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DUELIST

The year 2017 opens with a tournament held on L and L+U templates of size 1 vs 1, i.e., without computers.

Organizational Matters:

1. Tournament host – skd (ICQ - 593626431); judges - skd, Nitro, in extreme cases contact Dirty Player.
2. The tournament is unofficial and is conducted according to the Rules for Organizing, Conducting, and Participating in Online HOMM3 Tournaments.
3. All tournament games are counted in the HoMM3 HW Player Rating.
4. After the start of tournament games, the tournament regulations will not be changed.
5. Disputed matters, if any arise, are discussed outside the forum. To resolve them, contact the host or one of the tournament judges via ICQ and provide daily saves, ICQ logs, and other necessary information.
6. Tournament games must be played within the set deadline. Violation of game deadlines may result in penalties up to disqualification from the tournament, as decided by the host and judges.

Requirements for Participants:

1. All willing Heroesworld players are invited to the tournament (if you are not yet in the HeroesWorld rating, you must have at least 5 fun games with reports in the relevant section).
2. Applications from participants with unconfirmed reports will be left unconsidered until the corresponding reports are confirmed.
3. The organizer reserves the right to deny registration to players who have repeatedly withdrawn or been disqualified from other tournaments on HeroesWorld.

Regulations


Rules:

1. Game Version: The tournament is held on the SoD game version + HD mod version 4.2+.
2. Tournament games use the HW_rulez 1.38 patch (if a new version is released, this clause will be updated).
3. The tournament is conducted according to the rules for online games in Heroes 3.
The "mage guild rearrangement" option is enabled in the game lobby.
4. Restarts total 3 days (111+111+111 or 111+112 or 113); for the Yolka template, a total of 2 days (111+111 or 112); for the h3dm1 template, restarts 1 day - 111.
5. The following templates are used in the tournament:
Panic, Balance, Kite, Jebus Cross, 2sm4d(3), Anarchy, Yolka, Wheel, h3dm1.
6. Template settings options (additions to the HeroesWorld rules):
- The Panic and Balance templates are played on an L-U map without fast roads;
- The Kite template is played on an L-U map without fast roads, no water, strong monsters, difficulty 130% (rook);
- The Jebus Cross template is played on an L-U map without slow roads, medium monsters;
- The 2sm4d(3) template without additions;
- The Anarchy template is played on difficulty 200%; in the lobby before starting the game, the "HeroesWorld Rules" option must be unchecked in the settings;
- The Yolka template is played on an L+U map with fast roads only, no water, strong monsters, difficulty 160%. Restart on first encounter is canceled;
- The Wheel template is played on an L+U map without fast roads, no water, strong monsters, difficulty 160%;
- The h3dm1 template is played on medium roads, difficulty 160%, no water, strong monsters, redraw is allowed, passing by shifted zone guards is allowed.

You can familiarize yourself with the template schemes and download any missing template files in the relevant topic - posts #31, 40, 42.

7. Tournament games are played with a chess clock: 19:00 - 08:00 - 01:15;
for the Yolka template, the timer is increased: 21:00 - 08:30 - 01:30;
for the h3dm1 template, the timer is increased: 24:00 - 09:00 - 01:15.
8. The template is chosen by a coin flip:
The "coin flip" option is used in the game lobby; the player who guesses the number chooses who will start the template coin flip.
9. Starting town/color is chosen by a coin flip.
After the template coin flip, the "coin flip" option is used; the player who guesses the number chooses whether to start the town coin flip or to choose a color first.
Exceptions:
1) For the Anarchy and Yolka templates - the winner of the draw chooses a color for the first generation. Starting town/hero/bonus is random, after each restart the starting color changes.
2) For the h3dm1 template - the loser of the draw starts the town coin flip. Players alternately remove one town at a time until only one remains, on which the game will be played. After determining the starting town, a bid is held for the right to choose a starting hero first, followed by a bid for the right to choose a color. The bid must be a multiple of "100". It is allowed to choose Galthran as a starting hero, as well as heroes from Flux (on restart, it is forbidden to change the starting hero to the opponent's starting hero chosen before the start of the first generation).

