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#1
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We invite you to take part in the qualifying tournament for the main online tournament of the year, FB-11 :smile03:

I. Regulations and Deadlines

The qualifying tournament will be held using a "Swiss" system

The tournament starts on July 28 at 21-00; the draw is at 20-30 on the Dirty_Player channel. Registration is open until the start of the draw.

The time limit for one round is 2 weeks — this time, awards and techs will be issued without delay. Thus, draws for subsequent rounds will begin on time!!
Players must agree on a common game time themselves; judges will base their decisions on the attempts and desire of both players to play. In case of extreme stubbornness from both participants, a mutual tech-loss will follow, so I recommend contacting your opponent immediately after the draw to reach an agreement. If no one can agree at all, keep the judges informed; in exceptional cases involving a language barrier, an ODD may be appointed. If one of the players fails to appear at the scheduled time, the second player must write to the organizer or judge, and this will be the primary argument when issuing a tech result.

OFB will consist of 9 rounds; preliminarily, 5 players advance to the final part, but under certain circumstances (such as tie-breaking for places, a player who reserved a spot in FB withdrawing, etc.), the lead organizer has the right to expand this list. (Having the right does not mean they necessarily will — for the particularly meticulous demagogues :) )

The organizer reserves the right to change and supplement these regulations. If the AC adopts any changes to the rules after the start of the tournament, they will automatically come into force in this tournament starting from the round following the current one. (Changes will not apply to games already in progress)

Attention all participants! Anyone who has unconfirmed reports 1 week old or older at the time the tournament starts will not be admitted — registration will be denied. Please check current tournaments and the season for debts here: http://heroes3stat.tk/unconfirmed/

II. Rules and Templates.

upd. 12.08.17: two tech-losses result in the participant's disqualification from the tournament and a likely miss of the next tournament.
upd. 04.08.17 0. Rebuilding is allowed and must be enabled on all templates. Regarding the library by default — it is allowed only in the starting tower. Anyone who started a game under other rules finishes according to them. From the second round, these rules apply by default
1. By default, games are played according to /topic/10593/
2. By default, the game version is SoD 3.2 (4.0)+latest HD-mod+HeroesWorld Rules 1.38, connect via hamachi (if it doesn't work, then TeamViewer). By mutual agreement: WT, HotA, or any other HOMM3 version, even WoG :D
3. Template selection. I believe a good player should be able to play on any template, so different templates will be played in the tournament, most likely all 9: :smile03: The list is as follows: h3dm1, mt-diamond, anarchy L+U 160% trade, skirmish M-U 200% all random, Jebus cross, 8mm6a, 6LM10a, 8xm12a, and Spider. The distribution by rounds will be random for greater interest. :)
4. Castle selection. Randomizer + trade. Regeneration of a pair of castles is permitted for 500 coins. The blue player first states their desire/lack of desire to keep the current pair. Then comes the same-color trade.
5. Rules for playing on h3dm1 and mt-diamond (computer castles are random). Read carefully before starting the game. By default, these specific rules will apply.
a). Timer 21+8-30+1-15. It is permitted to pass by shifted guards onto any lands. Only medium roads. Trading. First, the castle is determined. Each participant has the right to ban one castle before generation. The blue player first states their desire/lack of desire to ban a castle, after which in HW-Rulz mode, those castles are banned and the random 1-castle generator is launched. The game will be played with this castle.
b). Trading also occurs for color and the right to choose the hero (therefore red-rush is allowed). Each player has the right to cross out 1 hero before the trade for them begins (they may waive this right), then trading for the hero occurs (when starting with Conflux, we trade just as we do for other castles), followed by trading for color. If a banned hero arrives at tavern 111 of any player with troops — auto-restart. The rule breaker gets a tech-loss. The hero must be declared to the opponent immediately after generation (for slowpokes :D within 10 seconds after start)
c). There is 1 subjective restart and objective restarts (restart due to block (inability to leave the castle) or a severe generation bug) — this is discussed between players; if no consensus is reached, the player has the right to save and contact the judges once (this applies to all templates), but please do not abuse this right as it drags out games. Objective restarts are taken no later than 112.
d). It is forbidden to steal anything other than resources and chests by passing shifted guards, or to visit objects (except mills for resources and gold, as well as boosters for increasing movement points) that do not have their own internal guard.
e). The main rule — game ethics and respectful treatment of the opponent. For violation of this rule, including on streams, sanctions against the violating player are possible, up to a ban from the tournament.
7. Skirmish is played m200 according to standard rules:

/topic/10593/

Additions: restarts total two days. Who starts red first is determined by a coin toss. Roads 1-2 (slow and medium). Players have the right to change rules by mutual agreement, except for the template being played.
Coin rule: The player who wins the draw has the right to choose the starting color in the first generation. For this, the HW Rules "Flip a Coin" option is used; the one who guesses the resulting number has the right to choose the starting color.
8. Before the round deadline, the winning player must write a report, and the loser must confirm it — those who fail to follow this rule are not admitted to the draw for the next round!
9. 3 points are given for a win, 1 for a draw, 0 for a loss.
Winners are determined by the number of points earned. In case of equal points, additional indicators apply:
1) Buchholz coefficient
2) Head-to-head match
10. In the last two rounds, draws are forbidden at the players' request!!!

