Posts from THREE IN ONE
Announcement
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Recently, there haven't been many tournaments on SoD, so it's time to organize a new one. Also, some players complain that in tournaments they have to play against opponents with too much difference in rating. This tournament should solve both problems!
"THREE IN ONE" TOURNAMENT
I. General Questions.
1. Tournament participants are divided into three rating categories, for each of which its own tournament is held:
High: 1750-2000
Medium: 1550-1750
Low: 1000-1550
Players who have at least 10 rated games can participate in the tournament.
If a player has a rating of 1550 or 1750 +/- 10 points, he can choose himself in which category he will play.
The organizers reserve the right to refuse participation to a player if they believe that the player's rating was intentionally lowered.
2. Game Version SoD 3.2 (4.0) + HD mod + HW_rules_mod patch. The latest stable version is available: ???
3. There is an auction for the choice of City and Color.
4. The template is chosen by crossing out from a list of 7 templates: 8mm6a, 6lm10a, Jebus Cross, Anarchy, h3dm1, diamond, Mini-Nostalgia. The right to cross out the template first is determined by flipping a coin. The player "who wins the coin flip" chooses who will cross out first.
By mutual agreement, playing on any other template is allowed.
5. Standard rules apply. If changes are made to the rules during the tournament, they will be valid in this tournament.
The default timer is chess time, with parameters as specified in the rules.
Guild rebuilding is ENABLED on all templates. There are no restrictions on using the library.
Any changes to the game rules are allowed by mutual consent of the players, except for the Fair Play rule.
Additional rules for templates:
Anarchy All-random. Difficulty 200%. Color for the first generation is chosen by flipping a coin; if subjectively restarting, the color changes. Played without HW_rulez enabled.
h3dm1 There is an auction for the right to choose the starting hero. Players take turns (first the one who won the bid for the color, then his opponent) crossing out one unwanted hero from the full list of heroes; then the players inform each other about how much gold they are willing to transfer to their opponent for the right to make the first choice from the remaining heroes. The player offering the larger amount chooses the hero first and transfers the gold to his opponent. Timer (21:00+08:00+01:15). Expensive medium creatures. It is not possible to bypass guarded passages.
II. Organizational Issues.
1. The tournament is held according to Rules for organizing, conducting, and participating in tournaments.
2. Players listed in the Blacklist and Penalty Bench are not allowed to participate in the tournament.
3. Tournament organizers and judges:
Tournament organizer: Dirty_Player (ICQ: 408722873).
Co-organizer and judge Злой_Романтик (ICQ: 296524052)
If it is impossible to resolve a controversial issue on their own, the judges will seek help from AK.
The organizer has the right to make any changes to the regulations and rules during the tournament if necessary.
4. For each played match, participants must submit a report and confirmation in this thread, created automatically.
Saves of all matches must be saved until the end of the tournament and submitted upon first request by the tournament organizer or any member of AK.
5. Information about the progress of the tournament is updated as needed and is located at the beginning of this thread.
6. All games of the tournament go into the seasonal rating. The list of reports for the tournament is also located at the beginning of this thread.
7. Winners of each tournament will be awarded Medals under their avatar:
III. Deadlines.
All participants in the tournament must strictly adhere to the announced deadlines:
1. Immediately after the start of the next stage or round, contact your opponents for preliminary arrangements for the games. Agreeing means reaching an agreement after negotiations and discussion. An offer without a response will not be considered an agreement.
2. Any temporary problems (with internet access, trips, personal matters) must be reported to the tournament organizers.
3. The preferred time for tournament games is daytime (12-24 Moscow time) on weekends and evening (19-24 Moscow time) on weekdays. If a participant cannot play at this time, the absence of a game result will be interpreted by the organizer in favor of his opponent.
Registration - June 06 - June 14, 2017.
Draw - June 15, 2017.
Start of the tournament - June 15, 2017.
IV. Regulations.
Depends on the number of participants. Preliminary Olympic BO1 or BO3.
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I controlled the entire game, had a +2 day tempo advantage, captured 10 hives on both planes, but ultimately failed to secure the key winged utopia. I realized it was there only when my opponent took it and started trying to take mine. We both made quite a few mistakes, but mine was the last and most critical...
Thanks for the game!
That's just how it happened. Thanks for the game.
Opp surrender. TFP.
Opp surrender. TFP.
szopa666: ban JC win game Keepo
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He played poorly and ended up rage-quitting. Thanks for the game!
0-1
0-1
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The opponent didn't succeed. Thanks for the game!
1-1
1-1
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Two Inferno teams nearby joined the game, providing a good amount of gold, +3 HP, and a fast town portal to the game master. I overwhelmed my opponent in his super-treasury with 150 demons under the protection of an elite creature. Thanks for the game!
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Just a reminder that today is the last day of the tournament in the High and Medium groups. Two games must be played. Currently:
High
FireToSky vs Dawidu91 - two games played, score 1:1. The deadline will be extended for the third game.
Diabler vs Grizvald - only one game played
Medium
Amiloo vs Andres - only one game played
Socola vs Nitro - two games played, score 1:1. The deadline will be extended for the third game.
MikeM vs tun7gus7 - only one game played.
High
FireToSky vs Dawidu91 - two games played, score 1:1. The deadline will be extended for the third game.
Diabler vs Grizvald - only one game played
Medium
Amiloo vs Andres - only one game played
Socola vs Nitro - two games played, score 1:1. The deadline will be extended for the third game.
MikeM vs tun7gus7 - only one game played.
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Opponent has surrendered. Declined auto-rematch.
Thank you for the game!
Thank you for the game!
szopa666: ban JC win game Keepo
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Opponent forfeited. Declined the auto-rematch.