Tournament Format:

1. Registration from January 14 until 20:00 (Moscow time) on January 28.
2. Start of the tournament – January 29, 2017.
3. The tournament is held using the full double elimination system (the loser in the upper bracket moves to the lower bracket, the loser in the lower bracket is eliminated from the tournament); each stage is bo1, starting from the upper bracket quarterfinals and lower bracket semifinals - bo3. The grand final is bo3 with an advantage for the player coming from the upper bracket of one map.
4. If a game ends in a draw during the bo1 stage, an additional game is played.
If during the bo3 stage one game ends in a draw and the second is a win for one of the players, the third game is not played.
If after a score of 1-1 in the bo3 stage, the third game ends in a draw, an additional game is played.
5. Round deadlines will be determined before the start of the tournament depending on the tournament stage and bracket (upper or lower), calculated at no less than 2 weeks per game.

UTC+03:00, icq 593626431
In reply to Tofsla
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It was a good game; I quickly leveled up my Moon faction and took a strong Pandora unit for the entire fourth week. I also secured a readily available Hive near my main base, using it to produce four ducks and, by turn 117, I was building Ifrits. My Moon faction, with a double mana bonus, was preparing to move towards the opponent to burn everything with a powerful spell, but after saving the game, the opponent said they didn't have time. Thanks for the game.
Battle Report Accepted
Цитадель / Stronghold Faction Цитадель / Stronghold
Гурниссон / Gurnisson Start Hero Гурниссон / Gurnisson
Луна / Luna Main Hero Луна / Luna
Победа / Def Победа / Def
Цитадель / Stronghold Faction Цитадель / Stronghold
Десса / Dessa Start Hero Десса / Dessa
Десса / Dessa Main Hero Десса / Dessa
Map Template
h3dm1
Game Length
117 days
Game Date
5/23/2017
Reported
5/23/2017 2:31 PM
Rating Impact Archived
HellLighT 1872 1873 +1 ↑
h3pro 1352 1351 -1 ↓
Rated Sep 28, 2022

Accepted by opponent on 5/27/2017 6:19 AM

In reply to Tofsla
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TFP!
Battle Report Accepted
Сопряжение / Conflux Faction Сопряжение / Conflux
Кальт / Kalt Start Hero Кальт / Kalt
Десса / Dessa Main Hero Десса / Dessa
Победа / Def Победа / Def
Башня / Tower Faction Башня / Tower
Аин / Aine Start Hero Аин / Aine
Лакус / Lacus Main Hero Лакус / Lacus
Map Template
Jebus Cross
Game Length
134 days
Game Date
5/25/2017
Reported
5/25/2017 8:14 AM
Rating Impact Archived
Dawidu91 1883 1889 +6 ↑
Mizrael 1641 1635 -6 ↓
Rated Sep 28, 2022

Accepted by opponent on 5/25/2017 9:22 AM

In reply to HellLighT
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HellLighT
It was a great game. I quickly leveled up my Moon and got a powerful Pandora for the fourth week. I took an accessible Hive near my main base and started building Ifrits, aiming to have them ready by turn 117. My Moon, with double mana, was preparing to move towards the opponent to burn everything with "Bibam Sobachiy." However, after saving the game, the opponent said they didn't have time. Thanks for the game.
gg
ICQ 280350202
In reply to Dawidu91
Dessa with good manapoints and magic won my army, TFP! Good luck in tourney.
Battle Report Accepted
Крепость / Fortress Faction Крепость / Fortress
Тазар / Tazar Start Hero Тазар / Tazar
Тазар / Tazar Main Hero Тазар / Tazar
Поражение / Lose Поражение / Lose
Цитадель / Stronghold Faction Цитадель / Stronghold
Десса / Dessa Start Hero Десса / Dessa
Десса / Dessa Main Hero Десса / Dessa
Map Template
2sm4d(3)
Game Length
126 days
Game Date
5/30/2017
Reported
5/30/2017 10:05 PM
Rating Impact Archived
BlooDy)DriVeR 1511 1508 -3 ↓
herolwy 1840 1843 +3 ↑
Rated Sep 28, 2022

Accepted by opponent on 5/31/2017 1:47 PM

In reply to BlooDy)DriVeR
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BlooDy)DriVeR
Dessa with good manapoints and magic won my army, TFP! Good luck in tourney.
移动力的胜利,获得3座副城,经济和军事有保障,虽在弱势兵力时被抓,损失巨大,但马上能组织军力进行反击,对手无法抵御,失去主城,也无法进攻,遂投降。
tfp
In reply to Dawidu91
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Hard start, little money. Lucky to get Solmir, +4 knowledge and wells at strategic places, which helped with some blocks. Lost 2 monarchs from refugee camp on lizards due to barely visible mercury behind a rock (expected fewer lizards). Built only griffs in fort + elfs with dwelling and dung portal, but had not that bad tempo on the first week.

