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Why does the Lich's splash damage now hit its own units, like Vampires, for example?


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The central hex of the splash attack hits everyone. The outer hexes only hit living creatures.

In SoD, the system is exactly the same: if a lich shoots at skeletons, the skeletons take damage. If a lich shoots at a unit next to skeletons, the skeletons (whether they are friendly or enemy) do not take damage.

The only difference in HotA is that you can direct the central hex not only at an enemy unit, but also at an empty space or at your own unit. But for your own unit, everything works the same as for an enemy unit (because in the SoD splash, there is no distinction between your unit and an enemy unit, and this is naturally carried over to the new splash).

If necessary, there is no difference between the actions: simply shooting a lich at an enemy creature, or in splash mode, hovering the cursor over the hex of an enemy creature and shooting.
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It's a bit illogical. But okay, there aren't any immune creatures, right?
Does it also apply to Magog?


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In SoD, the central hex of the splash attack hits anyone, while the side hexes only hit living creatures (it's easy to test that this is indeed the case). It's the same in HotA. That's the whole logic. The concept of "friend or foe" is not considered in this mechanic.
KobRa_RR
well, okay, but are there any immune creatures?
There are no creatures immune to the central hex of the splash attack. Creatures immune to the outer hexes are the same as in SoD: any undead creatures: gargoyles, golems, elementals, undead.
KobRa_RR
and does it work the same way for Magog?
Yes, the principle is the same. Only creatures with immunity to fire (ifrit, fire elemental, phoenix) are immune to the outer hexes of the splash attack. In SoD, there are no creatures immune to the outer hexes of the Magog's attack.
In reply to Sav
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Thank you for the clarification!


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The ability to rebuild the Game Master's castle has disappeared, even though it was available and used in the game.
Весна 2013.
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What is the purpose of setting up a PvP battle with neutral creatures? Does anyone actually use it?
In reply to Androw
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The berserker's spell cast is not logged in battle:

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Please check one thing: when an object is taken at the start of the timer (in my case, an experienced Factory) and all stacks are occupied, after taking it, the window for replacing one of the stacks with Giants does not appear. Instead, a message about the turn ending appears immediately. Because of this, I lost 3 Giants in a tournament game!
icq - 346047955
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it seems like this has happened before; in short, after an opponent captured a city, I was able to enter it. https://youtu.be/C8YNzYQxZBo?t=12174
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The video shows that the town turns blue again after viewing the enemy's turn. The same should happen in Sode. In general, using the "view enemy turn" feature during the enemy's turn can lead to bugs. However, in the next version of HotA, I tried to fix all the bugs related to viewing the enemy's turn. In particular, this bug with the town color changing has also been fixed.
In reply to Sav
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Sav
But by the next version of Heroes...
So, when will it happen? Don't keep us in suspense, please :smile12:
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In reply to Wicc
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I was already thinking that the release was out.
In reply to The Human Abstract
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I can't play with two players on one computer (hotseat mode). The computer starts playing as one of the players. If I restart the game after 2-3 turns, the same problem occurs.

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