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noobass-kontrobass (Rampart, Kyrre, blue) lose jobstar (Citadel, Crag Hack, Gundula, red) JC opponent out-tempoed me, went to the center earlier and power-stacked (conceded on day 135).
Added after 3 minutes noobass-kontrobass (Conflux, Ciele, Monere, red) lose jobstar (Dungeon, Shakti, Shakti, blue) 8mm6a bad opening spread, we met early, the miner carried. Thanks for the game!
Added after 2 minutes nobass-kontrobass (Rampart, Kyrre, Alagar, blue) def jobstar (Fortress, Tazar, Andra, red) skirmish m-u 200% met on day 125 in the treasure zone, GG. Thanks for the game!
Aeterno (Fortress, Tazar, Tazar, red) lose Loins (Rampart, Kirr, Kirr, Blue) JC The opponent was ahead in tempo; I had 38 upgraded ducks and a Kraken, while the opponent had 10 angels, with roughly equal stats. But on turn 124, I decided to split my forces in a choke point and lost my main hero. Consequently, I surrendered. Thanks for the game.
Aeterno (Fortress, Tazar, Tazar, red) lost to Loins (Rampart, Kirr, Kirr, Blue) JC The opponent was ahead in tempo; I had 38 upgraded ducks and a Kraken, while the opponent had 10 angels, and our stats were roughly equal. But on turn 124, I decided to split my forces in a dungeon and lost my main hero... Consequently, I surrendered. Thanks for the game.
Aeterno (Inferno, Marius, Marius, Red) loses to DoubleW (Castle, Valeska, Valeska, Blue) 6lm10a The game was going evenly, but on turn 121 I didn't manage to pass the horses and reach the computer's castle in time. The computer upgraded, came out of the tower with upgraded troops, and killed my entire army..
Added after 4 minutes Aeterno (Necropolis, Galthran, Galthran, Blue) def DoubleW (Rampart, Kyrre, Kyrre, Red) JC There was an encounter with roughly equal armies in the middle of the second week; both had a power spike, but I retreated due to having less mana and went to clear the neighboring respawn. The respawn turned out to be Castle-aligned, with caches and consulates. In the end, it led to nearly 800 skeletons and 13 angels by turn 136, and victory.
Aeterno(Inferno,Marius,Marius,red) lose DoubleW(Castle,Valeska,Valeska,Blue) 6lm10a We were going evenly, but on 121 I didn't manage to pass the horses and reach the enemy castle. The enemy hoarded gold, came out of the tower with the gold and killed my entire army..
Added after 4 minutes Aeterno(Necro,Galthran,Galthran,blue) def DoubleW(Rampart,Kyrre,Kyrre,Red) JC There was an encounter with nearly equal armies in the middle of the second week; both had explosive growth, but I bought off due to having less mana and went to clear a nearby respawn. The respawn turned out to be a Castle one, with nixes and cons. In the end, under 800 skeletons and 13 angels on 136, and a win.
It was a good game. In the 2nd game, 3 cons totaling 9 angels. Well played. Thanks for the game!
Aeterno (Conflux, Grinya, Mullich, red) def Davos Seaworth (Dungeon, Miner, Miner, Blue) JC
Interesting game. For some reason, I left my entire army in the central town in the treasure room, except for the birds on my main hero. The opponent captured a castle but was left with a small army after difficult battles with the Guardians of Order. I only needed 4 birds and a couple of bolts to win the final battle with 125 points. Thanks for the game.
Aeterno (Conflux, Grinya, Mullich, red) def. Davos Seaworth (Dungeon, Miner, Miner, blue) JC Interesting game. For some reason, I left my entire army in the central town in the treasure room, except for the birds on my main hero. My opponent captured the castle but was left with a small army after difficult battles with the Guardians of Order. I only needed 4 birds and a couple of bolts to win the final battle with 125 points. Thanks for the game.
Thanks for the game.
