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Posts from Игры HoMM3 for fun

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02. 08. 2017 Wonder Child (blue, Fortress, Mirlanda, Damacon) def antisim (red, Rampart, Coronius, Clavius) Skirmish, 132

In the first week, gorgons and wyverns in the Citadel. Damacon leveled up excellently: defense and expert earth with low. Had good artifacts, in the Pandora's box took all of level 2 – lightning bolt at 185. Came to the enemy's secondary town. The opponent had a worse situation. Thanks for the game!
Вночі любити сонце.
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08/02/2017 Miron (Blue, Castle, Kreg, Kreg) def. Fred (Red, Dungeon, Shakti, Shakti) Jebus cross, 135

In the first week, I captured many objects thanks to the bear hideout + portal from the Dungeon village + bird hideout on turn 112. At the beginning of the second week, I took my native utopia, broke through to the gold mine, and started clearing the center. By the third week, I had full control + stats, 14 bears, and 70 ducks. I went to the opponent, who had a large resource spawn and 15 creatures, but I won the battle. Thanks for the game.
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Wonder Child
02. 08. 2017 Wonder Child (blue, Fortress, Mirlanda, Damacon) def antisim (red, Rampart, Coronius, Clavius) Skirmish, 132

In the first week, gorgons and wyverns in the Citadel. Damacon leveled up perfectly: defense and expert earth with low. Had good artifacts, in the Pandora's Box took all level 2 – lightning for 185. Came to the enemy's secondary town. The opponent had a worse situation. Thanks for the game!
confirm, got crushed hard on the block, misjudged the strength, ran into a maxed force, lost a lot of army, thanks for the game
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Myron
02.08.2017 Myron (Blue, Stronghold, Crag Hack, Crag Hack) def Fred (Red, Dungeon, Shakti, Shakti) Jebus cross, 135

On the first week I captured many objects thanks to an external dwelling of bears + a portal from a Dungeon town + an external dwelling of birds on 112; at the start of the second week I took a native Dragon Utopia, broke through the GO and began clearing the center; by week 3 I had full control + stats, 14 bears and 70 birds, and went to the opponent; he had a fat respawn and 15 black dragons, but I won the battle. Thanks for the game.
I confirm, the respawn was rich — 4 external dwellings of power liches, 2 Dragon Utopias, Hives, and Griffin Conservatories — but all objects were very far from each other. Due to a lack of experience in building chains and stupid decisions, I lost almost a week in tempo. The opponent came; I was far behind in stats and slightly in meat. Thanks for the game!
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08/04/2017 MicroElf (red, Castle, Caitlin, Ivor) def ooppss (blue, Dungeon, Shakti, Luna) Diamond 126.

I rested for 1 day, and my opponent for 2 days. We both secured some good roads, a stable along the way, a consulate on the starting location, and easy-to-capture treasuries along the roads. However, things got tougher later on – I had to build Ivor as my main hero because there was nothing better available. I had no hidden locations, and I could only capture one village. There didn't seem to be any further development possible. I had to scrape together all my resources to build Angels by day 117. My opponent was doing better – he was already taking out the computer player and steadily gaining an advantage in terms of cities. The only positive thing was the large number of scouting reports, which helped me navigate the map.

With the Angels, things became more interesting. At the beginning of the week, I captured the computer player's main city and found some oil there, and Ivor had just finished researching Earth Magic. Unfortunately, the consulate on his starting location turned out to be a level 1 building. Many directions opened up in different directions, but the tavern showed that my army's strength was lower, and I was still behind in terms of cities. Also, the green computer player was a major nuisance – he captured several cities and decimated my heroes. I didn't have the time or desire to deal with him.

Then, on day 124, I found a nearby path to my opponent's main city, which was completely unguarded! I saw that his army was far away (the scouting reports really helped), and I decided to try a trick: I positioned Ivor on a fast-moving path right next to the entrance to his main city. I thought I could reach the main city on the next turn. But out of nowhere, Luna appeared (as it turned out, she had a Dimension Door spell and intercepted me on that turn). And I didn't even have enough money to bribe her with my "brilliant" plan. I had to give up the Angel.

I rushed away, moving my entire army towards the main city, where Ivor quickly captured the native consulate. It turned out to be a level 2 building. My opponent chased after me with Luna. But he didn't commit to attacking with 4 Angels. On day 126, I met him in the field near my main city. A wave of death, learned from the Septenary, allowed me to eliminate all the weaker units, and the Angels took down the dragon in one hit. As a result, my opponent was left without his main hero, gave me the artifact, and the amulets in his inventory combined into a powerful item.

He couldn't find Luna, and he surrendered. Thank you for the interesting game.
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MicroElf
08/04/2017 MicroElf (red, Castle, Kaitlin, Ivor) def ooppss (blue, Dungeon, Shakti, Luna) Diamond 126.

