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Posts from Astelnair is a mod that adds new creatures and much more. Auto-translated

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#31
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Finished ice elemental:



The Punisher and the Avenger received non-standard textures (a greenish skin color was part of my plan).




Unfortunately, I couldn't take a screenshot of the model in battle due to the camera angle!
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#33
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AstralLein
Ready-made ice elemental:

Unfortunately, I couldn't take a screenshot of the model itself during the battle due to the camera!
If you send me the beta version of the mod, I can take screenshots and even make a short overview (about 10 minutes, briefly describing all the creatures).

Added 27 minutes later
AstralLein
I'm thinking about the snow elemental. How should I make it? Just like white smoke from the air elemental?
I know:D
We take a goblin cook, recolor it in icy tones, and it throws snowballs! Attack with water, 75% water resistance, 75% vulnerability to fire!

Added 10 minutes later
and it causes frostbite.
"Астельнаир, мод добавляющий новых существ и многое другое (разработка)"
И пусть Эльрат осветит твой путь
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#35
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AstralLein
The review will be a little later, once I finish tweaking a couple of strange things.

Great idea! And by the way, there's something to it!
I remembered the Santa Gremlins from HoMM 3.5 WoG

Added 8 minutes later
I think the ice elemental should have 25% vulnerability to fire and 50% vulnerability to bludgeoning, but 50% protection from piercing and about 50% from mind magic.
"Астельнаир, мод добавляющий новых существ и многое другое (разработка)"
И пусть Эльрат осветит твой путь
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#36
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I remember them; they even call for guards.

Yes, it needs to be done.

Added after 15 hours and 4 minutes
The ice elemental is designed to be similar to earth elementals and resistance elementals, with a few variations.
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#37
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So, work on the mod is actively (well, almost actively) underway. Here are a few random screenshots from the private correspondence of the project participants:





Of course, this is only a small part of what has been done in the last week.

Added 1 minute ago
The Shadow Assassin is level 30, sorry.
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#38
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Little one, that's not quite how it is; there are some real devils lurking there! I won't spoil anything, but work is underway, and a beta version of the mod is planned soon.
"Астельнаир, мод добавляющий новых существ и многое другое (разработка)"
И пусть Эльрат осветит твой путь
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#41
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Excellent work, Uriel Septim X, and I plan to refine the icons.

Project participants, please share your plans for the test map for the beta version of the mod!

Added 2 minutes later
One icon needs to be refined... The third one from the top for the character and dialog window (DialogIcon)!
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#44
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So, I'll tell you about some plans. The beta is coming soon and will include not only new creatures and a single-player map to view them, but also initial changes to the game's factions, as well as fixing some developer errors. In the future, we plan to add new campaigns, but that won't be soon. I can guarantee new scenarios, although the work is not easy and not fast; it requires time and effort. The main thing is that the process is moving forward, and all that remains is the result.
Which, in my opinion, should please all players of what is not the most successful sequel in the Disciples series.

Added 14 hours 11 minutes ago
A simple poll has been added. I was planning it after the beta, but oh well. Now is now.
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#45
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Work is slowed down because I managed to get seriously ill. But everything will be resumed as soon as possible.

Added 3 minutes later
New sets of creatures for the Fortress and Necropolis factions are coming soon.
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