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Because it seems to me that it doesn't matter what I play.
I only play one map – the one I create. Because I find it interesting to explore. At the same time, creating the map takes more time (about 1.5 times more) than playing it.
In the original campaign, "The Restoration of Erathia," I was disappointed. I already explained why in one of the threads.
I tried playing other campaigns a long time ago, but I was even more disappointed in them. They offer little and demand much. The enemies are strong. And what I was looking for (a leisurely hero development) is not there. They just throw you from one map to another, and that's it.
I also bought the "Chronicle of Heroes" campaign. But there, the hero has a different development pace – faster than I would like. In addition, they deprive you of magic (you play as a barbarian; enemy cities do not provide the necessary spells). Furthermore, the walkthrough is linear – as the author intended. I don't create campaigns like that. In general, I gave up. The player is forced into a framework that I don't like at all.
For experiments, one map is enough for me – that's why I play "The Restoration of Erathia."
I don't like bugs. But I try to avoid them more or less. Even though they sometimes make the walkthrough impossible. Then I have to start again.