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08/04/2017 MicroElf (red, Castle, Kaitlin, Ivor) def ooppss (blue, Dungeon, Shakti, Luna) Diamond 126.
I rested for 1 day, and my opponent for 2 days. We both found some good paths, a stable along the way, a guardhouse on the starting location, and easy guards in 2 treasuries along the paths. However, things got tougher later - I had to build Ivor as my main hero because there was nothing better. I had no secondary heroes, and I could only capture one town, with no further development in sight. I had to scrape together all my resources to build angels by day 117. My opponent was doing better - he was already taking out the computer player and steadily gaining an advantage in terms of towns.
With the angels, things became more interesting. At the beginning of the week, I took out the computer player and found some oil on his location, plus Ivor had just maxed out his earth skills. Unfortunately, the guardhouse on his starting location was only a level 1. Many directions opened up, but the tavern showed that my army's power was lower, and I was still behind in terms of towns. Also, the green computer player was a real nuisance - he took several towns and cut off my heroes. I didn't have the time or desire to deal with him.
Then, on day 124, I found a path close to my opponent's main town, which was completely unguarded! I saw that his army was far away (the scouting reports really helped), and I decided to try a trick: I positioned Ivor on a fast path right next to the entrance. I thought I could reach the main town on the next turn. But out of nowhere, Luna appeared (as it turned out, she had a Dimension Door spell - she intercepted me right on that turn). And I didn't even have enough money to bribe her with my "brilliant" plan. I had to give up the angel.
I rushed away, moving my entire army towards the main town, where Ivor quickly captured the guardhouse. It turned out to be a level 2. My opponent chased after me with Luna. But he didn't commit to attacking with 4 angels. On day 126, I met him in the field near my main town. A wave of death, learned from the Septien, allowed me to eliminate all the weaker units, and the angels took down the dragon in one hit. As a result, my opponent was left without his main hero, gave me the artifact, and the amulets in his inventory combined into a powerful item.
He couldn't find Luna, and he surrendered. Thank you for the interesting game.
I confirm, there was only one path, but I decided to play with Luna.
The paths to the adjacent locations were through ranged guardhouses, and Luna wandered around for 4 days without doing anything. But later, I found a dragon lair off the main path, and with it, Luna easily started taking out the computer players.
I was lucky to find a guardhouse on the barbarian's starting location, but it was too early for Luna to take it. Later, on day 124, I discovered a path to the artifact and a tavern nearby. I defeated Luna, gave her the dragon from the lair, and took the artifact. On the same turn, my opponent arrived at my location, with 2 angels.
After killing one of them, I thought there were no more and went to capture the main town. As a result, I was punished with 4 angels and a wave of death for my arrogance, lacking first strike and sufficient troops.
After searching for the heroes for 15-16 days, I didn't find Luna and surrendered. There was no chance of winning against air control.
Thank you for the interesting game.