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Announcement
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9 years ago
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We invite you to take part in the qualifying tournament for the main online tournament of the year, FB-11 :smile03:

I. Regulations and Deadlines

The qualifying tournament will be held using a "Swiss" system

The tournament starts on July 28 at 21-00; the draw is at 20-30 on the Dirty_Player channel. Registration is open until the start of the draw.

The time limit for one round is 2 weeks — this time, awards and techs will be issued without delay. Thus, draws for subsequent rounds will begin on time!!
Players must agree on a common game time themselves; judges will base their decisions on the attempts and desire of both players to play. In case of extreme stubbornness from both participants, a mutual tech-loss will follow, so I recommend contacting your opponent immediately after the draw to reach an agreement. If no one can agree at all, keep the judges informed; in exceptional cases involving a language barrier, an ODD may be appointed. If one of the players fails to appear at the scheduled time, the second player must write to the organizer or judge, and this will be the primary argument when issuing a tech result.

OFB will consist of 9 rounds; preliminarily, 5 players advance to the final part, but under certain circumstances (such as tie-breaking for places, a player who reserved a spot in FB withdrawing, etc.), the lead organizer has the right to expand this list. (Having the right does not mean they necessarily will — for the particularly meticulous demagogues :) )

The organizer reserves the right to change and supplement these regulations. If the AC adopts any changes to the rules after the start of the tournament, they will automatically come into force in this tournament starting from the round following the current one. (Changes will not apply to games already in progress)

Attention all participants! Anyone who has unconfirmed reports 1 week old or older at the time the tournament starts will not be admitted — registration will be denied. Please check current tournaments and the season for debts here: http://heroes3stat.tk/unconfirmed/

II. Rules and Templates.

upd. 12.08.17: two tech-losses result in the participant's disqualification from the tournament and a likely miss of the next tournament.
upd. 04.08.17 0. Rebuilding is allowed and must be enabled on all templates. Regarding the library by default — it is allowed only in the starting tower. Anyone who started a game under other rules finishes according to them. From the second round, these rules apply by default
1. By default, games are played according to /topic/10593/
2. By default, the game version is SoD 3.2 (4.0)+latest HD-mod+HeroesWorld Rules 1.38, connect via hamachi (if it doesn't work, then TeamViewer). By mutual agreement: WT, HotA, or any other HOMM3 version, even WoG :D
3. Template selection. I believe a good player should be able to play on any template, so different templates will be played in the tournament, most likely all 9: :smile03: The list is as follows: h3dm1, mt-diamond, anarchy L+U 160% trade, skirmish M-U 200% all random, Jebus cross, 8mm6a, 6LM10a, 8xm12a, and Spider. The distribution by rounds will be random for greater interest. :)
4. Castle selection. Randomizer + trade. Regeneration of a pair of castles is permitted for 500 coins. The blue player first states their desire/lack of desire to keep the current pair. Then comes the same-color trade.
5. Rules for playing on h3dm1 and mt-diamond (computer castles are random). Read carefully before starting the game. By default, these specific rules will apply.
a). Timer 21+8-30+1-15. It is permitted to pass by shifted guards onto any lands. Only medium roads. Trading. First, the castle is determined. Each participant has the right to ban one castle before generation. The blue player first states their desire/lack of desire to ban a castle, after which in HW-Rulz mode, those castles are banned and the random 1-castle generator is launched. The game will be played with this castle.
b). Trading also occurs for color and the right to choose the hero (therefore red-rush is allowed). Each player has the right to cross out 1 hero before the trade for them begins (they may waive this right), then trading for the hero occurs (when starting with Conflux, we trade just as we do for other castles), followed by trading for color. If a banned hero arrives at tavern 111 of any player with troops — auto-restart. The rule breaker gets a tech-loss. The hero must be declared to the opponent immediately after generation (for slowpokes :D within 10 seconds after start)
c). There is 1 subjective restart and objective restarts (restart due to block (inability to leave the castle) or a severe generation bug) — this is discussed between players; if no consensus is reached, the player has the right to save and contact the judges once (this applies to all templates), but please do not abuse this right as it drags out games. Objective restarts are taken no later than 112.
d). It is forbidden to steal anything other than resources and chests by passing shifted guards, or to visit objects (except mills for resources and gold, as well as boosters for increasing movement points) that do not have their own internal guard.
e). The main rule — game ethics and respectful treatment of the opponent. For violation of this rule, including on streams, sanctions against the violating player are possible, up to a ban from the tournament.
7. Skirmish is played m200 according to standard rules:

