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#2
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We invite you to take part in the qualifying tournament for the main online tournament of the year, FB-11 :smile03:

I. Regulations and Deadlines

The qualifying tournament will be held using a "Swiss" system

The tournament starts on July 28 at 21-00; the draw is at 20-30 on the Dirty_Player channel. Registration is open until the start of the draw.

The time limit for one round is 2 weeks — this time, awards and techs will be issued without delay. Thus, draws for subsequent rounds will begin on time!!
Players must agree on a common game time themselves; judges will base their decisions on the attempts and desire of both players to play. In case of extreme stubbornness from both participants, a mutual tech-loss will follow, so I recommend contacting your opponent immediately after the draw to reach an agreement. If no one can agree at all, keep the judges informed; in exceptional cases involving a language barrier, an ODD may be appointed. If one of the players fails to appear at the scheduled time, the second player must write to the organizer or judge, and this will be the primary argument when issuing a tech result.

OFB will consist of 9 rounds; preliminarily, 5 players advance to the final part, but under certain circumstances (such as tie-breaking for places, a player who reserved a spot in FB withdrawing, etc.), the lead organizer has the right to expand this list. (Having the right does not mean they necessarily will — for the particularly meticulous demagogues :) )

The organizer reserves the right to change and supplement these regulations. If the AC adopts any changes to the rules after the start of the tournament, they will automatically come into force in this tournament starting from the round following the current one. (Changes will not apply to games already in progress)

Attention all participants! Anyone who has unconfirmed reports 1 week old or older at the time the tournament starts will not be admitted — registration will be denied. Please check current tournaments and the season for debts here: http://heroes3stat.tk/unconfirmed/

II. Rules and Templates.

upd. 12.08.17: two tech-losses result in the participant's disqualification from the tournament and a likely miss of the next tournament.
upd. 04.08.17 0. Rebuilding is allowed and must be enabled on all templates. Regarding the library by default — it is allowed only in the starting tower. Anyone who started a game under other rules finishes according to them. From the second round, these rules apply by default
1. By default, games are played according to /topic/10593/
2. By default, the game version is SoD 3.2 (4.0)+latest HD-mod+HeroesWorld Rules 1.38, connect via hamachi (if it doesn't work, then TeamViewer). By mutual agreement: WT, HotA, or any other HOMM3 version, even WoG :D
3. Template selection. I believe a good player should be able to play on any template, so different templates will be played in the tournament, most likely all 9: :smile03: The list is as follows: h3dm1, mt-diamond, anarchy L+U 160% trade, skirmish M-U 200% all random, Jebus cross, 8mm6a, 6LM10a, 8xm12a, and Spider. The distribution by rounds will be random for greater interest. :)
4. Castle selection. Randomizer + trade. Regeneration of a pair of castles is permitted for 500 coins. The blue player first states their desire/lack of desire to keep the current pair. Then comes the same-color trade.
5. Rules for playing on h3dm1 and mt-diamond (computer castles are random). Read carefully before starting the game. By default, these specific rules will apply.
a). Timer 21+8-30+1-15. It is permitted to pass by shifted guards onto any lands. Only medium roads. Trading. First, the castle is determined. Each participant has the right to ban one castle before generation. The blue player first states their desire/lack of desire to ban a castle, after which in HW-Rulz mode, those castles are banned and the random 1-castle generator is launched. The game will be played with this castle.
b). Trading also occurs for color and the right to choose the hero (therefore red-rush is allowed). Each player has the right to cross out 1 hero before the trade for them begins (they may waive this right), then trading for the hero occurs (when starting with Conflux, we trade just as we do for other castles), followed by trading for color. If a banned hero arrives at tavern 111 of any player with troops — auto-restart. The rule breaker gets a tech-loss. The hero must be declared to the opponent immediately after generation (for slowpokes :D within 10 seconds after start)
c). There is 1 subjective restart and objective restarts (restart due to block (inability to leave the castle) or a severe generation bug) — this is discussed between players; if no consensus is reached, the player has the right to save and contact the judges once (this applies to all templates), but please do not abuse this right as it drags out games. Objective restarts are taken no later than 112.
d). It is forbidden to steal anything other than resources and chests by passing shifted guards, or to visit objects (except mills for resources and gold, as well as boosters for increasing movement points) that do not have their own internal guard.
e). The main rule — game ethics and respectful treatment of the opponent. For violation of this rule, including on streams, sanctions against the violating player are possible, up to a ban from the tournament.
7. Skirmish is played m200 according to standard rules:

/topic/10593/

Additions: restarts total two days. Who starts red first is determined by a coin toss. Roads 1-2 (slow and medium). Players have the right to change rules by mutual agreement, except for the template being played.
Coin rule: The player who wins the draw has the right to choose the starting color in the first generation. For this, the HW Rules "Flip a Coin" option is used; the one who guesses the resulting number has the right to choose the starting color.
8. Before the round deadline, the winning player must write a report, and the loser must confirm it — those who fail to follow this rule are not admitted to the draw for the next round!
9. 3 points are given for a win, 1 for a draw, 0 for a loss.
Winners are determined by the number of points earned. In case of equal points, additional indicators apply:
1) Buchholz coefficient
2) Head-to-head match
10. In the last two rounds, draws are forbidden at the players' request!!!

11. Roads for templates:
Jebus cross - only fast
skirmish - slow and medium
Mirror and Mirror-Diamond - only medium
Anarchy - all roads
HL+U - only medium


12. On all templates, using the grail digging acceleration bug is forbidden.

III. Organizational Issues
1. The tournament is official and regular.
2. The tournament is conducted according to the Rules for organizing, conducting, and participating in tournaments.
3. Tournament Lead — KobRa icq#(286406830), skype#(kobrarr),
whatsapp, viber, telegram (number in PM)
Tournament Judge and Co-Lead Dirty_Player (ICQ 408722873)
Assistants — we'll manage on our own.
4. For each played game, participants must submit a report and confirmation
5. Saves of all games must be kept until the end of the tournament and presented upon first request by the tournament leads or any member of the AC.
6. Disputed points, if any arise, please discuss outside the forum, in PMs. For a resolution, you must contact the Lead or Tournament Judge via ICQ and provide daily saves, ICQ logs, and other necessary information. An appeal against the Judge's decision can and should be submitted to the AC, rather than starting a flame war in the thread — it will be immediately deleted and penalty points will be assigned.
7. All tournament games go into the seasonal rating. Reports and confirmations are written in this thread.
8. The final part of the tournament will be held using a round-robin (or group) system.

IV. Participants
1. Experienced players from HW and other game resources are invited to the tournament.
2. Newcomers who have shown good results are permitted (applications will be considered on an individual basis).
3. Recently registered players are not admitted to the tournament (exception — active players from other game resources; applications will be considered on an individual basis).
4. Players with a "Black Mark" (ЧМЧ) have no right to participate in the tournament. If any player is given a Black Mark during the tournament, they will be disqualified and their results annulled.
5. Applications from undisciplined players who have repeatedly "blown off" tournaments may be rejected.
6. The organizers reserve the right to refuse participation in the tournament to a user without public explanation of reasons.
7. The Winner and 2nd-3rd place finishers of the FB-10 tournament are NOT admitted to the qualifiers (Gomunguls, Amster, LuckyF)


In reply to avellimachi
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#279
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avellimachi
On the first week birds in Citadel, on the second week birds also at the computer and Town Portal at home, Das leveled up perfectly, even wanted to take Air Magic independently in the last slot to save me 2k.
Thank you for the game.
gg
ICQ 694248141

In reply to herolwy
#280
tfp
ICQ - 666274941 Skype - Ivannabuke
In reply to MrP1nchy
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#281
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I apologize, but I have to withdraw from the tournament. I simply don't have enough time.
ICQ 627769385
In reply to Slayzer
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#282
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I gathered 2 copies of the 3rd creature in the beginning of the second week, and I was planning to spread out across the map, but then my opponent showed up. We ended up playing, and thanks for the game!


http://heroes3.tv/Amiloo
Battle Report Accepted
Подземелье / Dungeon Faction Подземелье / Dungeon
Шакти / Shakti Start Hero Шакти / Shakti
Гуннар / Gunnar Main Hero Гуннар / Gunnar
Победа / Def Победа / Def
xn1
Синий / Blue
Оплот / Rampart Faction Оплот / Rampart
Кайри / Kyrre Start Hero Кайри / Kyrre
Кайри / Kyrre Main Hero Кайри / Kyrre
Map Template
Spider
Game Length
123 days
Game Date
8/13/2017
Reported
8/13/2017 4:09 PM
Rating Impact Archived
Amiloo 1723 1730 +7 ↑
xn1 1522 1515 -7 ↓
Rated Sep 28, 2022