Second week army consisted of 1 angel from mini cons, some marksmen, grand elfs and swords. Had expert earth magic, but there was no slow literally anywhere on the map. On 125 took all air spells from pandora without wisdom, then teleported to opponent's treasury. On 126 had really hard fights, lost everything except 1 angel and some elfs. But was able to get +5 sp, reserve 4 mana for magic arrow and kill opponent's main hero.

On 127 I surrendered to enemy hero and started a run to the air pandora on opponent's side. Meanwhile Solmir took 3 angels from cons, opponent got Septienne back from tavern. On 133 I was able to get the pandora, on 134 started taking utopies, on 141 got tp from mage guild. By that time the opponent had full control too (dd scroll, angel wings from utopia, tp from mage guild). I took more utopies, got +6 all, +10 sp and +2 hp to finish elixir, neither of which was at opponent's disposal. On 143 noticed possible Siptienne's position with view air and was able to attack her in town. Higher stats decided the fate of this fight, though I made some really stupid mistakes. TFP!

1:0

Battle Report Accepted
Замок / Castle Faction Замок / Castle
Валеска / Valeska Start Hero Валеска / Valeska
Мариусса / Marius Main Hero Мариусса / Marius
Победа / Def Победа / Def
Замок / Castle Faction Замок / Castle
Кейтлин / Caitlin Start Hero Кейтлин / Caitlin
Септиенна / Septienna Main Hero Септиенна / Septienna
Map Template
h3dm1
Game Length
143 days
Game Date
6/3/2017
Reported
6/4/2017 7:15 PM
Rating Impact Archived
boovli 1773 1793 +20 ↑
Dawidu91 1901 1881 -20 ↓
Rated Sep 28, 2022

Accepted by opponent on 6/4/2017 10:18 PM

In reply to boovli
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boovli
Hard start, little money. Lucky to get Solmir, +4 knowledge and wells at strategic places, which helped with some blocks. Lost 2 monarchs from refugee camp on lizards due to barely visible mercury behind a rock (expected fewer lizards). Built only griffs in fort + elfs with dwelling and dung portal, but had not that bad tempo on the first week.

Second week army consisted of 1 angel from mini cons, some marksmen, grand elfs and swords. Had expert earth magic, but there was no slow literally anywhere on the map. On 125 took all air spells from pandora without wisdom, then teleported to opponent's treasury. On 126 had really hard fights, lost everything except 1 angel and some elfs. But was able to get +5 sp, reserve 4 mana for magic arrow and kill opponent's main hero.

On 127 I surrendered to enemy hero and started a run to the air pandora on opponent's side. Meanwhile Solmir took 3 angels from cons, opponent got Septienne back from tavern. On 133 I was able to get the pandora, on 134 started taking utopies, on 141 got tp from mage guild. By that time the opponent had full control too (dd scroll, angel wings from utopia, tp from mage guild). I took more utopies, got +6 all, +10 sp and +2 hp to finish elixir, neither of which was at opponent's disposal. On 143 noticed possible Siptienne's position with view air and was able to attack her in town. Higher stats decided the fate of this fight, though I made some really stupid mistakes. TFP!

1:0
In 1 Tz 5 topies... TFP!
In reply to Dawidu91
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I can’t agree with my opponent to avoid any claims against me. I request that an ODD (Official Decision) be issued, preferably two at once, if we don’t manage to resolve it during the first one.
In reply to Dawidu91
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It turned out to be a decent game, double-on-double, but I enjoyed playing with cons even with the unfair rollback.
Thanks for the game.
Даже если вас съели - у вас два выхода:smile19:

Зима 2011-12.
Battle Report Accepted
Оплот / Rampart Faction Оплот / Rampart
Кайри / Kyrre Start Hero Кайри / Kyrre
Кайри / Kyrre Main Hero Кайри / Kyrre
Победа / Def Победа / Def
Крепость / Fortress Faction Крепость / Fortress
Вистан / Wystan Start Hero Вистан / Wystan
Крег Хак / Crag Hack Main Hero Крег Хак / Crag Hack
Map Template
2sm4d(3)
Game Length
134 days
Game Date
6/7/2017
Reported
6/7/2017 11:09 PM
Rating Impact Archived
Javdet 1521 1539 +18 ↑
bubuch 1600 1582 -18 ↓
Rated Sep 28, 2022