Thanks for the game!
Was a long long game. Start with Tazar, have a lot of gold but on the road its only exit . So was a bit shity because on 1st road have only exit. But go underground and found an portal of glory ( on week 2)and then saw the other road and from then i start gater towns. I didnt saw hives only after week 3. Then go treasure zone and from 3 utopias found earth book , 5+ and 12 defence shield.
Also found after spellbider' hat and after angel wings. Wanted to find orb for no magic but no luck. Still i found Shakels and i was sure i have better army so with chance i wanted to find him and attack im. The battle was short: him implo my wyrnes ( have 90) and wanted to retreat but when saw that have the shakels i win the battle and the game. Thanks for the game
1-0
Also found after spellbider' hat and after angel wings. Wanted to find orb for no magic but no luck. Still i found Shakels and i was sure i have better army so with chance i wanted to find him and attack im. The battle was short: him implo my wyrnes ( have 90) and wanted to retreat but when saw that have the shakels i win the battle and the game. Thanks for the game
1-0
-Now I Rise-
ICQ : 670942239

ICQ : 670942239

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Two Inferno castles were nearby, providing a decent amount of resources, +3 HP, and a fast town portal to the game master. I overwhelmed my opponent in his super-treasury with 150 demons under an elite creature. Thanks for the game!
I played recklessly and lost. Not only was the map filled with 4 Inferno castles, and my opponent started as Inferno, but he also had a potential path to 2 more, which he took. Furthermore, it turned out that I only had access to 1 castle, and I was met in the citadel, which I didn't enter. In short, on day 131, I took a couple of consecutive tier 3 resources and headed for the treasury. There were plenty of drowned creatures, but no hives or other powerful units to take. I built up to level 4, and ran out of resources. A loss seemed inevitable, and that's what happened in the end.
Thanks for the game!
Was a long long game. Start with Tazar, have a lot of gold but on the road its only exit . So was a bit shity because on 1st road have only exit. But go underground and found an portal of glory ( on week 2)and then saw the other road and from then i start gater towns. I didnt saw hives only after week 3. Then go treasure zone and from 3 utopias found earth book , 5+ and 12 defence shield.
Also found after spellbider' hat and after angel wings. Wanted to find orb for no magic but no luck. Still i found Shakels and i was sure i have better army so with chance i wanted to find him and attack im. The battle was short: him implo my wyrnes ( have 90) and wanted to retreat but when saw that have the shakels i win the battle and the game. Thanks for the game
1-0
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I bought a Castle and a color for something around 8K. A start with 3 heroes leveled on Gnolls did not promise a fast pace. However, the revealed 3 hives already on 111 also left no doubt about the need to play the Schism layout. In the end, the respawn turned out to be quite good, but huge and with wild blocks like a unique item for Boots of Levitation and 7 Giants for a box. For this reason, I did not take any more Castles. In short, I took everything I could: a Dwell of Behemoths, a Dwell of Wyverns, 3 hives, and a couple of Dwells of Gnolls and a Griffin Conservatory — a two-slot. Across the whole respawn there were also a Dwell of Hydras and another Dwell of Wyverns, but for a Batch of Cyclopes since there were also artifacts and resources there, a Dwell of Basilisks.
In general, on 121 I took 15k experience for 70 Crusaders from a Pit Lord, leveled up Earth Magic, and got Log with Passability; on 122 I came right up to the Dragon Utopia which was conveniently located along the road to the exit. Army: 30 Monks, 2 Angels, 10 Behemoths, 60 Gnolls, and 29 Lizardmen. I take everything into the Dragon Utopia except the Lizardmen, so that a diversity remains for the future. Dragon Utopia — a Tier 3 and everything there dies except the Angels, Wyverns, and 2 Behemoths. The rewards seem mediocre: a Cauldron + a Hat 4 4, which is useless, and !! a red orb. That orb decided everything. After the Dragon Utopia, I take down the upgraded Necro Knights on ГО. And traveling a bit further, I see Solmyr. The armies are comparable: he has 22 Monks, a few Wyverns, and 4 Angels; I have 30 Monks, 2 Angels, Lizardmen, 2 Behemoths, a Fly. But his total casters are just over 10, mine is 30. He had КЗ and 50 mana, Spell Power 14. Without a Sphere, naturally, I wouldn't have won (2 Implosions would have left me without Wyverns), but with it, it was a no-brainer. The victory was not without luck.
Thanks for the game!
In general, on 121 I took 15k experience for 70 Crusaders from a Pit Lord, leveled up Earth Magic, and got Log with Passability; on 122 I came right up to the Dragon Utopia which was conveniently located along the road to the exit. Army: 30 Monks, 2 Angels, 10 Behemoths, 60 Gnolls, and 29 Lizardmen. I take everything into the Dragon Utopia except the Lizardmen, so that a diversity remains for the future. Dragon Utopia — a Tier 3 and everything there dies except the Angels, Wyverns, and 2 Behemoths. The rewards seem mediocre: a Cauldron + a Hat 4 4, which is useless, and !! a red orb. That orb decided everything. After the Dragon Utopia, I take down the upgraded Necro Knights on ГО. And traveling a bit further, I see Solmyr. The armies are comparable: he has 22 Monks, a few Wyverns, and 4 Angels; I have 30 Monks, 2 Angels, Lizardmen, 2 Behemoths, a Fly. But his total casters are just over 10, mine is 30. He had КЗ and 50 mana, Spell Power 14. Without a Sphere, naturally, I wouldn't have won (2 Implosions would have left me without Wyverns), but with it, it was a no-brainer. The victory was not without luck.
Thanks for the game!
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