/topic/10593/

Additions: restarts total two days. Who starts red first is determined by a coin toss. Roads 1-2 (slow and medium). Players have the right to change rules by mutual agreement, except for the template being played.
Coin rule: The player who wins the draw has the right to choose the starting color in the first generation. For this, the HW Rules "Flip a Coin" option is used; the one who guesses the resulting number has the right to choose the starting color.
8. Before the round deadline, the winning player must write a report, and the loser must confirm it — those who fail to follow this rule are not admitted to the draw for the next round!
9. 3 points are given for a win, 1 for a draw, 0 for a loss.
Winners are determined by the number of points earned. In case of equal points, additional indicators apply:
1) Buchholz coefficient
2) Head-to-head match
10. In the last two rounds, draws are forbidden at the players' request!!!

11. Roads for templates:
Jebus cross - only fast
skirmish - slow and medium
Mirror and Mirror-Diamond - only medium
Anarchy - all roads
HL+U - only medium


12. On all templates, using the grail digging acceleration bug is forbidden.

III. Organizational Issues
1. The tournament is official and regular.
2. The tournament is conducted according to the Rules for organizing, conducting, and participating in tournaments.
3. Tournament Lead — KobRa icq#(286406830), skype#(kobrarr),
whatsapp, viber, telegram (number in PM)
Tournament Judge and Co-Lead Dirty_Player (ICQ 408722873)
Assistants — we'll manage on our own.
4. For each played game, participants must submit a report and confirmation
5. Saves of all games must be kept until the end of the tournament and presented upon first request by the tournament leads or any member of the AC.
6. Disputed points, if any arise, please discuss outside the forum, in PMs. For a resolution, you must contact the Lead or Tournament Judge via ICQ and provide daily saves, ICQ logs, and other necessary information. An appeal against the Judge's decision can and should be submitted to the AC, rather than starting a flame war in the thread — it will be immediately deleted and penalty points will be assigned.
7. All tournament games go into the seasonal rating. Reports and confirmations are written in this thread.
8. The final part of the tournament will be held using a round-robin (or group) system.

IV. Participants
1. Experienced players from HW and other game resources are invited to the tournament.
2. Newcomers who have shown good results are permitted (applications will be considered on an individual basis).
3. Recently registered players are not admitted to the tournament (exception — active players from other game resources; applications will be considered on an individual basis).
4. Players with a "Black Mark" (ЧМЧ) have no right to participate in the tournament. If any player is given a Black Mark during the tournament, they will be disqualified and their results annulled.
5. Applications from undisciplined players who have repeatedly "blown off" tournaments may be rejected.
6. The organizers reserve the right to refuse participation in the tournament to a user without public explanation of reasons.
7. The Winner and 2nd-3rd place finishers of the FB-10 tournament are NOT admitted to the qualifiers (Gomunguls, Amster, LuckyF)
In reply to aka.Ward3n
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9 years ago
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aka.Ward3n
Is that on 116? In the Dragon Fly Hive? 8-12? On Highland?
Damn, in max crypt :D
In reply to PROger
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9 years ago
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The opponent is inactive on the forum and in-game, so I guess it's another brilliant victory.
In reply to ЯR
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9 years ago
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STATEMENT
I request that the organizers set a date for the mandatory game between my party and the opponent with ID 701827301, using the nickname "lucky". Any time up to August 9th is acceptable, except for daytime (until 10 PM Moscow time) on August 8th.
08/03/2017 bubuch
In reply to alkaposha
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9 years ago
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bubuch
STATEMENT
I request that the organizers specify the date for the mandatory game between me and opponent 701827301, who uses the nickname "lucky". Any time up to 08.09 is acceptable, except for the daytime (until 22:00 Moscow time) on 08.08.
08.03.2017 bubuch

