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We invite you to take part in the qualifying tournament for the main online tournament of the year, FB-11 :smile03:

I. Regulations and Deadlines

The qualifying tournament will be held using a "Swiss" system

The tournament starts on July 28 at 21-00; the draw is at 20-30 on the Dirty_Player channel. Registration is open until the start of the draw.

The time limit for one round is 2 weeks — this time, awards and techs will be issued without delay. Thus, draws for subsequent rounds will begin on time!!
Players must agree on a common game time themselves; judges will base their decisions on the attempts and desire of both players to play. In case of extreme stubbornness from both participants, a mutual tech-loss will follow, so I recommend contacting your opponent immediately after the draw to reach an agreement. If no one can agree at all, keep the judges informed; in exceptional cases involving a language barrier, an ODD may be appointed. If one of the players fails to appear at the scheduled time, the second player must write to the organizer or judge, and this will be the primary argument when issuing a tech result.

OFB will consist of 9 rounds; preliminarily, 5 players advance to the final part, but under certain circumstances (such as tie-breaking for places, a player who reserved a spot in FB withdrawing, etc.), the lead organizer has the right to expand this list. (Having the right does not mean they necessarily will — for the particularly meticulous demagogues :) )

The organizer reserves the right to change and supplement these regulations. If the AC adopts any changes to the rules after the start of the tournament, they will automatically come into force in this tournament starting from the round following the current one. (Changes will not apply to games already in progress)

Attention all participants! Anyone who has unconfirmed reports 1 week old or older at the time the tournament starts will not be admitted — registration will be denied. Please check current tournaments and the season for debts here: http://heroes3stat.tk/unconfirmed/

II. Rules and Templates.

upd. 12.08.17: two tech-losses result in the participant's disqualification from the tournament and a likely miss of the next tournament.
upd. 04.08.17 0. Rebuilding is allowed and must be enabled on all templates. Regarding the library by default — it is allowed only in the starting tower. Anyone who started a game under other rules finishes according to them. From the second round, these rules apply by default
1. By default, games are played according to /topic/10593/
2. By default, the game version is SoD 3.2 (4.0)+latest HD-mod+HeroesWorld Rules 1.38, connect via hamachi (if it doesn't work, then TeamViewer). By mutual agreement: WT, HotA, or any other HOMM3 version, even WoG :D
3. Template selection. I believe a good player should be able to play on any template, so different templates will be played in the tournament, most likely all 9: :smile03: The list is as follows: h3dm1, mt-diamond, anarchy L+U 160% trade, skirmish M-U 200% all random, Jebus cross, 8mm6a, 6LM10a, 8xm12a, and Spider. The distribution by rounds will be random for greater interest. :)
4. Castle selection. Randomizer + trade. Regeneration of a pair of castles is permitted for 500 coins. The blue player first states their desire/lack of desire to keep the current pair. Then comes the same-color trade.
5. Rules for playing on h3dm1 and mt-diamond (computer castles are random). Read carefully before starting the game. By default, these specific rules will apply.
a). Timer 21+8-30+1-15. It is permitted to pass by shifted guards onto any lands. Only medium roads. Trading. First, the castle is determined. Each participant has the right to ban one castle before generation. The blue player first states their desire/lack of desire to ban a castle, after which in HW-Rulz mode, those castles are banned and the random 1-castle generator is launched. The game will be played with this castle.
b). Trading also occurs for color and the right to choose the hero (therefore red-rush is allowed). Each player has the right to cross out 1 hero before the trade for them begins (they may waive this right), then trading for the hero occurs (when starting with Conflux, we trade just as we do for other castles), followed by trading for color. If a banned hero arrives at tavern 111 of any player with troops — auto-restart. The rule breaker gets a tech-loss. The hero must be declared to the opponent immediately after generation (for slowpokes :D within 10 seconds after start)
c). There is 1 subjective restart and objective restarts (restart due to block (inability to leave the castle) or a severe generation bug) — this is discussed between players; if no consensus is reached, the player has the right to save and contact the judges once (this applies to all templates), but please do not abuse this right as it drags out games. Objective restarts are taken no later than 112.
d). It is forbidden to steal anything other than resources and chests by passing shifted guards, or to visit objects (except mills for resources and gold, as well as boosters for increasing movement points) that do not have their own internal guard.
e). The main rule — game ethics and respectful treatment of the opponent. For violation of this rule, including on streams, sanctions against the violating player are possible, up to a ban from the tournament.
7. Skirmish is played m200 according to standard rules:

/topic/10593/

Additions: restarts total two days. Who starts red first is determined by a coin toss. Roads 1-2 (slow and medium). Players have the right to change rules by mutual agreement, except for the template being played.
Coin rule: The player who wins the draw has the right to choose the starting color in the first generation. For this, the HW Rules "Flip a Coin" option is used; the one who guesses the resulting number has the right to choose the starting color.
8. Before the round deadline, the winning player must write a report, and the loser must confirm it — those who fail to follow this rule are not admitted to the draw for the next round!
9. 3 points are given for a win, 1 for a draw, 0 for a loss.
Winners are determined by the number of points earned. In case of equal points, additional indicators apply:
1) Buchholz coefficient
2) Head-to-head match
10. In the last two rounds, draws are forbidden at the players' request!!!

11. Roads for templates:
Jebus cross - only fast
skirmish - slow and medium
Mirror and Mirror-Diamond - only medium
Anarchy - all roads
HL+U - only medium


12. On all templates, using the grail digging acceleration bug is forbidden.

III. Organizational Issues
1. The tournament is official and regular.
2. The tournament is conducted according to the Rules for organizing, conducting, and participating in tournaments.
3. Tournament Lead — KobRa icq#(286406830), skype#(kobrarr),
whatsapp, viber, telegram (number in PM)
Tournament Judge and Co-Lead Dirty_Player (ICQ 408722873)
Assistants — we'll manage on our own.
4. For each played game, participants must submit a report and confirmation
5. Saves of all games must be kept until the end of the tournament and presented upon first request by the tournament leads or any member of the AC.
6. Disputed points, if any arise, please discuss outside the forum, in PMs. For a resolution, you must contact the Lead or Tournament Judge via ICQ and provide daily saves, ICQ logs, and other necessary information. An appeal against the Judge's decision can and should be submitted to the AC, rather than starting a flame war in the thread — it will be immediately deleted and penalty points will be assigned.
7. All tournament games go into the seasonal rating. Reports and confirmations are written in this thread.
8. The final part of the tournament will be held using a round-robin (or group) system.

IV. Participants
1. Experienced players from HW and other game resources are invited to the tournament.
2. Newcomers who have shown good results are permitted (applications will be considered on an individual basis).
3. Recently registered players are not admitted to the tournament (exception — active players from other game resources; applications will be considered on an individual basis).
4. Players with a "Black Mark" (ЧМЧ) have no right to participate in the tournament. If any player is given a Black Mark during the tournament, they will be disqualified and their results annulled.
5. Applications from undisciplined players who have repeatedly "blown off" tournaments may be rejected.
6. The organizers reserve the right to refuse participation in the tournament to a user without public explanation of reasons.
7. The Winner and 2nd-3rd place finishers of the FB-10 tournament are NOT admitted to the qualifiers (Gomunguls, Amster, LuckyF)


In reply to =Lizard=
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I lost in the Griffin Conservatory-second on 121, but decided that was no reason to give up, gathered a bunch of Tower chaff, and finished it on 124. Then I found a couple of Dragon Fly Hives and a couple of Griffin Conservatories, built a guild in the Tower village, got Town Portal on the first rebuild and Fly immediately. Dessa has perfect growth, a good Grindan was developing, the prospects were decent, only I hadn't seen the Abyss. I was planning to rebuild Dimension Door and keep boosting. But then a Knight system hero exposed himself in a teleport within range. I didn't see which hero it was, but decided to check — it turned out to be Mullich, the boost nearby on weaklings, opponent surrenders. Thanks for the game!
ICQ 423164784

Battle Report Accepted
Цитадель / Stronghold Faction Цитадель / Stronghold
Десса / Dessa Start Hero Десса / Dessa
Десса / Dessa Main Hero Десса / Dessa
Победа / Def Победа / Def
Башня / Tower Faction Башня / Tower
Аин / Aine Start Hero Аин / Aine
Сэр Мюллих / Sir Mullich Main Hero Сэр Мюллих / Sir Mullich
Map Template
Spider
Game Length
145 days
Game Date
7/30/2017
Reported
7/30/2017 4:17 PM
Rating Impact Archived
Sanin 1741 1748 +7 ↑
Psyche_7 1522 1515 -7 ↓
Rated Sep 28, 2022

