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The idea of an invitational tournament with a substantial prize pool has been discussed for quite some time. Furthermore, building upon the concept of limited castle selection, which was previously implemented in a couple of tournaments, this session includes a starting prize fund and encourages participants to stream their games. Please note that if I haven't contacted you personally, registration for this tournament is not intended for you :(
"Excellent Company" Tournament!

I. Registration, Regulations, and Deadlines.

1. The tournament will be conducted using a Full double Elimination system (bo1), with the final being bo3 (the bracket will be generated based on the portal HW's permanent ranking).
2. Start date of the tournament:
3. Registration is by invitation only.
4. Each round lasts 2 weeks.
5. The tournament features a prize fund; its initial value is $200, with the following distribution:
1st place - 50%, 2nd place - 30%, 3rd place - 20% (transfer fees to the winner's preferred platform are deducted from the prize).
Anyone can contribute additional funds to the prize pool, and the prizes for each placement will be adjusted accordingly.

II. Rules and Templates.

1. By default, games are played according to the seasonal rules. The main version used is SoD 3.2 (4.0) + HD-mod with the HW-Rules patch enabled. Tents, forts, and cartographers are allowed; building a second level town and obelisks is disabled. Regarding Grail digging, exploiting the daily digging bug is prohibited.
Construction is enabled on all templates; rebuilding the library is only permitted in the starting tower.
2. Game templates: 8xm12a, 6lm10a, Jebus cross, anarchy, Diamond, Mini-nostalgia, mt_diamond, h3dm1, random_template (for those who enjoy chance, it’s possible to expand this into a coin system for determining the template, with the template changing after each restart – a restart is considered each new map generation).
Coin values for random_template:
111 - Jebus Cross
101 - 8xm12a
100 - 6lm10a
010 - Mini-nostalgia
001 - diamond
110 - mt_diamond
011 - h3dm1
000 - anarchy
3. Template selection follows standard procedure; the player going first determines the template by flipping a coin.
4. Color choice is negotiated. Castle selection: Players choose any castle they haven't used yet in the tournament. Once a player has played all castles, the castle selection starts over from scratch (all 9 castles are available again). This repeats cyclically. If both players select the same castle and want to choose the same hero, they negotiate; the player who had the right to choose the template gets priority.
When playing mirror templates, players are allowed to use a castle that was previously used; however, the player must sacrifice one of their remaining castles in exchange. If random_template generates a mirror template, a new random town is generated for each iteration, but the game counts as using the pre-selected town for each player (attempts at cheating will result in disqualification from the tournament).
5. Total number of restarts: 111 for mirror templates, 112 for JC, and 113 for the rest, including random_template.
6. JC, Mini-nostalgia – only fast roads; other templates – only medium roads.

7. Rule adjustments regarding templates:

JC:
The restart rule concerning blocking on this specific map is clarified. A block is considered to be a guard (or group of guards) that:
- blocks both paths to villages (the presence/absence of a free path to GO is not taken into account)
- cannot be defeated without losing more than half of the army
- cannot be bypassed within a day's travel (1500 moves). Moves are calculated "from road to road" along the shortest route. If there are passable guards along the way, they are considered to have been passed.

Mini-nostalgia:
- GO off-road - any player can request a restart up to turn 117 inclusive, but only on the day it is discovered.
- GO blocking one of the players’ computers - the possibility of requesting a restart up to turn 113 inclusive using their own 111 restarts (if no subjective restarts remain, a technical restart is used), but only on the day it is discovered.
- Using buggy passages to reach the opponent's side is prohibited.

Anarchy: timer (16,6:30,1)
- Played with the HW-rules mod option disabled and 200% difficulty (players will receive starting resources of 2500 gold and 5 ore).
- If anarchy appears in random_template, color negotiation for that generation is canceled (upon restarting, the negotiated colors are returned); a coin flip determines the color for anarchy.
- Templates like Christmas Tree (with 3 starting towns) – technical restart.
- A block in front of the castle when there are no subjective restarts remaining – technical restart.

h3dm1, mt_diamond:
First, negotiate the color; then, players can ban one hero each (optional). The red player bans first, followed by negotiating heroes.
The following restrictions apply to certain heroes from the tavern and prisons:
Luna - upon gaining advanced Fire magic, cannot use Wall.
Kryll, Gunnar, Dessa - Logistics cannot be upgraded if these heroes are released from prison with advanced or expert Logistics. They can only be used during that turn; after that, the hero must be dismissed. Using a purchased hero from the tavern is also not allowed.
When playing Hota, Jeremy - upon gaining advanced Artillery, cannot use Cannon (must skip its turns).
If any of these heroes are chosen as a starting hero, the restrictions do not apply.

