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Posts from How to kill Black Dragons?

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Yes, Nature has it easier in this situation. And it's the only faction here with a decent advantage.
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Djinn versus Dark Knight – it’s nothing!
Молчал так долго, что забыл о чём именно
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AzteC3;99526
Djinn versus Black Dragon – it's a mismatch!
It's relevant, but slightly off-topic. :D Now it's clear that Djinn shouldn't be pitted against Black Dragons...


Барон
"Vampires"

Отдай свои прошлые сны,
В сомненьях себя обрети,
В бешеном танце душа кружится!
Не думай, что будет потом,
Здесь и сейчас мы живем,
Стань хоть на миг сам собой, слышишь!



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ZYbr;99641
Substantive, but slightly off-topic:D Although now it's clear that you shouldn't pit Genies against Dungeon creatures...
Then don't use Mages either:D
Молчал так долго, что забыл о чём именно
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AzteC3;100605
Then don't recruit mages:D
And I never build mages anyway; Haven needs strong infantry. Besides, these mages are weak.


Барон
"Vampires"

Отдай свои прошлые сны,
В сомненьях себя обрети,
В бешеном танце душа кружится!
Не думай, что будет потом,
Здесь и сейчас мы живем,
Стань хоть на миг сам собой, слышишь!



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ZYbr;100634
I never build mages at all; Haven needs strong infantry. And these mages are weak anyway.
You could use golems against the Black Dragons.
Молчал так долго, что забыл о чём именно
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It is best to have a few units with the "Denial" skill, so that you can use magic on them, and if that is not possible, summon Mantises, which "stick" the Chaos Demon to a spot. Be sure to use archers. It is advisable to remove weak units from the battle to avoid losses from neutral creatures.
Под холодную Луной порублю попсу косой (с) Decimacia
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For your information, no magic affects Death on Chaos Day. And praying mantises won't be able to "stick" him either.
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AzteC3;99526
Djinn versus Black Dragons – it’s nothing!
In the campaign for Solmyr, I remember there being a battle with 20 Black Dragons. In walkthroughs, they also wrote that the Djinn would be swept away here and wouldn't even be noticed. But a hundred blue friends, together with a squad of Titans and the Illusion spell, completely refuted this fact :D. Moral: if, in addition to Djinn, there is someone else in the "anti-black-dragon" army, then they can be of great help and are by no means useless (of course, they need to be placed further away).
In reply to Пандора
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Pandora;100888
For your information, no magic affects Death on the Castle map. And praying mantises won't be able to "stick" to it either.
Attaching is not magic; it's more like a "first strike" – a physical skill. It worked for me even when I didn't have the Ring of Negation. Check it out.
Под холодную Луной порублю попсу косой (с) Decimacia
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Death to pop; 101084
Attachment isn't magic; it's more like a "first strike" - a physical skill. It worked for me, even without the Ring of Negation. Check it out.
Just like "Entanglement" works on Black Dragons, stunning also affects them. I'm generally amazed by these two skills: they are a kind of "physical curse"! So, in a battle with Black Dragons, they are indispensable!
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Pinning isn't magic; it's more like a "first strike" – a physical skill. It worked for me even without the Ring of Negation. Give it a try.

Yes, you're right. Sorry, I got fixated on the idea that nothing affects the Champions of the Deep, and everything is useless against them except brute force and numbers. Turns out that's not true! I just tested it myself and was pleased to see how a druid summoning mantises can tear these brutes apart.
So, it's mechanical damage. And it reduces the Champions of the Deep's movement speed. Plus, the shackles also reduce their damage output by half. But! Any action other than attacking will free the bound target. So, if you've pinned them, finish them off completely, as they say.
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Pandora;101193
Yes, you are right. Sorry, I got fixated on the idea that nothing affects the Champions of the Deep and everything is useless against them except strength and numbers. Turns out that's not true! I just checked myself and was pleased to see how a druid summoning mantises can tear these strong guys apart.
So, it's mechanical damage. And it also reduces the movement speed; the shackles also reduce the Champions of the Deep's damage by half. But! Any action other than an attack will free the bound target. Therefore, if you've bound them, finish them off, as they say.
Okay, okay. +1000 exp for you. So, each unit has a "weakness" in their defense!
Под холодную Луной порублю попсу косой (с) Decimacia
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I mostly use sea creatures to defeat them; they are very effective against them!
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4akaa;102189
I mostly use sea creatures to defeat them; they work well!
I'd be interested to know where you recruit them!
Молчал так долго, что забыл о чём именно

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