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9 years ago
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DUELIST

The year 2017 opens with a tournament held on L and L+U templates of size 1 vs 1, i.e., without computers.

Organizational Matters:

1. Tournament host – skd (ICQ - 593626431); judges - skd, Nitro, in extreme cases contact Dirty Player.
2. The tournament is unofficial and is conducted according to the Rules for Organizing, Conducting, and Participating in Online HOMM3 Tournaments.
3. All tournament games are counted in the HoMM3 HW Player Rating.
4. After the start of tournament games, the tournament regulations will not be changed.
5. Disputed matters, if any arise, are discussed outside the forum. To resolve them, contact the host or one of the tournament judges via ICQ and provide daily saves, ICQ logs, and other necessary information.
6. Tournament games must be played within the set deadline. Violation of game deadlines may result in penalties up to disqualification from the tournament, as decided by the host and judges.

Requirements for Participants:

1. All willing Heroesworld players are invited to the tournament (if you are not yet in the HeroesWorld rating, you must have at least 5 fun games with reports in the relevant section).
2. Applications from participants with unconfirmed reports will be left unconsidered until the corresponding reports are confirmed.
3. The organizer reserves the right to deny registration to players who have repeatedly withdrawn or been disqualified from other tournaments on HeroesWorld.

Regulations


Rules:

1. Game Version: The tournament is held on the SoD game version + HD mod version 4.2+.
2. Tournament games use the HW_rulez 1.38 patch (if a new version is released, this clause will be updated).
3. The tournament is conducted according to the rules for online games in Heroes 3.
The "mage guild rearrangement" option is enabled in the game lobby.
4. Restarts total 3 days (111+111+111 or 111+112 or 113); for the Yolka template, a total of 2 days (111+111 or 112); for the h3dm1 template, restarts 1 day - 111.
5. The following templates are used in the tournament:
Panic, Balance, Kite, Jebus Cross, 2sm4d(3), Anarchy, Yolka, Wheel, h3dm1.
6. Template settings options (additions to the HeroesWorld rules):
- The Panic and Balance templates are played on an L-U map without fast roads;
- The Kite template is played on an L-U map without fast roads, no water, strong monsters, difficulty 130% (rook);
- The Jebus Cross template is played on an L-U map without slow roads, medium monsters;
- The 2sm4d(3) template without additions;
- The Anarchy template is played on difficulty 200%; in the lobby before starting the game, the "HeroesWorld Rules" option must be unchecked in the settings;
- The Yolka template is played on an L+U map with fast roads only, no water, strong monsters, difficulty 160%. Restart on first encounter is canceled;
- The Wheel template is played on an L+U map without fast roads, no water, strong monsters, difficulty 160%;
- The h3dm1 template is played on medium roads, difficulty 160%, no water, strong monsters, redraw is allowed, passing by shifted zone guards is allowed.

You can familiarize yourself with the template schemes and download any missing template files in the relevant topic - posts #31, 40, 42.

7. Tournament games are played with a chess clock: 19:00 - 08:00 - 01:15;
for the Yolka template, the timer is increased: 21:00 - 08:30 - 01:30;
for the h3dm1 template, the timer is increased: 24:00 - 09:00 - 01:15.
8. The template is chosen by a coin flip:
The "coin flip" option is used in the game lobby; the player who guesses the number chooses who will start the template coin flip.
9. Starting town/color is chosen by a coin flip.
After the template coin flip, the "coin flip" option is used; the player who guesses the number chooses whether to start the town coin flip or to choose a color first.
Exceptions:
1) For the Anarchy and Yolka templates - the winner of the draw chooses a color for the first generation. Starting town/hero/bonus is random, after each restart the starting color changes.
2) For the h3dm1 template - the loser of the draw starts the town coin flip. Players alternately remove one town at a time until only one remains, on which the game will be played. After determining the starting town, a bid is held for the right to choose a starting hero first, followed by a bid for the right to choose a color. The bid must be a multiple of "100". It is allowed to choose Galthran as a starting hero, as well as heroes from Flux (on restart, it is forbidden to change the starting hero to the opponent's starting hero chosen before the start of the first generation).