Accepted by opponent on 6/7/2017 11:10 PM

In reply to Javdet
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Thank you for playing.
In reply to Dawidu91
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The game was losing in terms of army and stats; the opponent destroyed my Town Hall and took the main base. However, thanks to good roads and 3 captured treasures, I managed to gain control and wipe out the opponent's entire army on the battlefield! Thanks for the game!
:smile19:698286888
Battle Report Accepted
Оплот / Rampart Faction Оплот / Rampart
Ивор / Ivor Start Hero Ивор / Ivor
Ивор / Ivor Main Hero Ивор / Ivor
Победа / Def Победа / Def
Некрополь / Necropolis Faction Некрополь / Necropolis
Тант / Thant Start Hero Тант / Thant
Галтран / Galthran Main Hero Галтран / Galthran
Map Template
2sm4d(3)
Game Length
144 days
Game Date
6/20/2017
Reported
6/20/2017 3:39 PM
Rating Impact Archived
ckotuHa 1593 1605 +12 ↑
alkaposha 1510 1498 -12 ↓
Rated Sep 28, 2022

Accepted by opponent on 6/20/2017 3:55 PM

In reply to ckotuHa
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ckotuHa
For most of the game, I was losing in terms of army and stats. My opponent destroyed my Town Hall and took control of the main base... but thanks to good roads and 3 captured treasures, I managed to find control and wipe out my opponent's entire army on the battlefield! Thanks for the game!
The beginning was great, but the end was as always... I got a treasure on the sand and decided to go to the opponent's base... I couldn't find any loot, and there was an expert and boots... The opponent surrendered, so I focused on controlling the roads, and he found control faster. Thanks for the game, maybe I'll have better luck in the next match.
In reply to Dawidu91
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A bit crazy game. Dirty resp with some hives, several big cons, gladius, angel wings, +6 all and +2 speed. Broke to the center at 117, but opponent was already there. Center was quite poor from my side, most usefull items opponent already had taken. He got air book, later built tp in tower village. I had stronger army and stats, but didn't have control other than wings for the most part of the game.

On the third week made a lot of stupid mistakes. Lost part of the army on a weak hero, even lost Tazar, cause assumed that I will be able to retreat from the crypt, which was already taken by the opponent. At this point I was pretty much sure that I'm going to lose this game. On the next turn I attacked Crag Hack with level 1 hero. I had red orb, he had AotD. Somehow I won the fight, he surrendered with almost 0 army, i had 4 angels left. Later there were another fight in the center, which i won too.

On 136 I finally got tp in mage guild, collected some army from my towns and slowly started to take opponents towns with several support heroes. On 137 I took his tower village, which had dd in the guild, also got 5 devils from the quest. On 141 opponent missclicked with Solmyr and was going to lose his artifacts on the next turn. After that he gave up. TFP!

2:0

Battle Report Accepted
Крепость / Fortress Faction Крепость / Fortress
Тазар / Tazar Start Hero Тазар / Tazar
Тазар / Tazar Main Hero Тазар / Tazar
Победа / Def Победа / Def
Цитадель / Stronghold Faction Цитадель / Stronghold
Крег Хак / Crag Hack Start Hero Крег Хак / Crag Hack
Крег Хак / Crag Hack Main Hero Крег Хак / Crag Hack
Map Template
Jebus Cross
Game Length
141 days
Game Date
6/24/2017
Reported
6/24/2017 2:05 PM
Rating Impact Archived
boovli 1783 1802 +19 ↑
Dawidu91 1886 1867 -19 ↓
Rated Sep 28, 2022

Accepted by opponent on 6/24/2017 8:42 PM

In reply to boovli
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boovli
A bit crazy game. Dirty resp with some hives, several big cons, gladius, angel wings, +6 all and +2 speed. Broke to the center at 117, but opponent was already there. Center was quite poor from my side, most usefull items opponent already had taken. He got air book, later built tp in tower village. I had stronger army and stats, but didn't have control other than wings for the most part of the game.

On the third week made a lot of stupid mistakes. Lost part of the army on a weak hero, even lost Tazar, cause assumed that I will be able to retreat from the crypt, which was already taken by the opponent. At this point I was pretty much sure that I'm going to lose this game. On the next turn I attacked Crag Hack with level 1 hero. I had red orb, he had AotD. Somehow I won the fight, he surrendered with almost 0 army, i had 4 angels left. Later there were another fight in the center, which i won too.

On 136 I finally got tp in mage guild, collected some army from my towns and slowly started to take opponents towns with several support heroes. On 137 I took his tower village, which had dd in the guild, also got 5 devils from the quest. On 141 opponent missclicked with Solmyr and was going to lose his artifacts on the next turn. After that he gave up. TFP!

2:0
TFP!

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