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#1
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We invite you to take part in the qualifying tournament for the main online tournament of the year, FB-11 :smile03:

I. Regulations and Deadlines

The qualifying tournament will be held using a "Swiss" system

The tournament starts on July 28 at 21-00; the draw is at 20-30 on the Dirty_Player channel. Registration is open until the start of the draw.

The time limit for one round is 2 weeks — this time, awards and techs will be issued without delay. Thus, draws for subsequent rounds will begin on time!!
Players must agree on a common game time themselves; judges will base their decisions on the attempts and desire of both players to play. In case of extreme stubbornness from both participants, a mutual tech-loss will follow, so I recommend contacting your opponent immediately after the draw to reach an agreement. If no one can agree at all, keep the judges informed; in exceptional cases involving a language barrier, an ODD may be appointed. If one of the players fails to appear at the scheduled time, the second player must write to the organizer or judge, and this will be the primary argument when issuing a tech result.

OFB will consist of 9 rounds; preliminarily, 5 players advance to the final part, but under certain circumstances (such as tie-breaking for places, a player who reserved a spot in FB withdrawing, etc.), the lead organizer has the right to expand this list. (Having the right does not mean they necessarily will — for the particularly meticulous demagogues :) )

The organizer reserves the right to change and supplement these regulations. If the AC adopts any changes to the rules after the start of the tournament, they will automatically come into force in this tournament starting from the round following the current one. (Changes will not apply to games already in progress)

Attention all participants! Anyone who has unconfirmed reports 1 week old or older at the time the tournament starts will not be admitted — registration will be denied. Please check current tournaments and the season for debts here: http://heroes3stat.tk/unconfirmed/

II. Rules and Templates.

upd. 12.08.17: two tech-losses result in the participant's disqualification from the tournament and a likely miss of the next tournament.
upd. 04.08.17 0. Rebuilding is allowed and must be enabled on all templates. Regarding the library by default — it is allowed only in the starting tower. Anyone who started a game under other rules finishes according to them. From the second round, these rules apply by default
1. By default, games are played according to /topic/10593/
2. By default, the game version is SoD 3.2 (4.0)+latest HD-mod+HeroesWorld Rules 1.38, connect via hamachi (if it doesn't work, then TeamViewer). By mutual agreement: WT, HotA, or any other HOMM3 version, even WoG :D
3. Template selection. I believe a good player should be able to play on any template, so different templates will be played in the tournament, most likely all 9: :smile03: The list is as follows: h3dm1, mt-diamond, anarchy L+U 160% trade, skirmish M-U 200% all random, Jebus cross, 8mm6a, 6LM10a, 8xm12a, and Spider. The distribution by rounds will be random for greater interest. :)
4. Castle selection. Randomizer + trade. Regeneration of a pair of castles is permitted for 500 coins. The blue player first states their desire/lack of desire to keep the current pair. Then comes the same-color trade.
5. Rules for playing on h3dm1 and mt-diamond (computer castles are random). Read carefully before starting the game. By default, these specific rules will apply.
a). Timer 21+8-30+1-15. It is permitted to pass by shifted guards onto any lands. Only medium roads. Trading. First, the castle is determined. Each participant has the right to ban one castle before generation. The blue player first states their desire/lack of desire to ban a castle, after which in HW-Rulz mode, those castles are banned and the random 1-castle generator is launched. The game will be played with this castle.
b). Trading also occurs for color and the right to choose the hero (therefore red-rush is allowed). Each player has the right to cross out 1 hero before the trade for them begins (they may waive this right), then trading for the hero occurs (when starting with Conflux, we trade just as we do for other castles), followed by trading for color. If a banned hero arrives at tavern 111 of any player with troops — auto-restart. The rule breaker gets a tech-loss. The hero must be declared to the opponent immediately after generation (for slowpokes :D within 10 seconds after start)
c). There is 1 subjective restart and objective restarts (restart due to block (inability to leave the castle) or a severe generation bug) — this is discussed between players; if no consensus is reached, the player has the right to save and contact the judges once (this applies to all templates), but please do not abuse this right as it drags out games. Objective restarts are taken no later than 112.
d). It is forbidden to steal anything other than resources and chests by passing shifted guards, or to visit objects (except mills for resources and gold, as well as boosters for increasing movement points) that do not have their own internal guard.
e). The main rule — game ethics and respectful treatment of the opponent. For violation of this rule, including on streams, sanctions against the violating player are possible, up to a ban from the tournament.
7. Skirmish is played m200 according to standard rules:

/topic/10593/

Additions: restarts total two days. Who starts red first is determined by a coin toss. Roads 1-2 (slow and medium). Players have the right to change rules by mutual agreement, except for the template being played.
Coin rule: The player who wins the draw has the right to choose the starting color in the first generation. For this, the HW Rules "Flip a Coin" option is used; the one who guesses the resulting number has the right to choose the starting color.
8. Before the round deadline, the winning player must write a report, and the loser must confirm it — those who fail to follow this rule are not admitted to the draw for the next round!
9. 3 points are given for a win, 1 for a draw, 0 for a loss.
Winners are determined by the number of points earned. In case of equal points, additional indicators apply:
1) Buchholz coefficient
2) Head-to-head match
10. In the last two rounds, draws are forbidden at the players' request!!!

11. Roads for templates:
Jebus cross - only fast
skirmish - slow and medium
Mirror and Mirror-Diamond - only medium
Anarchy - all roads
HL+U - only medium


12. On all templates, using the grail digging acceleration bug is forbidden.

III. Organizational Issues
1. The tournament is official and regular.
2. The tournament is conducted according to the Rules for organizing, conducting, and participating in tournaments.
3. Tournament Lead — KobRa icq#(286406830), skype#(kobrarr),
whatsapp, viber, telegram (number in PM)
Tournament Judge and Co-Lead Dirty_Player (ICQ 408722873)
Assistants — we'll manage on our own.
4. For each played game, participants must submit a report and confirmation
5. Saves of all games must be kept until the end of the tournament and presented upon first request by the tournament leads or any member of the AC.
6. Disputed points, if any arise, please discuss outside the forum, in PMs. For a resolution, you must contact the Lead or Tournament Judge via ICQ and provide daily saves, ICQ logs, and other necessary information. An appeal against the Judge's decision can and should be submitted to the AC, rather than starting a flame war in the thread — it will be immediately deleted and penalty points will be assigned.
7. All tournament games go into the seasonal rating. Reports and confirmations are written in this thread.
8. The final part of the tournament will be held using a round-robin (or group) system.

IV. Participants
1. Experienced players from HW and other game resources are invited to the tournament.
2. Newcomers who have shown good results are permitted (applications will be considered on an individual basis).
3. Recently registered players are not admitted to the tournament (exception — active players from other game resources; applications will be considered on an individual basis).
4. Players with a "Black Mark" (ЧМЧ) have no right to participate in the tournament. If any player is given a Black Mark during the tournament, they will be disqualified and their results annulled.
5. Applications from undisciplined players who have repeatedly "blown off" tournaments may be rejected.
6. The organizers reserve the right to refuse participation in the tournament to a user without public explanation of reasons.
7. The Winner and 2nd-3rd place finishers of the FB-10 tournament are NOT admitted to the qualifiers (Gomunguls, Amster, LuckyF)


