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Posts from Simple answers to complex questions.

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After reading many walkthrough posts, I decided to create a new thread with the tentative title: "Simple Answers to Difficult Questions." Let me explain. Most often, when someone asks a question about completing a mission or scenario, they receive an answer along the lines of, "Well, why are you worrying? I completed this mission in 10 minutes, easy." Or they answer in a special hero jargon that I don't always understand. I've only been playing the fifth game for two months (before that, I played the third and fourth), but I don't seem to grasp many things. Here are a couple of "difficult" questions as an example: 1. How do you conquer mines, without which you can't build anything in your castle, if the neutrals guarding them stand their ground? Seriously, in the fourth game, a newly created hero with 3-4 units could take mines, but in the fifth game, I have to spend three weeks building up an army just to conquer a lumber mill. 2. How does the opponent (AI) manage to accumulate a specific army, including black dragons, titans, and even pit lords, in the same 2-3 weeks and attack me with overwhelming force across the entire map, as if they had a vision that I was sitting there waiting for them? Do they not need to reveal the map? And I, exhausted from fighting for mines, can't fight back. These are the kinds of questions I have. If any of the veterans condescend to answer these questions, please do so in a clear and understandable way. Because I only recently learned that the "squares where troops are stationed" are called slots. At the same time, we can decipher this jargon for beginners. If it's not too much trouble. :) :rolleyes:
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I have the same questions; please provide answers to them... These questions also bother me.
Происходящее-просто игра отражений, рябь мыслей, которую гонят привычные сквозняки ума.
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I can answer the first question. The main resources are wood and ore. Each castle has its own needs; for example, Elves need a lot of wood, and Humans need ore, etc. First, you need to know which resource is more important for your castle and build your development strategy based on that. Let's say you are an Elf (this is not an advertisement or propaganda :)) and you need a LOT of wood to build up your city. Here's what we do: we buy a second hero in the tavern, either a very strong one of a different race (Deleb, for example, is very good at the beginning with her ballista for capturing key resources) or a hero of your own race (well, since we're playing as the Sylvans, we take another Ranger) and give all of his army to the main hero. In addition, you can build a Pixie or Dancer cottage – this depends on the level of the city we were given and the number of starting resources (this depends on the difficulty; on "Hero," there are very few of these resources). As a result, we have a hero with a small army capable of defending a lumber mill (or a mine), which is what we need to do on the first turn (if he can reach it right away) or, at worst, on the second. The lumber mill and the mine are guarded by level 1 creatures; the higher the difficulty, the more neutral creatures there are. Even on "Hero," the battle is won on auto-battle :) but the computer really likes unnecessary losses, so if the losses are very large, you can try to replay it manually. The lumber mill is successfully captured on the 1st or 2nd day :) Hooray! :) What do we do next? If the losses in the first battle were minimal and the mine is guarded by not the strongest level 1 creatures (like peasants, for example), then on the next turn, you can go and capture the mine :) but due to the new building prices, ore is now needed in much smaller quantities by the Elves, so you don't need to rush to capture it and can wait a little, building up your army. On the "Hero" difficulty, you still need to try to take both of these main resources as quickly as possible, but wood comes first. As for the mines with rare resources (gems, mercury, etc.), it is better not to touch them in the first week, and you won't be able to capture every mine in the second week either; I usually don't start taking them until the beginning of the third week. And while there is no normal army, the second hero (the one whose army we took) runs around the map and collects freebies (everyone knows what this is – unguarded resources). The first hero also doesn't sit still – he explores the map, looks for neutral creatures that can be defeated with minimal losses, etc. A serious clearing of the map begins in the third week :) That's basically it :) This is just my IMHO :) because everyone has their own development options and their own favorite races
Белый и Пушистый! Иногда.....
In reply to Snowball
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And could you please provide a development plan for the Academy faction? Please? :(