Tournament Format:

1. Registration from January 14 until 20:00 (Moscow time) on January 28.
2. Start of the tournament – January 29, 2017.
3. The tournament is held using the full double elimination system (the loser in the upper bracket moves to the lower bracket, the loser in the lower bracket is eliminated from the tournament); each stage is bo1, starting from the upper bracket quarterfinals and lower bracket semifinals - bo3. The grand final is bo3 with an advantage for the player coming from the upper bracket of one map.
4. If a game ends in a draw during the bo1 stage, an additional game is played.
If during the bo3 stage one game ends in a draw and the second is a win for one of the players, the third game is not played.
If after a score of 1-1 in the bo3 stage, the third game ends in a draw, an additional game is played.
5. Round deadlines will be determined before the start of the tournament depending on the tournament stage and bracket (upper or lower), calculated at no less than 2 weeks per game.
In reply to herolwy
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9 years ago
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Everything was restyled, and I decided to start with Vistan. He came with 3 stacks (4+4+4), and Tazar came second! And Sir came fourth! There were 2 experience stones near the capital, and all the heroes leveled up well. The roads were slow. 123, with a rush, burst into the desert with 2700. 126 was preparing to attack a huge treasure with a lot of hives. But then Tan runs to my capital (apparently, hoping that I wouldn't be able to return to defend it). But I held the line, Mullich breaks through and attacks. My army is significantly stronger near the stronghold, after weakening the opponent, I cast my mass haste and kill almost all of his army. They only killed my angel. A couple of days later, I kill Solmyr, and I start to carefully put pressure on him, ignoring the treasure and simply taking castles. After some time, he surrenders. Thanks for the game!
Battle Report Accepted
Крепость / Fortress Faction Крепость / Fortress
Вистан / Wystan Start Hero Вистан / Wystan
Сэр Мюллих / Sir Mullich Main Hero Сэр Мюллих / Sir Mullich
Победа / Def Победа / Def
Башня / Tower Faction Башня / Tower
Сольмир / Solmyr Start Hero Сольмир / Solmyr
Тан / Thane Main Hero Тан / Thane
Map Template
Balance
Game Length
136 days
Game Date
7/22/2017
Reported
7/22/2017 2:16 PM
Rating Impact Archived
=Lizard= 1978 1985 +7 ↑
Sanin 1762 1755 -7 ↓
Rated Sep 28, 2022

Accepted by opponent on 7/22/2017 3:59 PM

In reply to =Lizard=
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9 years ago
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=Lizard=
Everything was restyled, and I decided to start with Vistan. He came with 3 stacks (4+4+4), and Tazar came second! And Sir came fourth! There were 2 experience stones at the castle, and all the heroes leveled up well. The roads are slow. 123, with a boost, rushed into the desert with 2700. 126 was going to rush into the treasure, which was huge with a lot of hives. But then Tan runs to my castle (apparently, counting on the fact that I won't be able to return the treasure for defense). But I held the chain firmly, Mullich breaks through and attacks. I have a significantly stronger force at the treasure; after applying oil to the opponent, I cast my mass haste and kill almost all of his army. They only killed my angel. A couple of days later, I kill Solmyr, and I start to carefully put pressure on him, ignoring the treasure and just taking castles. After some time, he surrenders. Thanks for the game!