III. Organizational Matters.

1. The tournament will be conducted according to the Rules for Organizing, Conducting, and Participating in Online HOMM3 Tournaments.
2. Tournament host and judge: HellLighT, ICQ - 649566490.
3. After each game, participants must submit a report and confirmation.
4. All game saves must be kept until the end of the tournament and submitted upon request from the tournament host or judge.
5. Judicial decisions are primarily based on the tournament rules. If a situation arises that is not covered by the rules, judges will rely on common sense and gaming ethics.
6. During the tournament, the judge may make minor adjustments to the rules.

IV. Payment Details.

For those who want to support the tournament with more than just words, here are payment details:

Webmoney R810353322249 Z133420754895

Sberbank card 4276 8640 2800 0097

yandex.money 410011694271151

Qiwi +79095391801

paypal HellLighT@inbox.ru

Current bracket
In reply to =Lizard=
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=Lizard=
A huge map with 3 angel spawns and a lot of other stuff. On the second attempt, I split my troops to try and gather everything. The output was only 124, but with a massive army, good stats, and excellent leveling for Vali. But Andrey's computer, sensing such a rich opportunity, crashed before I could finish:rolleyes:. Thanks for the game!
This Lizard bought everything :smile24:
In reply to Diabler
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It’s taking a while for the results to appear…
In reply to De_Luxe
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Sold the color for 1600, and also got the choice of heroes.
I took all the nature heroes against Necro, Inferno, and Barbarian.
Misha took 1 restart, after which we started playing.
I have a Chocolate, 150 gr. Troglodytes under Mullich, they break through a level 1 Griffin Conservatory and immediately Earth Magic:rolleyes:, the second Griffin Conservatory is 2-4. The respawn is compact and immediately targeted two opponents. By 115, I killed everyone, scouted several beehives and a Griffin Conservatory. Mullich immediately goes to 6 Dragon Utopias and upgraded. I entered a small Snow Treasure, took 2 clues, then took an external dwelling of horses on 117 with their construction and a portal.
On 122, a level 3 Griffin Conservatory falls with losses of level 1 units. On 123, maxed on Quick :smile13:.
124 Dragon Utopia at the Castle opponent, level 2 Chieftain + КО.
125 I break into the center with doubled mana and run into a portal to the opponent, I broke through his ГО of rusty ones.
126 Gunnar upgraded in the center a level 3 Dragon Utopia: Knight's Shield, Book of Water, and the Hat — my favorite. Nearby +2 Speed and a clue. Mullich reaches the capital and is ready to place a grade-40 Dragon Utopia upgrade the next day. Built Angels at home.
127 News of surrender arrives.
Thanks for the game!
Battle Report Accepted
Подземелье / Dungeon Faction Подземелье / Dungeon
Шакти / Shakti Start Hero Шакти / Shakti
Сэр Мюллих / Sir Mullich Main Hero Сэр Мюллих / Sir Mullich
Победа / Def Победа / Def
Крепость / Fortress Faction Крепость / Fortress
Тазар / Tazar Start Hero Тазар / Tazar
Сандро / Sandro Main Hero Сандро / Sandro
Map Template
Mini-Nostalgia
Game Length
127 days
Game Date
9/8/2017
Reported
9/8/2017 2:28 PM
Rating Impact Archived
Redwhait 1841 1850 +9 ↑
Mizrael 1677 1668 -9 ↓
Rated Sep 28, 2022

