mt-diamond, anarchy L+U 160% trade, skirmish M-U 200% all random, Jebus cross, 8mm6a, 6LM10a, 8xm12a, and Spider. The distribution by rounds will be random for greater interest. :)
4. Castle selection. Randomizer + trade. Regeneration of a pair of castles is permitted for 500 coins. The blue player first states their desire/lack of desire to keep the current pair. Then comes the same-color trade.
5. Rules for playing on h3dm1 and mt-diamond (computer castles are random). Read carefully before starting the game. By default, these specific rules will apply.
a). Timer 21+8-30+1-15. It is permitted to pass by shifted guards onto any lands. Only medium roads. Trading. First, the castle is determined. Each participant has the right to ban one castle before generation. The blue player first states their desire/lack of desire to ban a castle, after which in HW-Rulz mode, those castles are banned and the random 1-castle generator is launched. The game will be played with this castle.
b). Trading also occurs for color and the right to choose the hero (therefore red-rush is allowed). Each player has the right to cross out 1 hero before the trade for them begins (they may waive this right), then trading for the hero occurs (when starting with Conflux, we trade just as we do for other castles), followed by trading for color. If a banned hero arrives at tavern 111 of any player with troops — auto-restart. The rule breaker gets a tech-loss. The hero must be declared to the opponent immediately after generation (for slowpokes :D within 10 seconds after start)
c). There is 1 subjective restart and objective restarts (restart due to block (inability to leave the castle) or a severe generation bug) — this is discussed between players; if no consensus is reached, the player has the right to save and contact the judges once (this applies to all templates), but please do not abuse this right as it drags out games. Objective restarts are taken no later than 112.
d). It is forbidden to steal anything other than resources and chests by passing shifted guards, or to visit objects (except mills for resources and gold, as well as boosters for increasing movement points) that do not have their own internal guard.
e). The main rule — game ethics and respectful treatment of the opponent. For violation of this rule, including on streams, sanctions against the violating player are possible, up to a ban from the tournament.
7. Skirmish is played m200 according to standard rules:

/topic/10593/

Additions: restarts total two days. Who starts red first is determined by a coin toss. Roads 1-2 (slow and medium). Players have the right to change rules by mutual agreement, except for the template being played.
Coin rule: The player who wins the draw has the right to choose the starting color in the first generation. For this, the HW Rules "Flip a Coin" option is used; the one who guesses the resulting number has the right to choose the starting color.
8. Before the round deadline, the winning player must write a report, and the loser must confirm it — those who fail to follow this rule are not admitted to the draw for the next round!
9. 3 points are given for a win, 1 for a draw, 0 for a loss.
Winners are determined by the number of points earned. In case of equal points, additional indicators apply:
1) Buchholz coefficient
2) Head-to-head match
10. In the last two rounds, draws are forbidden at the players' request!!!

11. Roads for templates:
Jebus cross - only fast
skirmish - slow and medium
Mirror and Mirror-Diamond - only medium
Anarchy - all roads
HL+U - only medium


12. On all templates, using the grail digging acceleration bug is forbidden.

III. Organizational Issues
1. The tournament is official and regular.
2. The tournament is conducted according to the Rules for organizing, conducting, and participating in tournaments.
3. Tournament Lead — KobRa icq#(286406830), skype#(kobrarr),
whatsapp, viber, telegram (number in PM)
Tournament Judge and Co-Lead Dirty_Player (ICQ 408722873)
Assistants — we'll manage on our own.
4. For each played game, participants must submit a report and confirmation
5. Saves of all games must be kept until the end of the tournament and presented upon first request by the tournament leads or any member of the AC.
6. Disputed points, if any arise, please discuss outside the forum, in PMs. For a resolution, you must contact the Lead or Tournament Judge via ICQ and provide daily saves, ICQ logs, and other necessary information. An appeal against the Judge's decision can and should be submitted to the AC, rather than starting a flame war in the thread — it will be immediately deleted and penalty points will be assigned.
7. All tournament games go into the seasonal rating. Reports and confirmations are written in this thread.
8. The final part of the tournament will be held using a round-robin (or group) system.

