Auto-translated
The spells of the Genies are just too overpowered.
And by the way, do Genies actually cast spells in the original game?
And by the way, do Genies actually cast spells in the original game?
New here? I'm Roha — want a quick tour?
Currently, there is no such function in the settings of the launcher version 2.62; it will probably appear in the new version of EWA.
I found a way. Just remove the creaturepedia file from the USERmods folder.
Recently, your mod collection stopped working. I follow the instructions to install it on the Steam version of Warlords, and after the introductory video (which also includes artifacts and other stuff), the game crashes 100% of the time.
atlant108, can you share the mod for the in-game skill wheel, like in EWA?
Moderated: INAPPROPRIATE LANGUAGE in the message
But you can ask the author of the collection, Denis: his nickname is mrHalfer. Here is his profile: http://forum.heroesworld.ru/member.php?u=38801@atlant108, can you share a mod for an in-game skill wheel, like in EWA?
Recently, your mod collection has become problematic. I'm installing it according to the instructions for the Steam version of Warlords, and after the introductory video, which also includes artifacts and other stuff, the game crashes 100% of the time.
The Djinn have overly powerful spells.
By the way, do Djinn cast spells in the original game?
Is it possible to give a building the function of a fort on a hill, so that it can only be built after all the housing upgrades have been completed (to make it fair)? :)
Can forts be added to cities? Maybe not added, but replace some unnecessary buildings in each castle?