Accepted by opponent on 9/9/2017 5:31 AM

In reply to De_Luxe
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Bought the color for 3K. David took 1 rest on 111, I didn't take any. The overplayed generation turned out to be incredibly surprising and will surely hold a prominent place in Heroes history. I liked the good heroes: Luna, Moner. Gosha on 111 traded 22 wood for a box of 5K experience, got offense and earth; you don't rest that. However, by 113, I started to regret not taking a rest. Respawn with a fist, 1 mini-con, and 1 hive (which I never took until the end of the game). On 114, I found Water Books and КО... In the chat, they started calling me the librarian; I almost started freaking out (though, KO on Luna would have certainly looked norm). On 115, I went for KO and found right next to it - КЗ!!! Also, a Dragon Utopia happened to be nearby. In the chat, they started saying there's 100% Air Books in the utopia. That' same how it turned out. On 117, I clumsily lost Luna to pit lords (while going for KO), or rather, to the demons they summoned. Well, how could you not lose Luna? Amilu, Mishanya - greetings :D! But somehow this was already a bit of a fix. Gosha with an animate easily clears the utopia (three): +5 all, shield +12/-3, +5 sp and... tada... tadada-dam... Air Books!!! Thus, an unprecedented case occurred. ALL 4 MAGIC BOOKS fit on ONE SCREEN!!! (screenshot attached). I moved to the center of 121 and just went towards the opponent, finding more stats and SH along the way. The finale, naturally, was a formality. TFP!
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http://ru.twitch.tv/lizard_wt
Battle Report Discarded
Некрополь / Necropolis Faction Некрополь / Necropolis
Галтран / Galthran Start Hero Галтран / Galthran
Галтран / Galthran Main Hero Галтран / Galthran
Победа / Def Победа / Def
Сопряжение / Conflux Faction Сопряжение / Conflux
Random Start Hero Random
Игнисса / Ignissa Main Hero Игнисса / Ignissa
Map Template
Jebus Cross
Game Length
123 days
Game Date
9/8/2017
Reported
9/8/2017 7:09 PM

Discarded by organizer on 9/12/2017 1:28 PM

In reply to =Lizard=
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=Lizard=
Bought color for 3K. David took 1 rest on 111, I didn't take one. The overplayed generation turned out to be incredibly surprising and will surely hold a prominent place in the history of Heroes. I liked the good heroes: Luna, Moner. Gosha on 111 traded 22 wood for a box with 5K experience, got offense and earth; you don't rest such things. However, by 113, I started to regret not taking a rest. Respawn is tiny, 1 mini-con and 1 hive (which I never took until the end of the game). On 114, I found Water Books and КО... In the chat, they started calling me the librarian; I almost started freaking out (though KO on Luna would certainly have looked norm). On 115, I went for KO and found right next to it - КЗ!!! Also, Dragon Utopia was nearby. They started saying in the chat that there is 100% Air Books in the utopia. That's exactly how it turned out. On 117, I clumsily lost Luna to pit lords (for KO), or rather to the demons they summoned. Well, how could you not lose Luna? Amilu, Mishanya - greetings :D! But somehow this was already a bit of a fix. Gosha with an animate easily clears the utopia (three): +5all, shield +12/-3, +5sp and... tada... tadada-dam... Air Books!!! Thus, an unprecedented case occurred. ALL 4 MAGIC BOOKS fit on ONE SCREEN!!! (screenshot attached) I moved to the center of 121 and just went towards the opponent, finding more stats and ШBooks along the way. The finale was, naturally, a formality. TFP!
TFP!
In reply to Redwhait
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I played a Necromancer against the newcomer. I converted all my units from previous games into skeletons using Necro Company, and with 200 skeletons, I broke through the Consul's level 3 defense on 122. Then, I conquered the level with 3 (1) angels :) The roads are very long, and by the time I reached the treasure, Müllich was already hanging around my base. There's no defense against overwhelming numbers :) Thanks for the game.
http://www.twitch.tv/mikevalentine/
In reply to LeBron
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LeBron
I built a Kir'ath with 4800 mana points, full control over 4 heroes, and stats of 30+, I was going to visit, but it was postponed. Then Artem handed over the victory.

Thank you for the game!

Everything flows, everything changes, thank you for the game!


In reply to KobRa_RR
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KobRa_RR
09/01/2017 LeBron (Blue, Rampart, Kyrie, Kyrie) def KobRa_RR (Red, Stronghold, Dessa, Gundula) 6lm10a 144

Everything flows, everything changes, thanks for the game!