I rested for 1 day, and my opponent for 2 days. We both found some good paths, a stable along the way, a guardhouse on the starting location, and easy guards in 2 treasuries along the paths. However, things got tougher later - I had to build Ivor as my main hero because there was nothing better. I had no secondary heroes, and I could only capture one town, with no further development in sight. I had to scrape together all my resources to build angels by day 117. My opponent was doing better - he was already taking out the computer player and steadily gaining an advantage in terms of towns.

With the angels, things became more interesting. At the beginning of the week, I took out the computer player and found some oil on his location, plus Ivor had just maxed out his earth skills. Unfortunately, the guardhouse on his starting location was only a level 1. Many directions opened up, but the tavern showed that my army's power was lower, and I was still behind in terms of towns. Also, the green computer player was a real nuisance - he took several towns and cut off my heroes. I didn't have the time or desire to deal with him.

Then, on day 124, I found a path close to my opponent's main town, which was completely unguarded! I saw that his army was far away (the scouting reports really helped), and I decided to try a trick: I positioned Ivor on a fast path right next to the entrance. I thought I could reach the main town on the next turn. But out of nowhere, Luna appeared (as it turned out, she had a Dimension Door spell - she intercepted me right on that turn). And I didn't even have enough money to bribe her with my "brilliant" plan. I had to give up the angel.

I rushed away, moving my entire army towards the main town, where Ivor quickly captured the guardhouse. It turned out to be a level 2. My opponent chased after me with Luna. But he didn't commit to attacking with 4 angels. On day 126, I met him in the field near my main town. A wave of death, learned from the Septien, allowed me to eliminate all the weaker units, and the angels took down the dragon in one hit. As a result, my opponent was left without his main hero, gave me the artifact, and the amulets in his inventory combined into a powerful item.

He couldn't find Luna, and he surrendered. Thank you for the interesting game.

I confirm, there was only one path, but I decided to play with Luna.
The paths to the adjacent locations were through ranged guardhouses, and Luna wandered around for 4 days without doing anything. But later, I found a dragon lair off the main path, and with it, Luna easily started taking out the computer players.
I was lucky to find a guardhouse on the barbarian's starting location, but it was too early for Luna to take it. Later, on day 124, I discovered a path to the artifact and a tavern nearby. I defeated Luna, gave her the dragon from the lair, and took the artifact. On the same turn, my opponent arrived at my location, with 2 angels.
After killing one of them, I thought there were no more and went to capture the main town. As a result, I was punished with 4 angels and a wave of death for my arrogance, lacking first strike and sufficient troops.
After searching for the heroes for 15-16 days, I didn't find Luna and surrendered. There was no chance of winning against air control.
Thank you for the interesting game.
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05.08.2017 Nifend (Blue, Fortress, Tazar, Tazar) lose EasyKatka (Red, Fortress, Bron, Alkin) 6lm10a, 214.
Had a relatively bad start, no gold at all, barely managed to build a Wyvern in the Citadel. On the 2nd week captured the green computer player and more or less restored the economy. Tazar leveled up Earth Magic and went to beat Dragon Fly Hives, and on the 4th week took three Griffin Conservatories at level 3. Instead of going to the treasure zone, I decided to knock out the computer player - and that was my mistake, because in the final Tazar didn't have stats. The opponent had 14 Archangels, 60+ Wyverns and stats, I had 9 Angels, about 30 Wyverns. The fight ended quickly)
thanks for the game!
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08/05/2017 Fill-ua (red, Flax, Aenain, Vidomina) lose RukaVsalate (blue, Flax, Tunar, Gurnisson) h3dm1, 132
lost 5 harpies and an army of 50 gremlins. decided to continue
sps za igry
ICQ: 482587818

Discord ID: 346139521903230976
Nickname Discord: Fill-ua#7263
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Fill-ua
08/05/2017 Fill-ua (red, Flax, Aenain, Vidomina) lose RukaVsalate (blue, Flax, Tunar, Gurnisson) h3dm1, 132
lost 5 harpies and an army of 50 gremlins. decided to continue
sps za igry
Confirmed, now I know that spells cannot be used from scrolls without building a Guild of Mages. 4 heroes with a log, what can I say, the branching was good, lost one harpy for a box. Thanks for the game.
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nifend
05.08.2017 Nifend (Blue, Fortress, Tazar, Tazar) lose EasyKatka (Red, Fortress, Bron, Alkin) 6lm10a, 214.
Had a relatively bad start, no gold at all, barely managed to build Wyvern in Citadel. On the 2nd week captured the green computer and more or less restored the economy. Tazar leveled up Earth and went to hit Dragon Fly Hive, and on the 4th week captured three 3rd level Griffin Conservatories. Instead of going to treasure zone, decided to take out the computer - and that was my mistake, because in the final Tazar didn't have stats. The opponent had 14 Archangels, 60+ Wyverns and stats, I had 9 Angels, about 30 Wyverns. The battle ended quickly)
thanks for the game!