Accepted by opponent on 8/6/2017 1:23 AM

In reply to Sanin
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A rather strange method was chosen for generating pairs; perhaps the next draws will have more randomness than simply halving the list, or is this some kind of gimmick? :)

Thanks, Lucky, I understand :o
Dirty, got it, I didn't know about this strange thing :) please understand and forgive me :D
ICQ 99717727 message for game


Шаблон 6LM-8MM mix
Схема шаблона 6LM-8MM mix
In reply to Russel_lDHl
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Russel_lDHl
A rather unusual method was chosen for generating pairings; perhaps future draws will have more randomness than simply halving the list, or is this a deliberate feature? :)
This is a standard draw for a Swiss-system tournament based on rating for the first round; subsequent rounds will be based on points.
discord: LuckyF#3482
icq: 681350680
In reply to Russel_lDHl
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Russel_lDHl
A rather strange method was chosen for generating pairings; perhaps future draws will have more randomness than simply halving the list, or is this intentional? :)
This is called the Swiss system. The pairings are generated by a computer. This program is used in all tournaments that use the Swiss system. Why complicate things and reinvent the wheel? :confused:
In reply to Dirty_Player
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Will the rating not be taken into account in the following draws?
ICQ 423164784

In reply to Sanin
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Sanin
Will the rating not be taken into account in the following draws?
As far as I know, the winner will play against the winner, and the loser will play against the loser, which essentially means a distribution based on points.
In reply to Surreal
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Surreal
As far as I know, the winner will play against the winner, and the loser will play against the loser, which essentially means a ranking-based distribution.
This is a given, but it might also turn out that within each group, there will be a distribution based on rating, as long as everyone has the same Buchholz score.
ICQ 423164784

In reply to Sanin
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Sanin
That's a given, but it might also turn out that there will be a ranking distribution within each group, even though everyone has the same Buchholz score.
That's how it will be. In the first few rounds, the program tries to avoid pairing highly-ranked favorites against each other.
In reply to Russel_lDHl
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Please register me for the tournament.
In reply to KobRa_RR
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I’ll try to gather my thoughts, because I still can’t get over the shock. I was expecting at best a decent fight, but this!!
I played this template for the first time, not counting yesterday’s practice session with a couple of HeroesWorld players.
So: We picked all restarts, and through the mountains in the overview I revealed Inferno treasure zone with a Dragon Utopia. Xsi came in and started necromancing... Extremely unlucky — few bones, almost
the entire army except for 3 birds was lost
on neutrals. Through a two-way passage I got into the underground — revealed two Griffin Conservatories there, started moving in that direction, ignoring the rest. Turned out to be the right call — further on, both Hives
were revealed,
and a passage to my own town, and from there a bugged passage into another treasure zone with Dragon Utopias. The computer’s Castle turned out to have an external market — bears were placed in a fort on day 117,
but without a buyout.
On week 2, traded to zero, took two level-2 Griffin Conservatories and a couple of mini Hives (10 tier-7 creatures) and moved into the lower treasure zone toward the Dragon Utopia. Meanwhile,
I saw in the overview how Gunnar started scouting the Inferno treasure zone, but his army was small — couldn’t take the Dragon Utopia. Dessa started stat-leveling (shooting, artillery), complained that he fed her a Pandora’s Box worth 15k.
I take Dragon Utopias with Xsi —
— his leveling is excellent — Earth Magic, Attack, only no Logistics. The catch — no control, no good artifacts (the best one is a Torso +4 Attack/Defense), had to buy
even an Axe +2 Attack at black markets.
I defeat Dessa at the computer’s Castle (decided to shut her down anyway — Pandora’s Boxes gave Marksmen, bought artifacts for Sniper’s Bow at the Creature Bank). I see Gunnar getting beaten, but his army
can’t handle it. Obviously close — but not visible through the fog of war.
I cut Dessa’s path into the Inferno treasure zone through a swamp adjacent zone — and right in my moves I intercept the scout hero with the moth.
Thanks for the game!
"There's no need to execute me,sir Davos . I'll be dead before dawn."
ICQ 716748479
Battle Report Accepted
Цитадель / Stronghold Faction Цитадель / Stronghold
Десса / Dessa Start Hero Десса / Dessa
Десса / Dessa Main Hero Десса / Dessa
Победа / Def Победа / Def
Подземелье / Dungeon Faction Подземелье / Dungeon
Гуннар / Gunnar Start Hero Гуннар / Gunnar
Гуннар / Gunnar Main Hero Гуннар / Gunnar
Map Template
Spider
Game Length
141 days
Game Date
7/30/2017
Reported
7/30/2017 10:18 PM
Rating Impact Archived
sir Davos Seaworth 1567 1593 +26 ↑
twaryna 1879 1853 -26 ↓
Rated Sep 28, 2022