11. Roads for templates:
Jebus cross - only fast
skirmish - slow and medium
Mirror and Mirror-Diamond - only medium
Anarchy - all roads
HL+U - only medium


12. On all templates, using the grail digging acceleration bug is forbidden.

III. Organizational Issues
1. The tournament is official and regular.
2. The tournament is conducted according to the Rules for organizing, conducting, and participating in tournaments.
3. Tournament Lead — KobRa icq#(286406830), skype#(kobrarr),
whatsapp, viber, telegram (number in PM)
Tournament Judge and Co-Lead Dirty_Player (ICQ 408722873)
Assistants — we'll manage on our own.
4. For each played game, participants must submit a report and confirmation
5. Saves of all games must be kept until the end of the tournament and presented upon first request by the tournament leads or any member of the AC.
6. Disputed points, if any arise, please discuss outside the forum, in PMs. For a resolution, you must contact the Lead or Tournament Judge via ICQ and provide daily saves, ICQ logs, and other necessary information. An appeal against the Judge's decision can and should be submitted to the AC, rather than starting a flame war in the thread — it will be immediately deleted and penalty points will be assigned.
7. All tournament games go into the seasonal rating. Reports and confirmations are written in this thread.
8. The final part of the tournament will be held using a round-robin (or group) system.

IV. Participants
1. Experienced players from HW and other game resources are invited to the tournament.
2. Newcomers who have shown good results are permitted (applications will be considered on an individual basis).
3. Recently registered players are not admitted to the tournament (exception — active players from other game resources; applications will be considered on an individual basis).
4. Players with a "Black Mark" (ЧМЧ) have no right to participate in the tournament. If any player is given a Black Mark during the tournament, they will be disqualified and their results annulled.
5. Applications from undisciplined players who have repeatedly "blown off" tournaments may be rejected.
6. The organizers reserve the right to refuse participation in the tournament to a user without public explanation of reasons.
7. The Winner and 2nd-3rd place finishers of the FB-10 tournament are NOT admitted to the qualifiers (Gomunguls, Amster, LuckyF)


In reply to PROger
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#541
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PROger
Will there be any rewards for this tournament? :D
Yes! The winners of this tournament won't lose, but only if they don't lose, and instead win! :D
In reply to KobRa_RR
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#542
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Thank you for playing!

ICQ 717961817
Battle Report Accepted
Цитадель / Stronghold Faction Цитадель / Stronghold
Крег Хак / Crag Hack Start Hero Крег Хак / Crag Hack
Крег Хак / Crag Hack Main Hero Крег Хак / Crag Hack
Победа / Def Победа / Def
Сопряжение / Conflux Faction Сопряжение / Conflux
Random Start Hero Random
Лабета / Labetha Main Hero Лабета / Labetha
Map Template
Jebus Cross
Game Length
116 days
Game Date
9/12/2017
Reported
9/12/2017 11:39 AM
Rating Impact Archived
Mercurial- 1488 1506 +18 ↑
sonic111 1570 1552 -18 ↓
Rated Sep 28, 2022

Accepted by opponent on 9/13/2017 12:42 PM

In reply to Mizrael
#543
Opp suicided in throng con. Thx for game.
Когда рестартов не осталось, обязательно ждите Гурниссона без балисты:D

Комплимент который сделал мой день:
Катя ЭПИК барышня) вы бы видели как пялились на её сиськи молодёж) я та с девушкой был) но всё равно пялился ) потому что хорошие) (с) Browser

Слабая раздача, которую заиграл исключительно из-за колпака на 111. (с) Сатир

Battle Report Accepted
Крепость / Fortress Faction Крепость / Fortress
Тазар / Tazar Start Hero Тазар / Tazar
Тазар / Tazar Main Hero Тазар / Tazar
Победа / Def Победа / Def
Gee
Синий / Blue
Подземелье / Dungeon Faction Подземелье / Dungeon
Шакти / Shakti Start Hero Шакти / Shakti
Шакти / Shakti Main Hero Шакти / Shakti
Map Template
Jebus Cross
Game Length
115 days
Game Date
9/12/2017
Reported
9/12/2017 1:38 PM
Rating Impact Archived
aka.Ward3n 1520 1531 +11 ↑
Gee 1423 1412 -11 ↓
Rated Sep 28, 2022