Thanks for the games
664056000
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05.08.2017 MicroElf (red, Fortress, Tazar) def ooppss (blue, Conflux, Thunar, Gunnar) 6lm10a, 116

I had a very poor respawn and a crossroad on sand. But I decided to play, since the Obelisks revealed a lot and the roads looked promising. Thanks to the Obelisks, I easily located all zones and went to claim my native town. It took a long time to get there, so I only claimed it on day 115, but that allowed me to split into two crossroads to gather free resources, plus I also managed to claim a fair amount at his respawn.
I was planning to build a Veil in the Castle and then either take the Griffin Conservatory on day 121 (with Tazar having Expert Earth, Oil, and a Cloak providing +3 rounds, it was quite feasible to aim for a small one) or further split along the roads spreading in all directions. However, the opponent surrendered. Thanks for the game.
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MicroElf
05.08.2017 MicroElf (red, Fortress, Tazar) def ooppss (blue, Conflux, Thunar, Gunnar) 6lm10a, 116

I had a very poor respawn and a crossroads on sand. But I decided to play because the view towers revealed a lot and the roads looked promising. Thanks to the view towers, I easily located all zones and went to take my native opponent's territory. I had to run a long way to get to him, so I only took it on day 115, but I managed to spread out to two crossroads to collect free loot, plus I also managed to take quite a bit from his respawn.
I planned to build a Vivi in the Castle and then either take the Griffin Conservatory on day 121 (with Tazar having Expert Earth, Oil, and a Cloak of +3 rounds, it was quite possible to aim for a small one), or spread out further along the roads branching in all directions. However, my opponent surrendered. Thanks for the game.

Confirmed, I fell for Gunnar in the tavern and started playing. There was only one road, and it was extremely disappointing; the respawn was poor, and even the external dwelling of Air Elementals didn't save the situation.
After breaking through a two-way monolith, I found myself in a swamp without roads, and the exits from the respawn were also either through snow or swamp.
In short, I decided to surrender. Thanks to my opponent for the game.
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08/05/2017 MicroElf (red, Fortress, Tazar) def Sadmilk (blue, Castle, Valeska, Vidomina) 6lm10a, 115

I spent all my restarts on tedious roads and blocks. I managed to secure a looped road, but there were too many crypts, and I was generally short on money. Later, the road did branch out, but instead of pushing towards the crossroads, I had to frantically search for a sawmill. It was so hidden that I even had to use my main hero to find it, losing a day of construction in the process.
I managed to solve this problem and was about to head to the crossroads, hoping to gain some momentum with money later, but my opponent surrendered. Thanks for the game.
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5. 08.2017 Kadavercianin (red, Dungeon, Gunar) lost to R@n77 (blue, Dock, Jeremy) with a score of 6-1, and 143 points.
I took one road, saw two single units, and didn't bother looking for an external dwelling (took two Dragon Utopia dwellings). I defeated them along with the troglodytes without any problems; there were no artifacts on the map. My opponent already had 3 identical castles, so I decided to postpone the main battle and look for artifacts in Dragon Utopias. I only found one, but nothing useful dropped. The opponent was pushing hard, so I didn't want to prolong the game. Thanks to my opponent for the game.
In reply to Br_Bulgakov_pct
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05.08.2017 Nodl (Red, Rampart, Kyrre, Kyrre/Dace +2700) lose Rep1sk (Blue, Castle, Caitlin, Tazar -2700) Jebus cross, 132
Great respawn. There’s a Griffin Conservatory, 3 external dwellings of rogues, Conservatory, shackles, 4 beehives. No shooters were brought in at all, only 7 bought. On day 116 I completely wipe out against 36 medusas (lots of morale and petrifications) and at the external unicorn dwelling. In the end, I built unicorns in the castle, but didn’t take a single external dwelling.
Kyrre leveled poorly, I switched to Dace. I gathered the external rogue dwellings, beehives, and the Conservatory. The army seemed decent, but 20 angels without an upgraded stack. No mass Haste or Mass Slow. I decided to push on day 131. Broke through easily and ran into the center.
Dace had 3 mana left. The opponent attacks with a very weak army (almost equal combat stats), but with 24 spell power. He snuffed me out with lightning bolts. I retreated, came back with a bunch of gathered fodder on Kyrre wearing the shackles — but it didn’t help.

Thanks for the game!
discord: Nodl#5086

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