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Posts from Support for Russian encoding in the English Complete version of Heroes 3.

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17 years ago
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Hello everyone!
I had an idea, maybe it's a silly one.
I prefer playing the English version of Heroes 3, but I would also like the texts in Russian-language maps to be displayed correctly.
Is there a way (for example, by making a change to a file) to make the English version properly recognize the Russian encoding, without displaying gibberish? But the game should remain in English.
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16 years ago
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00Draniki Thank you very much!
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8 years ago
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Could you make it so that the original English font is preserved, and the Russian language is displayed where there are garbled characters, because with the replacement, the font style changes to some fake one.
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8 years ago
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There is also this link on the HD mod website: https://sites.google.com/site/heroes3hd/rus/download/plugins You need this there:
eng+rus fonts 1.0
(Game version: SoD / Complete)
- adds the ability to correctly display Russian text in the English version of the game.
DOWNLOAD (468 KB)
Maybe it's the same file as there; I don't know, I have the Russian version of Heroes.
8 years ago
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I also have a suggestion. I mainly play the Russian version of "The Restoration of Erathia". But sometimes, the next month's events are unfavorable for me: for example, I'm playing with spearmen, and the astrologers announce, say, a month of cyclops. And cyclops appear on the map, which I can't handle. Or a month of morlocks. Sometimes, this is unavoidable. Then I take a save from the 4th week, 7th day, and transfer it to the English version of "The Shadow of Death" and continue playing there. There, I can avoid the astrologers' fatal prediction. But the Russian font is not displayed in the files at all. Not at all. However, I wouldn't say that this bothers me. Rather, it's the inability to complete the map due to the astrologers' prediction that is frustrating.
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8 years ago
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Dealing with the Plague month was a challenge. Sometimes, exchanging resources in the Rampart's treasury helped. You could simply save the game after a successful generation of a new month and then transfer the save file to the Russian version and continue playing with all the conveniences.
8 years ago
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A small correction. The Russian text sometimes appears in the English version of "The Shadow of Death," but it only displays the first line. Then there's a blank line, and again, the first line.

Sometimes, you can avoid the "Month of Plague" by building something. Or, load a Saturday instead of a Sunday. Or, wait ten to twenty seconds and then generate the map again. Or, turn off the computer and then turn it back on.
But not always. That's when you have to switch to a different version of "Heroes."

You can transfer a save from the Russian "The Restoration of Erathia" to the English "The Shadow of Death." The reverse doesn't work. "The Restoration of Erathia" simply doesn't "see" that save. But I don't really need to transfer it back.
There's a difference in the computer's tactics in these two versions of "Heroes." Even on the "The Restoration of Erathia" map using the "The Shadow of Death" engine, the computer is afraid to enter the moat when attacking a town because it remembers that the moat deals damage, even though that's not actually the case. That's all.
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8 years ago
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Sorry, I didn't notice it earlier: why are you playing the Russian version of "The Restoration of Erathia" instead of "The Shadow of Death" or "Complete Collection"? Do you like the bugs and the inability to play maps from "Armageddon's Blade" and "The Shadow of Death"? Naturally,
"The Restoration of Erathia" simply doesn't "see" this save file
because the versions are different, and the same applies to the maps.
8 years ago
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Because it seems to me that it doesn't matter what I play. I only play one map – the one I create. Because I find it interesting to explore. At the same time, creating the map takes more time (about 1.5 times more) than playing it. In the original campaign, "The Restoration of Erathia," I was disappointed. I already explained why in one of the threads. I tried playing other campaigns a long time ago, but I was even more disappointed in them. They offer little and demand much. The enemies are strong. And what I was looking for (a leisurely hero development) is not there. They just throw you from one map to another, and that's it. I also bought the "Chronicle of Heroes" campaign. But there, the hero has a different development pace – faster than I would like. In addition, they deprive you of magic (you play as a barbarian; enemy cities do not provide the necessary spells). Furthermore, the walkthrough is linear – as the author intended. I don't create campaigns like that. In general, I gave up. The player is forced into a framework that I don't like at all. For experiments, one map is enough for me – that's why I play "The Restoration of Erathia." I don't like bugs. But I try to avoid them more or less. Even though they sometimes make the walkthrough impossible. Then I have to start again.

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