IV. Participants
1. Experienced players from HW and other game resources are invited to the tournament.
2. Newcomers who have shown good results are permitted (applications will be considered on an individual basis).
3. Recently registered players are not admitted to the tournament (exception — active players from other game resources; applications will be considered on an individual basis).
4. Players with a "Black Mark" (ЧМЧ) have no right to participate in the tournament. If any player is given a Black Mark during the tournament, they will be disqualified and their results annulled.
5. Applications from undisciplined players who have repeatedly "blown off" tournaments may be rejected.
6. The organizers reserve the right to refuse participation in the tournament to a user without public explanation of reasons.
7. The Winner and 2nd-3rd place finishers of the FB-10 tournament are NOT admitted to the qualifiers (Gomunguls, Amster, LuckyF)
In reply to KobRa_RR
8 years ago
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The opponent probably rushed and forfeited. Thanks for the game!
Battle Report Accepted
Random Faction Random
Крег Хак / Crag Hack Start Hero Крег Хак / Crag Hack
Крег Хак / Crag Hack Main Hero Крег Хак / Crag Hack
Победа / Def Победа / Def
Random Faction Random
Ивор / Ivor Start Hero Ивор / Ivor
Ивор / Ivor Main Hero Ивор / Ivor
Map Template
Skirmish
Game Length
122 days
Game Date
10/11/2017
Reported
10/11/2017 3:15 PM
Rating Impact Archived
theShevanesian 1575 1582 +7 ↑
Player_ 1369 1362 -7 ↓
Rated Sep 28, 2022

Accepted by opponent on 10/12/2017 9:29 PM

In reply to theShevanesian
8 years ago
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I’ll just point out that almost everyone who should be on Facebook, including Cobra, Hal, Falcon, Dirty, Butch, and Antiplayer, has a good chance of getting there, even despite the so-called “bad templates.” So, it’s not about what you play, but how you play.”
In reply to Iamsamstan
8 years ago
Was pure map, but have good mage hero with air hut and many magic well. Thanks for the game!
Battle Report Accepted
Random Faction Random
Торгрим / Thorgrim Start Hero Торгрим / Thorgrim
Иона / Iona Main Hero Иона / Iona
Победа / Def Победа / Def
Random Faction Random
Жозефина / Josephine Start Hero Жозефина / Josephine
Аин / Aine Main Hero Аин / Aine
Map Template
Skirmish
Game Length
136 days
Game Date
10/11/2017
Reported
10/11/2017 5:27 PM
Rating Impact Archived
rebellious 1506 1527 +21 ↑
Huanito 1663 1642 -21 ↓
Rated Sep 28, 2022

Accepted by opponent on 10/11/2017 6:04 PM

In reply to rebellious
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8 years ago
rebellious
Was pure map, but have good mage hero with air hut and many magic well. Thanks for the game!
Spasibo za igru.
In reply to Huanito
8 years ago
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Why was I disqualified? I wrote to Kobre that my opponent had disappeared and was not responding.
In reply to Court
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8 years ago
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Court
Why was I disqualified? I wrote to Kobre that my opponent had disappeared and was not responding.
Our mistake. We will fix it tomorrow. :smile13:
In reply to Dirty_Player
8 years ago
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Dirty_Player
It was our mistake. We will fix it tomorrow. :smile13:

we need to do a new draw in that case.
In reply to Jelen117
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8 years ago
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Jelen117
we need to do a new draw in that case