I did what I could, but the road layout was initially not in my favor. There are only roads to the Guardian and to the village. There were two resources at the spawn, but very far away in the snow.
Tan leveled up well: attack, earth, defense. I retrained haste from Fafnir, oil from Sandro, and earth viewing from Aiden. I collected some good artifacts in the central zones: shield +4, cloak +2/2, breastplate +3, boots. When I saw Mullich from the scouting point before the treasure, I decided to let him get bogged down in the desert, and I went to take the cities. But Mullich returned and attacked. I planned to apply oil and cast arrows for 2 mana with the eighth spell, but there was also mass haste on the last mana :mad:
After the battle, I went to take the home resources with a growth, and there were two level 1 resources.
Thanks for the game!
In reply to =Lizard=
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9 years ago
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=Lizard=
It was a very close game for the Cove. But in the center, he could have been burned by attacking an angel with all artifacts on the hero, along with 2 fairies and 8 shooters. I got lucky. Thanks for the game!
It was a close game, thanks for playing.
In reply to Sanin
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9 years ago
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A difficult map, but luckily, the Skeleton Prince helped out. Development was slow, but in the third week, I received news that my opponent had given up!
tfp
Battle Report Accepted
Цитадель / Stronghold Faction Цитадель / Stronghold
Десса / Dessa Start Hero Десса / Dessa
Галтран / Galthran Main Hero Галтран / Galthran
Победа / Def Победа / Def
Башня / Tower Faction Башня / Tower
Аин / Aine Start Hero Аин / Aine
Мелодия / Melodia Main Hero Мелодия / Melodia
Map Template
2sm4d(3)
Game Length
134 days
Game Date
7/30/2017
Reported
7/30/2017 3:08 PM
Rating Impact Archived
herolwy 1831 1837 +6 ↑
Mizrael 1590 1584 -6 ↓
Rated Sep 28, 2022

Accepted by opponent on 7/30/2017 6:56 PM

In reply to herolwy
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9 years ago
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Lower bracket semi-final, BO3:
herolwy vs =Lizard=
Deadline for the best-of-three series is August 31st.
In reply to Sanin
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9 years ago
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I didn't respawn the 2 medium zones; the opponent respawned them, and as a result, I got: 3 Griffin Conservatories on the respawn (1+1+3), 3 stacks from Wystan, an external dwelling of brothers (47 gr. lizards 113), perfect leveling for Wystan (Offense, Earth, Logistics), Ciele, who took the single-unit stacks on the first map with almost no losses. In the adjacent zone bordering the opponent's respawn, I found another 3 Griffin Conservatories (2+3+1). On top of that, I freed a level 5 Mullich with Expert Logistics from prison and killed Dessa on 2 behemoths. No chance for the opponent. TFP!
Battle Report Accepted
Крепость / Fortress Faction Крепость / Fortress
Вистан / Wystan Start Hero Вистан / Wystan
Вистан / Wystan Main Hero Вистан / Wystan
Победа / Def Победа / Def
Цитадель / Stronghold Faction Цитадель / Stronghold
Десса / Dessa Start Hero Десса / Dessa
Десса / Dessa Main Hero Десса / Dessa
Map Template
Balance
Game Length
126 days
Game Date
8/13/2017
Reported
8/13/2017 2:26 PM
Rating Impact Archived
=Lizard= 1963 1973 +10 ↑
herolwy 1833 1823 -10 ↓
Rated Sep 28, 2022

Accepted by opponent on 8/18/2017 7:52 AM

In reply to =Lizard=
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9 years ago
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=Lizard=
I didn't respawn the 2 medium deals; the opponent respawned them, and as a result I got: 3 Griffin Conservatories at the respawn (1+1+3), 3 stacks from Wystan, an external dwelling of brothers (47 Griffin Lizards 113), perfect leveling for Wystan (Offense, Earth, Logistics), Ciele taking the singles on the first map almost without losses. In the adjacent zone bordering the opponent's respawn, I found another 3 Griffin Conservatories (2+3+1). Plus I freed level 5 Mullich with Expert Logistics from prison and killed Dessa on 2 Behemoths. No chance for the opponent. TFP!
The opponent's situation is extremely favorable; there are a total of 6 Griffin Conservatories at home and along the path out.
tfp
In reply to herolwy
9 years ago
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translation

