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Okay. However, balance isn't a bug, but a system, so atlant108 is out of luck.
But why not? There will be version 0.87 later; So many heroes and new features have been added to 0.86 that something will definitely be discovered, and 0.87 will have to be released sooner. Balance in 0.86 is not the main task. But in 0.87, we will try to pay more attention to it.
If the final version is 1.0, then there will be many more updates. :)
Versions are not formed in this way. After 0.99, there may be version 0.100 - these are not fractions, the dot is just a separator. 1.0 will be released when all the models for the non-expanded version are ready.
Why have a table when you can just look it up in the game? And besides, Anton Turov, you haven't even posted once in this thread saying you need a list of heroes!
Hmm... in principle, we still have 5 months))) Besides the release of the new version, is there anything else you're interested in? Maybe a specific hero?
I'm interested in when I can download version 0.86.
Today's stream will be at 7:30 PM Moscow time: https://youtu.be/7AuxZvSSCsk We'll cover installation, a general overview of the mod, and wrap things up. ;) Get your cookies ready; there will be a link to version 0.86 in the stream chat. ;)
Perhaps it would be a good idea to publish a list of all the new Heroes in the form of a summary table - this would make it clearer and easier for many. It would also be easier to refine their balance. I myself have many suggestions and comments related to the balance.
Actually, I asked to publish the table back on June 15, so I am grateful that my request was fulfilled!
Added 2 minutes ago AstralLein
Why a table if you can just look in the game? And in general, Anton Turov, you haven't written anything in this thread saying that you need a list of heroes!
I wrote repeatedly back in June. I am currently studying the new Heroes, so the table came in handy.
Справедливость превыше всего, но милосердие превыше справедливости (Ольга Брилёва)
Hmm. I only joined the forum in mid-June. Okay. But I still don't understand the purpose of the list of heroes. Knowing the original ones makes it easy to identify the new ones. Good luck mastering the game.))))
Added Heroes: 1) A large number of new heroes have been added, which can be viewed in the corresponding NHF_E description file.
General Changes: 1) All changes to parameters, skills, abilities, spells, and war machines can be found in the hero description files. 2) Now, within the NHF, there are no heroes within a Faction with identical spells. 3) Some standard icons have been replaced with icons from the 7th installment (psatkha). 4) Heroes specializing in increasing town creatures once a week now provide them starting from the second week, but with a 25% increase (with exceptions). 5) Treasure rewards have been standardized (some gave spells that they shouldn't have).
Specific Changes: 1) Nicholas now definitely has a 2% discount on recruitment per level (Thanks to RedHeavenHero for discovering this; it wasn't fixed in the previous version). 2) Duplicate text in the specialization icon tooltips has been removed. 3) Helmar's "Punishing Strike" now definitely has a 100% chance to trigger when casting the required spells. 4) Abissid now definitely has "Advanced Logistics," Tessa has "Intermediate Education," Vidomina has "Deadly Failure," and Haffad has "Powerful Dark Magic." 5) A bug with Rickfrost has been fixed, where mana was consumed even if it was above the maximum (Thanks to AwesomeDude for discovering this). 6) The tooltip for Feotra has been increased when increasing knowledge. 7) Orbaga's specialization has been strengthened by 2/3. 8) Miv's specialization has been weakened by 25%. 9) The tooltip for Vincent has been increased when increasing knowledge. 10) Improved script navigation through hero specializations. 11) Daelia's specialization has been strengthened by 1/3. 12) Kaelin's specialization has been strengthened by 50%. 13) Ora's specialization now increases the hero's initiative by 30%. 14) The base mana growth for Nura has been removed. 15) The damage from Faiza's specialization has been increased to 20 + (20 * hero level). 16) The base spellcasting growth for "Fireball" for Narhiz has been removed. 17) The spellcasting growth from Octavio's specialization has been increased by 2.4 times. 18) The growth of Mirabelle's Pirates has been increased by 25%. 19) The mana growth for Aglion has been increased (the formula has been changed). 20) The creature growth for Erin has been weakened (the formula has been changed). 21) The creature growth for Farid has been increased by 87%. 22) The growth of Fhrerin's clubmen has been increased by 167%. 23) Gronulf's specialization has been strengthened (the formula has been changed). 24) Sigrun's specialization has been strengthened by 2 times. 25) A bug with Oyrkhin's specialization has been fixed, where it was using Taris's specialization in addition to its own. 26) Keegan's specialization has been strengthened by 50%. 27) Now, AI heroes gain experience every day depending on the game difficulty and location (they don't gain any experience on Recruit difficulty). 28) Walafar's specialization has been changed, as it was originally in older versions. However, other demons can now only teleport using mana. 29) Agrail has been removed (since Railag exists). 30) Shadia has been removed (since Biara exists). 31) Biara now has Lilith's specialization. 32) The mechanics of Malustar's specialization have been changed. 33) Kha-Belekh's specialization has been weakened by 60%. 34) Other minor fixes.
You can Download it via the link in the first post of the thread.