Accepted by opponent on 8/9/2017 2:08 PM

In reply to Russel_lDHl
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Unfortunately, Grizzly had a block, but without those restarts.
Thank you for your time.
Когда рестартов не осталось, обязательно ждите Гурниссона без балисты:D

Комплимент который сделал мой день:
Катя ЭПИК барышня) вы бы видели как пялились на её сиськи молодёж) я та с девушкой был) но всё равно пялился ) потому что хорошие) (с) Browser

Слабая раздача, которую заиграл исключительно из-за колпака на 111. (с) Сатир

Battle Report Accepted
Замок / Castle Faction Замок / Castle
Валеска / Valeska Start Hero Валеска / Valeska
Гуннар / Gunnar Main Hero Гуннар / Gunnar
Победа / Def Победа / Def
Оплот / Rampart Faction Оплот / Rampart
Кайри / Kyrre Start Hero Кайри / Kyrre
Кайри / Kyrre Main Hero Кайри / Kyrre
Map Template
Spider
Game Length
113 days
Game Date
7/31/2017
Reported
7/31/2017 11:56 AM
Rating Impact Archived
aka.Ward3n 1517 1542 +25 ↑
Grizvald 1804 1779 -25 ↓
Rated Sep 28, 2022

Accepted by opponent on 7/31/2017 11:59 AM

In reply to aka.Ward3n
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aka.Ward3n
Unfortunately, Grizzly had a block, but without those restarts.
Thanks for your time.
Thank you for the game!
Мой стрим-канал: http://heroes3.tv/Grizvald.

Восстановил старый номер аси, теперь тут: 625045517

"Это нам идеально подходит" (с)

"Лабета - папашка на первую неделю" (с)

In reply to Grizvald
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Attention. Pairs have been added to the draw.

Amiloo vs xn1
Antiplayer vs iryzhakov

Good luck!
In reply to KobRa_RR
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Please register me for the tournament.
In reply to Russel_lDHl
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I took red Kyr for 3500 gold; during the first week, I gathered resources and scouted since I didn't know the template... seeing 3 cons, I realized what to do next.... At the beginning of the second week, Pir caught a sucker with meat, which ultimately derailed my plans for about 3 days; later, at the start of the 3rd week, I built a Mage Guild with full control and then it took off. I entered a super treasure zone and found 4 Dragon Utopias... but they didn't give anything for stats except sandals. Well, something like that ...


Thanks for the game!
ICQ 705694822:smile10:

https://goodgame.ru/channel/graalzzz
https://www.twitch.tv/graalzzz
Battle Report Accepted
Оплот / Rampart Faction Оплот / Rampart
Кайри / Kyrre Start Hero Кайри / Kyrre
Кайри / Kyrre Main Hero Кайри / Kyrre
Победа / Def Победа / Def
Замок / Castle Faction Замок / Castle
Кейтлин / Caitlin Start Hero Кейтлин / Caitlin
Пайра / Pyre Main Hero Пайра / Pyre
Map Template
Spider
Game Length
145 days
Game Date
7/31/2017
Reported
7/31/2017 12:22 PM
Rating Impact Archived
graalzzz 1580 1585 +5 ↑
Player_ 1322 1317 -5 ↓
Rated Sep 28, 2022

Accepted by opponent on 7/31/2017 12:41 PM

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