Accepted by opponent on 8/14/2017 1:51 PM

In reply to Amiloo
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#283
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Amiloo
08/13/2017 Amiloo (Red, Dungeon, Shakti, Gunnar) def xn1 (Blue, Rampart, Kairie, Kairie) Spider 123

Gathered 2 cons of 3 units at the beginning of the 2nd week, and planned to spread out across the map, but then the opponent showed up. We played a bit, thanks for the game![/QUOTE

CONFIRM, I wanted to attack around turn 121 at the beginning of the second week, while my army's strength was in my favor, but I chose the wrong paths, so I had to split up...

Thanks for the game!!!
In reply to Huanito
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#285
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Huanito
Spasibo za igru.
We started playing without restarts, in Castle by week 1 I built cavalry in the Castle, there are two Necromancers. Near the Castle there is an external dwelling of dragons and cavalry, but I couldn't take them on week 1. At the end of week 3 I built Town Portal and at the start of week 4 I gather Dragon Fly Hives in the native treasure zone and take 3 Dragon Utopias. I get full control. In the middle of week 4 I take the opponent's main and start gradually capturing other Castles. In the FB I attacked with 12 gold dragons, >20 angels, 70 Wyverns and 1k skeletons against the opponent in the Castle; after the first round the opponent surrenders. Thank you for the game.
icq - 346047955
In reply to mals
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#286
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The Prince did not respond...



ICQ is DEAD! Write here: my discord account is flate#4193
__________
________
I'm fucking Luck like a dirty BITCH! :smile51:
In reply to MrP1nchy
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#287
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The day before, I lost to another Mikhail. So I was motivated. We started right away. Kirry ran very far ahead on scouting and immediately took two computers, but they were returning Castles back, even breaking through the Stronghold, but in the end, they were punished. :) On the second turn, I gathered Hives and a couple of cons, entered the Dragon Utopia at the start of the third; the treasure zones weren't the most convenient, but my opponent had it much worse, so he tried to attack a bit and was caught with archs.
Thanks for the game!


Battle Report Accepted
Оплот / Rampart Faction Оплот / Rampart
Кайри / Kyrre Start Hero Кайри / Kyrre
Крег Хак / Crag Hack Main Hero Крег Хак / Crag Hack
Победа / Def Победа / Def
Подземелье / Dungeon Faction Подземелье / Dungeon
Шакти / Shakti Start Hero Шакти / Shakti
Нагаш / Nagash Main Hero Нагаш / Nagash
Map Template
Spider
Game Length
137 days
Game Date
8/6/2017
Reported
8/14/2017 8:53 AM
Rating Impact Archived
KobRa_RR 1933 1935 +2 ↑
Mizrael 1599 1597 -2 ↓
Rated Sep 28, 2022

Accepted by opponent on 9/12/2017 8:28 AM

In reply to Amiloo
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#288
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Amiloo
I gathered 2 sets of 3 creatures at the beginning of the second week, and I was planning to spread out across the map, but then my opponent showed up. We had a good game, thanks for playing!
+
In reply to xn1
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#289
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Is the draw scheduled for today? Does anyone know when it will be?
In reply to bubuch
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#290
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The draw is complete! Please check the results for accuracy. Good luck to everyone.
In reply to Dirty_Player
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#291
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Will there be a tournament on the "coin" map template? After all, a top-tier player should not only be able to play on all map templates but also be lucky!
http://heroes3.tv/aiwe
In reply to Aiwe
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#292
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Aiwe
Will there be a tournament on the "coin" template?
After all, a top player should not only be able to play on all templates, but also be lucky!
As long as Aiwe and Reddi are around, no one else can be called lucky.
In reply to Dirty_Player
#293
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We are playing Anarchy scenarios number 11 and 12, which means maps with 3 towns?
In reply to Jelen117
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#294
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Jelen117
We are playing Anarchy map number 11 and 12, so are the maps with 3 starting towns?
By default, there are no restrictions. By agreement, you can restart towns with 3 castles, as almost everyone does.

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