Accepted by opponent on 9/12/2017 1:41 PM

In reply to Mizrael
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#545
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Gave away a lot of clues, university with earth and a light Grand Order with a nearby castle in the center. As a result, on turn 117, I replenished mana in the desert. Gathered some hives there and on turn 121, the opponent appeared. Attacked and won. Thanks for the game.
ICQ 353428546
Battle Report Accepted
Крепость / Fortress Faction Крепость / Fortress
Тазар / Tazar Start Hero Тазар / Tazar
Тазар / Tazar Main Hero Тазар / Tazar
Победа / Def Победа / Def
Некрополь / Necropolis Faction Некрополь / Necropolis
Галтран / Galthran Start Hero Галтран / Galthran
Галтран / Galthran Main Hero Галтран / Galthran
Map Template
Jebus Cross
Game Length
122 days
Game Date
9/12/2017
Reported
9/12/2017 8:50 PM
Rating Impact Archived
RozenKran 1805 1816 +11 ↑
PaTRioT 1711 1700 -11 ↓
Rated Sep 28, 2022

Accepted by opponent on 9/12/2017 8:58 PM

In reply to RozenKran
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#546
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RozenKran
Revealed many hives, university with earth and an easy ГО with a close castle in the center. As a result, on 117, I refilled mana in the desert. Collected some hives there and on 121 the opponent showed up. Attacked and it's over. Thanks for the game.
Didn't expect such an early exit from the swamp, still not skilled enough I guess)
Couldn't have exited earlier — on the entire respawn, 2 hives by 12 ducks and a level-2 consa. The road to ГО is 2 days away. Came out and was immediately engaged.
49 ducks, 80 mana, and 2 angels with equal stats there.
Thanks for the game!
Смотри только вперед, не оглядываясь. :smile14:
In reply to Court
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#547
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Court
I apologize for not reporting sooner, as we played on Saturday. I bargained for a castle, intending to play as a Tower, and also bought a color. As a result, after several restarts, the roads were terrible for me as the red player: long, and one leads to a village, while the other leads to a one-way exit. I waited for DESSA to come and kill me, but she didn't. I made a lot of stupid mistakes: I didn't take Wisdom at level 12, and Kaiiri spent 3 days without mana. In short, I took a gamble and teleported, where my opponent overwhelmed me: 8 Archons, 35 Vivs + single units, with stats 10 points higher. I don't know how I won.

Thank you for the game.
Thank you for the game!
In reply to Mercurial-
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#548
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Mercurial-
Thank you for the game!
Thank you for the game.
ICQ 701845462
In reply to Mizrael
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#549
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He gave up easily. To prevent him from setting up Archons, I decided to speed things up and took his castle with my 121-level hero from the dungeon. I haven't been this nervous in a game in a long time! It felt like the good old days.

Thanks for the game!

https://www.twitch.tv/videos/174440215
http://heroes3.tv/aiwe
Battle Report Accepted
Подземелье / Dungeon Faction Подземелье / Dungeon
Шакти / Shakti Start Hero Шакти / Shakti
Септиенна / Septienna Main Hero Септиенна / Septienna
Победа / Def Победа / Def
Замок / Castle Faction Замок / Castle
Кейтлин / Caitlin Start Hero Кейтлин / Caitlin
Кейтлин / Caitlin Main Hero Кейтлин / Caitlin
Map Template
Jebus Cross
Game Length
121 days
Game Date
9/13/2017
Reported
9/13/2017 5:32 PM
Rating Impact Archived
Aiwe 1627 1648 +21 ↑
Amiloo 1792 1771 -21 ↓
Rated Sep 28, 2022

Accepted by opponent on 9/13/2017 7:33 PM

In reply to Mizrael
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#550
Thanks for the game!
-Now I Rise-
ICQ : 670942239


Battle Report Accepted
Оплот / Rampart Faction Оплот / Rampart
Ивор / Ivor Start Hero Ивор / Ivor
Ивор / Ivor Main Hero Ивор / Ivor
Победа / Def Победа / Def
Инферно / Inferno Faction Инферно / Inferno
Кэлх / Calh Start Hero Кэлх / Calh
Кэлх / Calh Main Hero Кэлх / Calh
Map Template
Jebus Cross
Game Length
117 days
Game Date
9/13/2017
Reported
9/13/2017 5:59 PM
Rating Impact Archived
Alin 1426 1440 +14 ↑
o1dboy79 1408 1394 -14 ↓
Rated Sep 28, 2022

Accepted by opponent on 9/13/2017 6:21 PM

In reply to o1dboy79
#552
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I can't get in touch with user tun7gus7; their last activity on ICQ was on August 31st.

In reply to Aiwe
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#553
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Aiwe
He played aggressively. To prevent the opponent from setting up archangels, I decided to speed up the game and took the castle with my 121-level hero from the dungeon. I haven't been this excited in a game in a long time! It felt like the good old days!

Thanks for the game!

https://www.twitch.tv/videos/174440215

The opponent played very quickly and skillfully, not even allowing me to buy angel reinforcements. Although there was no way to defend, it was a well-played game. GG WP.


http://heroes3.tv/Amiloo