I would like to remind you that there is a special rule in the tournament.
KobRa_RR
Players are free to agree on a convenient time, but if they cannot reach an agreement, the critical time for the game is the night from Saturday to Sunday of the first week - from 19:00 Moscow time - the game must last at least 5 hours. (if it is not possible to play in one go, then in the second week - at least 7 hours)
That is, if the players cannot agree on a mutually convenient time for the game, they must play on the first Saturday (for this round, this is 08.05.2017) at 19:00. If one of the players cannot play at this time, he must accept the game time on another day, proposed by the opponent (if such a time exists). If a player is not ready to play either at the mandatory time or at the time proposed by the opponent, he will receive a technical defeat. Such strict measures are due to the fact that all results must be available by the end of the round. An extension, even by 1 day, for any one pair is not possible. The draw is made only when all results are available. I hope for your understanding.

P.S.: I would also like to add that if the opponent disappears without a trace, he will be immediately excluded from the tournament.
In reply to ЯR
9 years ago
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Magl, please respond, I messaged you on ICQ a week ago.
In reply to Vinceras
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9 years ago
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Attention! We need 1 person who wants to participate in the tournament. The offer is valid only today!
In reply to ЯR
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9 years ago
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Please register me for the tournament.
In reply to RozenKran
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9 years ago
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Latest changes in the bracket. Please note that the round must be completed by August 13th. Mandatory game time is August 5th at 7:00 PM. (unless otherwise agreed). Good luck to everyone.
In reply to KobRa_RR
9 years ago
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RMG win - on his native map, 4 Conservatories, Hive, on the neighboring map, 1+1, on map 111, Nila arrived, on map 113 - Galtran, built Nagas and Knights in 2 Strongholds, in the first Utopia-trio, Teapot and Knight School, in the 2nd - Knight School, Knight Zealot, and Knight Order. Even I can't counter that.
*it's a spider-like build
Battle Report Accepted
Башня / Tower Faction Башня / Tower
Аин / Aine Start Hero Аин / Aine
Галтран / Galthran Main Hero Галтран / Galthran
Победа / Def Победа / Def
Крепость / Fortress Faction Крепость / Fortress
Тазар / Tazar Start Hero Тазар / Tazar
Тазар / Tazar Main Hero Тазар / Tazar
Map Template
Spider
Game Length
136 days
Game Date
8/4/2017
Reported
8/4/2017 3:28 PM
Rating Impact Archived
zoog 1217 1245 +28 ↑
Vigo 1580 1552 -28 ↓
Rated Sep 28, 2022

