Skip to content

Posts from How to kill Black Dragons?

No ratings yet — be the first to rate!
In reply to AzteC3
Auto-translated
AzteC3;102262
It would be interesting to know where you recruit them!
In the console, using the command nwcPoseidon, probably. :smile40:
User Avatar
Auto-translated
WHY LIKE THAT? They can be obtained through quests. By the way, it's a big oversight that there are no buildings where you can recruit sea creatures and mermaids. Plenty of room for modders!
Под холодную Луной порублю попсу косой (с) Decimacia
User Avatar
Auto-translated
Sorry... I didn't read the whole thread at first... but I'll share my opinion...
I know for sure that 15 black dragonlings can be defeated by a level 16 Barbarian or Rogue... if you choose Haven and a Mage, he should be at least level 25, equipped with good gear, including a shield made of dragon scales, Haven armor, a helmet of fear, and a ring of great reflection...
P.S. (I might be wrong about something... feel free to correct me...)
-----------------------------
Warlock_SP - Oh, I'm ashamed... how can you cheat... if you want to be a true connoisseur of Heroes, forget about the codes you might have used, even in jest... this is just a suggestion... :(
Там где льётся свет - позже правит тьма.

Основные правила портала www.HeroesWorld.ru

ФЛУДОВСКИЕ ССЫЛКИ!- сообщить о бесполезной теме/сообщении.
Auto-translated
A good tactical move would be to position yourself in a corner of the map. Due to their high hit points, the enemy units will be forced to attack you one at a time. The squad should have a minimum number of units. Before the battle, it is advisable to remove weak units and ranged units with a penalty in close combat. This tactic works well for Barbarians with Champions, Paladins with Angels, Archers with Phoenixes, and so on.
User Avatar
Auto-translated
huddle together so that fights involve multiple units being hit with a single attack? ))) haha

it's better to move back, and they won't reach you, and then attack )
and it's better if there's a strategy ))

Be strong. Believe
User Avatar
Auto-translated
Against the Chaos Demon, it's a good strategy to position your units in a corner, preferably with Titans. Provide them with protection, and when the Chaos Demon attacks, it won't target everyone; the Titans, with their Double Damage ability, will be able to defeat it!
Auto-translated
Well, I wanted to talk about using the map's terrain. For example, if you have heroes with regeneration and a couple of vampires, and they're around 20 in number, they can hide in a corner. Not everyone will be able to reach them. The main thing is to have more units. And when there's also some kind of obstacle lying around.
In reply to Denminator
User Avatar
Auto-translated
Denminator;103488
Against the Champions of the Dungeon, it's good to position yourself in a corner and, preferably, use Titans, provide them with protection, and when the Champions of the Dungeon attack, they won't attack everyone, but the Titans with Double Damage will be able to win!
Double damage? Titans only have a ward; double damage is in the 3rd game)


Барон
"Vampires"

Отдай свои прошлые сны,
В сомненьях себя обрети,
В бешеном танце душа кружится!
Не думай, что будет потом,
Здесь и сейчас мы живем,
Стань хоть на миг сам собой, слышишь!



Auto-translated
I think he meant a charm that increases damage against Chaos creatures.
In reply to Grand
User Avatar
Auto-translated
Grand;103657
I think he meant an amulet. Which increases damage against Chaos creatures.
It doesn't increase damage; it's an amulet, and it actually reduces the damage received from Chaos creatures. If I'm wrong, please correct me.


Барон
"Vampires"

Отдай свои прошлые сны,
В сомненьях себя обрети,
В бешеном танце душа кружится!
Не думай, что будет потом,
Здесь и сейчас мы живем,
Стань хоть на миг сам собой, слышишь!



Auto-translated
You are right, I checked: +50% damage against Chaos mages and +50% defense. Sorry, I was writing from memory.
In reply to Zybr
User Avatar
Auto-translated
ZYbr;97870

Well, if you play on the highest difficulty, yes, but what's the point? The AI is still pretty dumb. I don't know about others, but I don't like starting with zero gold just to prove how awesome I am; it seems pointless to me.
I feel the same way; I mostly play when you start with 5,000 gold.
I'll try to write down how you can defeat them using Death Knights, just a theory; I don't have time to test it right now. Let's say you have a Necromancer, a Death Knight, 5 Dracolichs, some Vampires, Cerberuses, Skeletons, and Imps in your army. So, the Death Knight only drinks Health Potions, and that's it. The Necromancer casts Vampire Touch on a Dracolich (should already be level 4 in Death magic). Everyone else uses the "Wait" command. The Death Knights fly towards us and try to take out the heroes. We don't care about the Necromancer because he's already done his job. The Death Knight tries to survive by drinking potions and tries to take out the Death Knights by taking damage (e.g., hitting one soldier first so that there's no retaliation). Then, we just attack them, and that's it. I'll definitely test this later.
By the way, I'm not sure, but it seems like "Hand of Death" works on heroes with 100% magic resistance; maybe it will work on Dracolichs too? You can also use the Necromancer's "Sacrifice" spell, but that's level 5, and he probably won't survive that long.
User Avatar
Auto-translated
The Chimeras fly to us and try to eliminate the heroes.
Maybe I'm saying something very obvious, but they usually succeed. ;)
Therefore, without any complicated strategies, we use the same manipulations, but with Devils. The arrangement is sparse, with the first stack consisting of Devils. They move first, jump behind the Chimeras (if they jump in front, the AI will fly around them from behind and eventually reach the heroes, which we must not allow), and the heroes huddle in a corner so that the Chimeras don't reach them on the first turn (it should be noted that the mage casting Vampiric Touch should initially be out of reach). That's all there is to it.
Я в мечеть не за праведным словом пришёл.
Не стремясь приобщиться к основам пришёл.
В прошлый раз утащил я молитвенный коврик,
Он истерся до дыр, - я за новым пришёл.

© О. Хайям

In reply to oxygen_hl
User Avatar
Auto-translated
oxygen_hl;191661
Maybe I'm saying something very new, but they usually manage it. ;)
And therefore, without any unnecessary complications, it's the same manipulations, but with devils. The arrangement is sparse, the first stack consists of devils. They go first, jump behind the Champions (if they jump in the face, the AI will flank them from behind and thus reach the heroes, which is not allowed), the heroes huddle in a corner so that the Champions don't reach them on the first turn (it should be noted that the mage casting Vampiric Touch should initially stand out of reach). That's all there is to it.
I'll check this battle at home, but 5 devils shouldn't be able to kill even one...
In reply to Byk
User Avatar
Auto-translated
Byk;191675
I'll test this strategy at home, but 5 Imps don't seem to be able to kill even one unit...

It also depends on how well your tactics are developed. If your tactics are poor, no amount of vampire touch will save you.


Барон
"Vampires"

Отдай свои прошлые сны,
В сомненьях себя обрети,
В бешеном танце душа кружится!
Не думай, что будет потом,
Здесь и сейчас мы живем,
Стань хоть на миг сам собой, слышишь!



Statistics

Welcome our newest member: Emil