Where are my two thousand rating points on Bolshoy Karetny...
http://ru.twitch.tv/lizard_wt
In reply to =Lizard=
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=Lizard=
Where are my two thousand rating points on Big Carriage...
This is already a classic :D
ICQ 423164784

In reply to De_Luxe
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We connected when both were already in the center, but Roma didn't have time to play and skipped the rest.


http://heroes3.tv/Amiloo
Battle Report Accepted
Замок / Castle Faction Замок / Castle
Кейтлин / Caitlin Start Hero Кейтлин / Caitlin
Тираксор / Tyraxor Main Hero Тираксор / Tyraxor
Победа / Def Победа / Def
Подземелье / Dungeon Faction Подземелье / Dungeon
Шакти / Shakti Start Hero Шакти / Shakti
Шакти / Shakti Main Hero Шакти / Shakti
Map Template
Jebus Cross
Game Length
123 days
Game Date
8/18/2017
Reported
9/10/2017 3:12 PM
Rating Impact Archived
Amiloo 1725 1732 +7 ↑
злой_романтик 1519 1512 -7 ↓
Rated Sep 28, 2022

Accepted by opponent on 9/10/2017 3:23 PM

In reply to De_Luxe
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By the end of week 1, I managed to capture the external dwellings of Pegasi and Griffins, building them both in my town and at the Rampart opponent's. With these upgraded stacks and 122 [likely a stat or level reference], I took a level 3 Griffin Conservatory and spread across the map very quickly. Thanks to that, by the end of week 2, I already had the Dimension Door building [Utopia] erected and a large number of zones explored. I endured a couple of turns of rebuilding for Town Portal, then recruited a massive number of Archangels with Alliance and Key of Secrets.
The opponent showed no aggression and didn't interfere with my map expansion, mostly, I think, thanks to their own buddies. Thx for the game!


http://heroes3.tv/Amiloo
Battle Report Discarded
Замок / Castle Faction Замок / Castle
Кейтлин / Caitlin Start Hero Кейтлин / Caitlin
Шива / Shiva Main Hero Шива / Shiva
Победа / Def Победа / Def
Оплот / Rampart Faction Оплот / Rampart
Кайри / Kyrre Start Hero Кайри / Kyrre
Кайри / Kyrre Main Hero Кайри / Kyrre
Map Template
6lm10a
Game Length
137 days
Game Date
9/10/2017
Reported
9/10/2017 3:20 PM

Discarded by organizer on 9/12/2017 1:56 PM

In reply to Amiloo
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Amiloo
We queued him up when both were already in the center, but Roma didn't have time to play and skipped further.
He reached 117, recovered a bit, and I think he had a good chance of winning, but reality didn't allow him to finish.
296524052
Весна 2012.
In reply to Amiloo
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Amiloo
In the first week, I managed to secure the Pegasus and Griffin nests, building up my own base and the Rampart's. With these stacks, I upgraded to level 122, captured the Consulate 3, and quickly expanded across the map. As a result, by the end of the second week, I had a tower with damage-dealing units and had scouted a large number of areas. I endured a couple of turns of rebuilding until I had teleportation, and then I mass-produced a lot of Archmages with the Alliance and Knights.
My opponent didn't show any aggression and didn't interfere with my movement across the map, I think mainly because of his drinking buddies. Thanks for the game!
Michael plays very well, unlike the St. Petersburg drinking buddies. Thanks for the game!
In reply to Falcone
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Witnesses of Mikhail :D


In reply to HellLighT
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I chose all the restart options because the initial game was terrible. Kostya took one or didn't take any at all, and that's how we started playing. Moner came to me and became my "dad."
KZ, KV, and CHSH +4 all stats were in neighboring treasure chests. It's true that I collected everything slowly, but it was enough to win the first final battle. Kostya had less troops, but his stats and mana were much higher than mine. After that, we ran around for another week without a timer, I took all the castles and killed him in the last city.
Thanks for the game!
Battle Report Discarded
Сопряжение / Conflux Faction Сопряжение / Conflux
Интеус / Inteus Start Hero Интеус / Inteus
Монер / Monere Main Hero Монер / Monere
Победа / Def Победа / Def
Сопряжение / Conflux Faction Сопряжение / Conflux
Брисса / Brissa Start Hero Брисса / Brissa
Луна / Luna Main Hero Луна / Luna
Map Template
Diamond
Game Length
143 days
Game Date
9/11/2017
Reported
9/11/2017 12:49 PM

Discarded by organizer on 9/18/2017 12:16 PM

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