The opponent's position is excellent, with a total of 6 Griffin nests at home and on the road.
In reply to Sanin
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9 years ago
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The opponent is too weak, I surrender!
tfp
Battle Report Accepted
Цитадель / Stronghold Faction Цитадель / Stronghold
Десса / Dessa Start Hero Десса / Dessa
Десса / Dessa Main Hero Десса / Dessa
Победа / Def Победа / Def
Крепость / Fortress Faction Крепость / Fortress
Вистан / Wystan Start Hero Вистан / Wystan
Вистан / Wystan Main Hero Вистан / Wystan
Map Template
2sm4d(3)
Game Length
115 days
Game Date
8/17/2017
Reported
8/23/2017 1:33 PM
Rating Impact Archived
herolwy 1791 1813 +22 ↑
=Lizard= 1982 1960 -22 ↓
Rated Sep 28, 2022

Accepted by opponent on 8/30/2017 5:29 AM

In reply to Sanin
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9 years ago
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I had to leave due to unforeseen circumstances and requested that my opponent save the game, but they were unable to save and didn't keep the BATTLE.GM2 file. We discussed a draw.
Battle Report Accepted
Инферно / Inferno Faction Инферно / Inferno
Пепелина / Ash Start Hero Пепелина / Ash
Моандор / Moandor Main Hero Моандор / Moandor
Ничья / Draw Ничья / Draw
Цитадель / Stronghold Faction Цитадель / Stronghold
Гирд / Gird Start Hero Гирд / Gird
Шива / Shiva Main Hero Шива / Shiva
Map Template
2sm4d(3)
Game Length
116 days
Game Date
8/23/2017
Reported
8/23/2017 1:46 PM
Rating Impact Archived
herolwy 1869 1873 +4 ↑
=Lizard= 1984 1980 -4 ↓
Rated Sep 28, 2022

Accepted by opponent on 8/30/2017 5:31 AM

In reply to Sanin
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9 years ago
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Starting with a diplomacy-focused hero and gaining access to units in the first week allowed for good development, and later, I trained another hero with diplomacy skills. However, the units I recruited were only level 2-3, and their combat strength wasn't high. In the second week, when I encountered an opponent, I was pushed back twice by their 5 Angels, and I faced a difficult situation. Fortunately, I managed to recruit over 130 Dwarves through diplomacy, which became the main force for conquering Dragon Fort. Dragon Fort also gave me the Mage's Hat, which helped me secure the final victory. With the Fly and Jump spells, I quickly captured another Dragon Fort, recruited a few more strong units, and after a few flanking maneuvers, I occupied their city. The opponent's forces were in a difficult situation and couldn't reinforce, so they surrendered. tfp
Battle Report Accepted
Крепость / Fortress Faction Крепость / Fortress
Тазар / Tazar Start Hero Тазар / Tazar
Адела / Adela Main Hero Адела / Adela
Победа / Def Победа / Def
Подземелье / Dungeon Faction Подземелье / Dungeon
Дас / Dace Start Hero Дас / Dace
Лакус / Lacus Main Hero Лакус / Lacus
Map Template
Anarchy
Game Length
137 days
Game Date
8/23/2017
Reported
8/23/2017 2:46 PM
Rating Impact Archived
herolwy 1857 1877 +20 ↑
=Lizard= 1996 1976 -20 ↓
Rated Sep 28, 2022

Accepted by opponent on 8/30/2017 5:34 AM

In reply to herolwy
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9 years ago
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There's a whole epic here.

It starts with a diplomatic hero; in the first week, there's a weapon to recruit, so you develop a good diplomat and then cultivate another diplomat with foreign skills.
But 2-3 soldiers joined the weapon, and the fight wasn't strong. In the second week, the opponent was encountered, and five enemy angels were repelled twice, which made things difficult. But fortunately, I graduated 130+ dwarves as the main attack force for Longbao, and Long-Fort gave me a wizard hat, which allowed me to secure the final victory.
With the magic of flies and jumps, I quickly captured another Long-Fort and then several teams of foreign troops, and then I met the enemy at the back gate, which occupied the city several times. The opponents trying to return couldn't return and surrendered.
In reply to boovli
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9 years ago
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Lower bracket final BO3: Dawidu91 vs herolwy Deadline for the best-of-three match is September 24.

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