And still, I can't figure out how the computer develops so quickly.
Происходящее-просто игра отражений, рябь мыслей, которую гонят привычные сквозняки ума.
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Well, I haven't played the Academy much, so I don't know all the nuances of developing this faction. In terms of regular resources, this Castle focuses on ore; wood is mainly needed for building high-level creatures (and for upgrading some mid-level creatures). Only ore is needed to build Gremlins and Gargoyles. So, the first thing to do is to take an ore mine from the neutrals. The Gremlin upgrade became more accessible in version 1.3; now it requires 5 ore instead of 10. The upgrade turns them into better Tier 1 archers (initiative increases from 7 to 11, several other parameters are noticeably improved, and the ability to repair is added), so the sooner you do it, the better. Gargoyles... they protect Gremlins well and block enemy archers. Golems are slow but well-protected warriors; they are most effective when supported by Elder Gremlins (Gremlins can repair Golems; 1 Gremlin restores 5 hit points). Upgrading Golems is very important; it makes them much more effective. The principle of capturing ore on the first (second) day is the same as for all factions: buy a second hero in the tavern and give him the army to support the main hero. I honestly don't know who the favorite hero is among the Academy heroes right now. It's best to ask experienced players of this faction which hero to choose, which skills to upgrade, and how to develop after capturing the basic resources
Белый и Пушистый! Иногда.....
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How can elves cast a spell on a hero's arrow?
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The most important thing is not to stay in one place for too long and not to accumulate an army, otherwise you end up being an outsider...
Also, having 2 heroes during an attack is useful: one strong hero to break through, and the other to collect everything.

And I wanted to ask: have you managed to develop at least 2 heroes properly? I tried, but it only turns out badly...
А у нас план... Погост!
DeniusM:cool:
In reply to DeniusM
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DeniusM;40518
I wanted to ask: have you managed to develop at least 2 heroes effectively? I tried, but it only resulted in something bad...
It also depends on who you are playing with and on what map. On some maps, there simply isn't such an opportunity... but in general, it is quite possible. I managed to get two heroes to unlock a super ability on one map.
С уважением, Vlad

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What is Kaspar's ultimate ability, and what is its step-by-step progression?
In reply to Zerpa
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Zerpa;37057
How do elves cast a spell on the hero's arrow?
It's simple: click "hero's arrow" in the book, and then the screen will show the spellbook again; choose the most lethal one or whatever you like, click it, and that's it. Nothing else happens this turn, but in subsequent turns, the hero simply shoots and a spell is cast along with the arrow. For example, if you chose ice block, you shoot—first the arrow hits, and then the block crushes them; mana is consumed during this process. It is profitable to use in prolonged battles. By the way, "wizard's mark" for mages seems to work similarly. You cast the mark on a unit, for example skeletons, then you hit liches and the skeletons take the same damage, or if you hit the skeletons, their losses are doubled.
Ёжики плакали, кололись, но продолжали есть кактус

:confused: :confused: А почему всем девушкам на форумах-21:confused: :confused:
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Guys, please help! How do I complete the Necromancer mission where I need to find 3 artifacts and curse the cities of the mages? At the end, the last mage escapes with an artifact through a portal, and I need to gather 20 dragons. I've gathered them, but they still won't go through the portal. What should I do?
In reply to Slaven
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Slaven;101397
Guys, please help! How do I complete the Necromancer mission where I need to find 3 artifacts and curse the cities of the mages? At the end, the last mage escapes with an artifact through a portal, and I need to gather 20 dragons. I've gathered them, but I can't get them through the portal. What should I do?
I haven't encountered this bug! Check if you've completed all the other tasks, for example, collecting 1000 skeletons! If you can't find the solution, look for a walkthrough of the missions on this forum! There's a separate topic for each mission! You might find the answer there!
9 ДРАКОНОВ.
Асха - Порядок! Ургаш - Хаос! Силат - Воздух!
Шаласса - Вода! Аркат - Пламя! Силанна - Земля!
Сар-Илам - Дракон-Маг! Эльрат - Свет! Маласса - Тьма!
In reply to 3DogMZA
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3DogMZA;101471
I didn't have such a glitch! Check if all other tasks are completed, for example, collecting 1000 skeletons! If you can't find it, look for the mission Walkthrough on this same forum! There is a separate thread for each mission! See if you can find the answer there!


Some people don't have such glitches, my friends didn't either, but it happened to me; meanwhile, in the game I completed all missions and tasks, gathered 20 dragons, but that damn portal still wouldn't let me through!!! I thought maybe there was a typo by the authors and decided to gather 200 dragons (both times I also tried to pass with spectral dragons) but even then the evil portal didn't let me in.... since I completed everything and gathered a huge army, I entered the mission victory code with a clear conscience
Ваши интересы и учеба\работа


In reply to Raja_Rakshasa
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Raja_Rakshasa;35812
Could you please suggest a development plan for the Academy faction? Please? :(

And I still can't figure out how the computer develops so quickly. :(
The computer is cheating! Mages need ore and gems for their djinns – and a little bit of mercury. :smile16:
:cool: Свет везде, где Я :cool:

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