Accepted by opponent on 8/4/2017 3:31 PM

In reply to zoog
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9 years ago
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zoog
Heroes of Might and Magic wins - on his home map, 4 Conservatories, and a Hive; on a neighboring map, 1+1; on map 111, Nila arrived; on map 113, Galtran arrived. He built Nagas and Knights in two Strongholds; in the first Utopia, he built a Teahouse and a Knight School; in the second, a Knight Hall, a Knight's Keep, and a Knight's Outpost. Even I can't counter that.
Well, what can I say? Thanks for the game.
In reply to Vigo
9 years ago
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"cuc9ctblu" is not responding... and I won't be able to play from the 10th onwards, approximately until the 20th or later. This means I won't be able to play in the first Saturday of the second round at the scheduled time... I don't know who my opponent will be, but I can only play around the 20th, at the very latest deadline of the round.
In reply to ЯR
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9 years ago
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I thought I wouldn't be able to pull it off. The guards for the treasure were generated at maximum strength; I even sent the save file to the judge, thinking the template was bugged. 50+ monks, 20+ scorpians, 10+ bears. The last group seemed the weakest, so I attacked. There were 11 of them with upgraded stats; they managed to lower my morale twice at the beginning, and I barely escaped. And the morale debuff continued to plague me throughout the early game. What saved me was having potions; I summoned enough angels, took a few decent mermaids, but the problem with the main hero remained relevant until the end of the game. Even when good fighters joined, their level was low :smile18:. Luckily, my opponent turned out to be even less mobile, and after I took the castle with archers, he surrendered. Thx 4 game
Battle Report Accepted
Замок / Castle Faction Замок / Castle
Валеска / Valeska Start Hero Валеска / Valeska
Нимбус / Nimbus Main Hero Нимбус / Nimbus
Победа / Def Победа / Def
Gee
Синий / Blue
Цитадель / Stronghold Faction Цитадель / Stronghold
Десса / Dessa Start Hero Десса / Dessa
Десса / Dessa Main Hero Десса / Dessa
Map Template
Spider
Game Length
212 days
Game Date
8/4/2017
Reported
8/4/2017 8:13 PM
Rating Impact Archived
Javdet 1575 1580 +5 ↑
Gee 1310 1305 -5 ↓
Rated Sep 28, 2022

Accepted by opponent on 8/4/2017 11:13 PM

In reply to Javdet
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9 years ago
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Could you tell me what the next template will be? Please. I really ask you to. With all my heart.
In reply to Javdet
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9 years ago
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Javdet
I thought I wouldn't be able to pull it off. The treasury guards were generated at their maximum, I even sent a save to the judge, thinking the template was bugged. 50+ monks, 20+ scorpios, 10+ bears. The last group seemed the weakest – I attacked. There were 11 of them with upgraded stats, and they almost wiped me out twice at the beginning – I barely managed to escape. And their morale kept haunting me throughout the early game. What saved me was having enough potions; I summoned enough angels, took a few decent mermaids, but the problem with the main hero remained relevant until the end of the game. Even when good fighters joined, their level was low :smile18:. Luckily, my opponent turned out to be even less mobile, and after I took the castle with archers, he surrendered.

Thx 4 game
Thanks for playing!
In reply to ЯR
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9 years ago
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On turn 114, Shakti managed to capture a Hive with 35+ gold worth of Griffins, but due to its size, he slowed down. On turn 115, he managed to bring in 8 Wyverns and immediately captured another Hive for 5+ gold with Unicorns and 4 more Wyverns. On turn 121, he unfortunately only got 1 resource point, on turn 122, he got 2 resource points, and on turn 123, Shakti got 3 resource points, and on turn 124, Shakti unfortunately only got 1 resource point. After that, there were no more resource points or Hives, just 1 Utopia and 1 with a fancy hat, but the control was already established. He captured the main resource point on turn 141, but the opponent played poorly and regained it. However, due to the lack of control, it was GG.

Thank you for the game!
Battle Report Accepted
Подземелье / Dungeon Faction Подземелье / Dungeon
Шакти / Shakti Start Hero Шакти / Shakti
Шакти / Shakti Main Hero Шакти / Shakti
Победа / Def Победа / Def
Оплот / Rampart Faction Оплот / Rampart
Кайри / Kyrre Start Hero Кайри / Kyrre
Кайри / Kyrre Main Hero Кайри / Kyrre
Map Template
Spider
Game Length
143 days
Game Date
8/5/2017
Reported
8/5/2017 7:10 AM
Rating Impact Archived
Roger-ua 1613 1619 +6 ↑
Iamsamstan 1387 1381 -6 ↓
Rated Sep 28, 2022

Accepted by opponent on 8/5/2017 8:08 AM

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