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I've started working on a large balance mod. Here are the changes so far:
Humans:
???
Demons:
Fire Demons:
Health 16(+3)
Explosion damage increased threefold
Demonesses:
Damage 10-13(+4 to min.)
Undead:
Skeletal Archers:
Attack 3(+2)
Elves:
???
Dark Elves:
Minotaur Guards:
Defense 3(+1)
Minotaur Overseers
Damage 6-8(+1 to min)
+Courage
Scouts:
Health 12(+2)
Shadow Lords:
Damage 20-30(+3 to min. and max.)
Hunters, Nightblades:
Invisibility - 2 turns (instead of 3)
Swift Riders:
Flanking attack - 100% (instead of 25%)
Red Dragons:
Burning - 200% (instead of 150%)
Mages:
Goblins:
Initiative 8(+1)
Greater Goblins:
Attack 3(+1)
Defense 3(+1)
Damage 2-3(+1 to min. and max.)
Goblin Saboteurs:
Damage 1-4(+2 to max)
Rajah Rakshasa:
Initiative 10(+2)
+Agility
Colossi, Titans, and Thunderbirds
+Mechanism
Orcs:
???
Suggest your changes and discuss the above!
???
Demons:
Fire Demons:
Health 16(+3)
Explosion damage increased threefold
Demonesses:
Damage 10-13(+4 to min.)
Undead:
Skeletal Archers:
Attack 3(+2)
Elves:
???
Dark Elves:
Minotaur Guards:
Defense 3(+1)
Minotaur Overseers
Damage 6-8(+1 to min)
+Courage
Scouts:
Health 12(+2)
Shadow Lords:
Damage 20-30(+3 to min. and max.)
Hunters, Nightblades:
Invisibility - 2 turns (instead of 3)
Swift Riders:
Flanking attack - 100% (instead of 25%)
Red Dragons:
Burning - 200% (instead of 150%)
Mages:
Goblins:
Initiative 8(+1)
Greater Goblins:
Attack 3(+1)
Defense 3(+1)
Damage 2-3(+1 to min. and max.)
Goblin Saboteurs:
Damage 1-4(+2 to max)
Rajah Rakshasa:
Initiative 10(+2)
+Agility
Colossi, Titans, and Thunderbirds
+Mechanism
Orcs:
???
Suggest your changes and discuss the above!
Справедливость - авторский глобальный мод
ColouredText - список заклинаний и их уровень в описании существ-колдунов
ColouredText - список заклинаний и их уровень в описании существ-колдунов