"There's no need to execute me,sir Davos . I'll be dead before dawn." ICQ 716748479
Update: I finally got around to writing my report. Overall, the respawn point and the path are decent, but on the very first day, it turned out that one direction (actually 2, since there was a fork further on) was blocked by 5-9 Efreet Sultans. Fearing this, I decided to level up Valeska and clear the block as quickly as possible. On the first day, I managed to capture three large chests, each worth 4.5 experience points, and the third slot gave me the Tactics skill, which was perfect for clearing the block. I quickly found two Mark wolves, and my stack grew (if I had known this in advance, I would have started leveling up Gundula, and everything would have been cleared). Many incorrect decisions were made, and many mistakes were committed. On level 112, I didn't buy the book in the Guildhall, even though my main hero was passing by the city. I went to get a crate behind the nomads, taking a small and magic-based road. I then decided to take a workshop, hoping for a level 1 or 2 upgrade. The workshop turned out to be level 3, so I decided not to bother. Instead of all these silly moves, I should have just taken tempo hives and built better chains. In reality, I wasted a lot of time. The cherry on top: Valeska decided to take resistance as her fourth skill, so I wasted the second week leveling up Earth (fifth skill). As a result, I came out late, wasted a lot of ducks on clearing, and built chains poorly. GG. Thanks to my opponent for the game!
Overall a pleasant respawn despite the fact that one village was blocked by 20-49 snipers. ГО - Romovye Birds. Regarding troops: 2 hives, 2 external dwellings of horses, 2 external dwellings of dragons, consa 3. Everything would be fine if not for two "buts": I lost many skeletons while breaking through the horses and in the hives, so I couldn't properly necro. The second "but" was in the water that the one playing as GO offered all along. The refusals ended with a proposal of magic in the 4th slot. I had to go into Dragon Utopia for the same reason on 124. In the utopia, all ducks and angels were eaten; only horses and skeletons remained. They gave earth in the 5th slot, but there was nowhere left to upgrade. The opponent moved to the center on 123 and was already far ahead. I wrote гг on 124. Thanks for the game!
Overall a pleasant respawn despite the fact that one village was blocked by 20-49 snipers. ГО - Romov's Birds. Regarding troops: 2 hives, 2 external dwellings of horses, 2 external dwellings of dragons, consa 3. Everything would have been fine if not for two "buts": I lost many skeletons while breaking through the horses and in the hives, so I couldn't necro properly. The second "but" was in the water that was offered to the ГО all the way. The refusals ended with magic being offered in the 4th slot. I had to go into Dragon Utopia as a same-level player on 124. In the utopia, all ducks and angels were eaten; only horses and skeletons remained. They gave me earth in the 5th slot, but there was nowhere left to upgrade. The opponent came out on 123 to the center and was already far ahead. I wrote гг on 124. Thanks for the game! That happened. Although Tazik doesn't always level up stably, with a sufficient number of hives and duck upgrades, it's playable. Thanks for the game
26.09.17 Nintendo (blue, Stronghold, Cassiopeia, Jeremy) lose to cuc9ctblu (red, Stronghold, Tyraxor, Tyraxor) 8mm6a 126 Hota
We played without restarts. We got a decent starting position with good resources, a convenient fork in the road, and a console near the Stronghold. It turned out to be a three-player game, so I decided to take the second Stronghold on the second week, after I had developed my land. Later, Jeremy joined, and I decided to make him my main hero. The green computer generated close to the portal and jumped out twice, forcing Cassiopeia to run after it, which wasted a lot of unnecessary moves and resources. He found Gorgons in a refuge. After taking the green computer, things became easier. In the same refuge, I found a black dragon on the second week. In the middle of the second week, we met, and I decided to chase after my opponent. After scouting the opponent's Stronghold, I had to move my army back and take control of the map. Moreover, I controlled the red player's passage zone and had objects where I could level up and collect artifacts. I was also about to build a 4th guild hall, so I was ahead in guild development.
But instead, I attacked the Stronghold and got beaten up. I'll be smarter next time.
Thanks for the game!
09/26/17 Nintendo (blue, Dock, Cassiopeia, Jeremy) lose to cuc9ctblu (red, Stronghold, Tyraxor, Tyraxor) 8mm6a Hota They played without restarts. A good layout appeared, with a convenient fork and a console near the Castle. It turned out to be a three-player game, so I decided to take it on the second week, when I would upgrade my Earth skills. Later, Jeremy joined, and I decided to make him my main hero. The green computer generated close to the portal and jumped out twice, so I had to run Cassiopeia over, which took a lot of extra moves and money. He found Gorgons in the refuge. After taking the green computer, it became easier. In the same refuge, I found a black dragon on the second week. In the middle of the second week, we met, and I decided to chase the opponent. After scouting the opponent's Castle, I had to take my army back and take the map. Moreover, I controlled the red player's passage zone, and there were objects where I could level up and collect artifacts. But instead, I went to the Castle and got beaten up. I'll be smarter next time. Thanks for the game!