Yeah, and all the games need to be replayed, otherwise I've already lost :D
In reply to Iamsamstan
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8 years ago
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The timer for this template is insanely short. :smile21: Is this blitz or what? There’s plenty to do starting from week two. And with a small army, you have to micro a lot in battles. In the end, you can’t keep up. Jebus Cross blitz is easier to play on this timer than this template.
As for the game — there was a Griffin Conservatory Double, and Galthran appeared on the second with two stacks, also there were 125 Troglodytes, 17 Evil Eyes, 25 Harpies, and Mirlanda, who was supposed to Expert Earth at Medusas and take the Griffin Conservatory. But things didn’t work out for the opponent.
There was also a plan to convert Master Genies into Skeletons by building a Necropolis village.
The template is interesting — I liked it, but the timer set here is insane. :smile16:
At least 5 minutes per turn and 1:15 per battle, because this is madness. :smile35:
Battle Report Accepted
Random Faction Random
Синка / Synca Start Hero Синка / Synca
Мирланда / Mirlanda Main Hero Мирланда / Mirlanda
Победа / Def Победа / Def
Random Faction Random
Тива / Tiva Start Hero Тива / Tiva
Брисса / Brissa Main Hero Брисса / Brissa
Map Template
Skirmish
Game Length
123 days
Game Date
10/11/2017
Reported
10/11/2017 9:14 PM
Rating Impact Archived
flate 1655 1665 +10 ↑
PROger 1513 1503 -10 ↓
Rated Sep 28, 2022

Accepted by opponent on 10/11/2017 9:22 PM

In reply to flate
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8 years ago
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flate
The timer for this template is ridiculously short. :smile21: Is this blitz or what? There are plenty of things to do starting from the second week. And with a small army, you need to do a lot of micromanaging in battles. In the end, you can't get anything done. Blitz Jebus Cross is easier to play on this timer than this template.
Regarding the game — there was a double Griffin Conservatory, and Galthran came in on the second turn with two stacks; there were also 125 Troglodytes, 17 Evil Eyes, 25 Harpies, and Mirlanda, who was supposed to Expert Earth at the Medusa Fields and take the Conservatory. But things didn't go well for the opponent.
Also, I planned to convert the Masons into Skeletons by building a Necro village.
This template is interesting — I liked it, but the timer here is insane. :smile16:
At least 5 minutes per turn and 1:15 per battle, because this is just perverse. :smile35:

I lost at the gold mine by the demons on the lava, misjudging the strength — I could have just used Vision and seen there were 40+ of them, and my shooters simply wouldn't be enough... but I was in a hurry.. Otherwise, I almost built GM4 (it was under construction for a couple more turns), which gave Armageddon, with which I could have charged in nicely with first speed :rolleyes:

Thanks for the game!
In reply to Dirty_Player
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8 years ago
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Thank you for playing.
Battle Report Accepted
Random Faction Random
Тираксор / Tyraxor Start Hero Тираксор / Tyraxor
Ингэм / Ingham Main Hero Ингэм / Ingham
Победа / Def Победа / Def
Random Faction Random
Аксис / Axsis Start Hero Аксис / Axsis
Айден / Ayden Main Hero Айден / Ayden
Map Template
Skirmish
Game Length
144 days
Game Date
10/12/2017
Reported
10/12/2017 7:45 PM
Rating Impact Archived
Blitz 1554 1575 +21 ↑
Socrat 1713 1692 -21 ↓
Rated Sep 28, 2022

Accepted by opponent on 10/12/2017 7:46 PM

In reply to Blitz
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8 years ago
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Blitz
Thank you for the game.

Thank you for the game.
In reply to Socrat
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8 years ago
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New match, 6 rounds.
Court vs Vigo
In reply to theShevanesian
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8 years ago
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theShevanesian
The opponent probably rushed and lost. Thanks for the game!
Thanks for the game!
In reply to KobRa_RR
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8 years ago
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Easy win. My opponent decided to play with Nela on this map, while I had Labetta and Inteus... Labetta ended up being dominant, but Inteus arrived faster and defeated my opponent.
Thanks for the game!
Battle Report Accepted
Башня / Tower Faction Башня / Tower
Пикедрам / Piquedram Start Hero Пикедрам / Piquedram
Лабета / Labetha Main Hero Лабета / Labetha
Победа / Def Победа / Def
Башня / Tower Faction Башня / Tower
Рисса / Rissa Start Hero Рисса / Rissa
Нила / Neela Main Hero Нила / Neela
Map Template
Skirmish
Game Length
136 days
Game Date
10/12/2017
Reported
10/12/2017 11:07 PM
Rating Impact Archived
graalzzz 1676 1696 +20 ↑
ProtosArchon 1810 1790 -20 ↓
Rated Sep 28, 2022

Accepted by opponent on 10/12/2017 11:10 PM

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