In reply to Aiwe
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#402
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Dear participants. I have updated the results table; please check your own results (and perhaps those of others) for any errors. Also, here are the unfinished matches from this round: Please provide reports if the games were played today. I will also wait for information from Cobra. For now, these are the technical results: Russel_lDHl def suicid_pe.iarba
iryzhakov def s_jay_is_god
The remaining pairs will have a result of 0:0 if no reports appear. The draw will be held today, but the time is unknown; however, it will definitely happen.
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1 file attached • Total size: 13.4 KB
In reply to Dirty_Player
#403
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We already wrote about this here. Due to my trip to the seaside, I didn't have the opportunity to play with boovli. It wasn't the opponent's fault. I'm ready to play the next rounds if you allow it.
ICQ - 703804372
Discord - Xocenk#2473
In reply to Surreal
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#404
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Surreal
6 drowned, cartographer, but no cons, hives, not even skeletons at the start. I only started taking everything by 131. Then Syra came in handy and cheated troops. My opponent assembled the Cloak of the Undead King, but didn't manage to gather too many liches, and then I took it from him through the cartographer and GG immediately.
Thanks for the game!
Built a Mage Guild level 5 on week 2 and rebuilt it 4-5 times, but no control came in to kill the opponent with the moon! :D
In reply to R@sIM
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#405
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They could mention when the draw will be, that would be great.
In reply to bubuch
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#406
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Xocenk
We already wrote about it here. Due to my departure to the seaside, I didn't have the opportunity to play with boovli. It's not the opponent's fault. I'm ready to play the next rounds if you allow.
Apologies, I didn't notice. I'll include him in the draw and won't remove him from the tournament.
bubuch
It would be good if you could mention the time of the draw.
Later)))
In reply to Dirty_Player
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#407
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Dirty_Player
My apologies, I didn't notice. I'll include it in the draw and won't remove you from the tournament.

For future reference, is it better to write such things in a private message, or is it sufficient to just post in the tournament thread?

In reply to boovli
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#408
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boovli
Just so you know for the future, it's better to write such things in a private message, or is it enough to just post it in the tournament thread?

It's better to send a private message with a read receipt.


In reply to KobRa_RR
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#409
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KobRa_RR
It's better to send a private message with a read receipt.
Cash on delivery:D

Где контент?! (с)
In reply to Xocenk
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#410
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Played this map for the first time. And it seemed to run slower than usual. But the blue player also had some problems, and after the first contact on turn 141, they surrendered.
Thanks for the game!
Battle Report Accepted
Оплот / Rampart Faction Оплот / Rampart
Риланд / Ryland Start Hero Риланд / Ryland
Риланд / Ryland Main Hero Риланд / Ryland
Победа / Def Победа / Def
Подземелье / Dungeon Faction Подземелье / Dungeon
Шакти / Shakti Start Hero Шакти / Shakti
Шакти / Shakti Main Hero Шакти / Shakti
Map Template
Anarchy
Game Length
141 days
Game Date
8/28/2017
Reported
8/28/2017 5:25 PM
Rating Impact Archived
Magl 1542 1551 +9 ↑
o1dboy79 1385 1376 -9 ↓
Rated Sep 28, 2022

Accepted by opponent on 8/28/2017 5:33 PM

In reply to Magl
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#411
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Magl
This was the first time I played this map. And it seemed to lag more than usual. But the blue player also had some problems, and after the first contact on turn 141, they surrendered.
Thanks for the game!
gg
ICQ 694248141

In reply to o1dboy79
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#412
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The draw is ready! Good luck to everyone! :smile15:

Attention! Promotion!!!! :smile47: The first player to win this round will choose the map for the next round (from the remaining ones). Hurry into battle!!! :smile08:
In reply to Dirty_Player
#413
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I suggest changing it just in case:

g). It is forbidden to steal anything other than resources and chests from guarded locations, or to visit objects (except for resource and gold mills, as well as movement point boosters) that do not have their own internal guards.

to

g). It is forbidden to steal anything other than resources, campfires, and chests from guarded locations, or to visit objects (except for resource and gold mills, as well as movement point boosters) that do not have their own internal guards.
In reply to Jelen117
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#414
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Jelen117
I suggest changing it just in case.
Campfire = resource, in my opinion. Or is this not obvious to anyone? :confused: Have there been any precedents?
In reply to KobRa_RR
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#415
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Please register me for the tournament.

In case there are any openings or someone withdraws from the tournament.
In reply to Dirty_Player
#416
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Dirty_Player
Campfire = resource, in my opinion. Or is this not obvious to anyone? :confused: Have there been any precedents?

It's better to change it, in my opinion, just in case, so there are no complaints.

This is a point from the rules for mirror templates.