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Posts from Might and Honor Auto-translated

5.0 (1 rating)

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Lux in tenebris
In reply to Lux in tenebris
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#32
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This is the 2nd version of the map. Errors have been fixed. Scripts have been added. Now the map has become a Multiplayer arena. You can play with a friend. I simplified it a little...

Well, that's a different story! Please upload the second, improved version of the map to the top of the first page.
In general, the map was developed in 2009 and refined 2 years later in 2011. And the most interesting thing is: interest in it has lasted for 8 years!

Added 3 minutes later
Yes, and I'll add that the map is really very difficult - every move is important. To win, you need to work hard with your intellect.
Not everyone will be able to complete it.
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#33
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An incredibly difficult map; you need to calculate every move! I'm not sure I'll be able to complete it. The opponents are initially much stronger than you. The map is large – it will take a long time to complete.
Все дело в мыслях. Мысль — начало всего. И мыслями можно управлять. И поэтому главное дело совершенствования: работать над мыслями.
Человек – продукт своих мыслей. Ибо он становится тем, о чем он думает большую часть времени! Все будет хорошо! Верь в себя, и ты пробьешься!
In reply to Rameliya
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#34
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Rameliya
An incredibly challenging map; you need to calculate every move!
I'm very glad you enjoyed it.
Евангелие от Иоанна, 1.5: Lux in tenebris lucet, et tenebrae eam non comprehenderunt. Свет во тьме светит, и тьма не объяла его.
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#35
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Still, I managed to complete it, although not on the first try. I played the first version of the map. The map is incredibly difficult, but it's interesting to play. As I've already had the chance to see, all the maps by this author are very difficult, but they are interesting to play. Regarding the strategy: I focused on Darkness, Defense, Morale, and Attack skills; every turn is important on this map. I periodically checked the Utopia and the Artifact Shop – this helped me find the necessary artifacts, including composite ones. It's a pity, a real pity, that the map is made without scripts and cutscenes – it lacks those elements, but even without them, the scenario is engaging due to its dynamism and unpredictability.
Все дело в мыслях. Мысль — начало всего. И мыслями можно управлять. И поэтому главное дело совершенствования: работать над мыслями.
Человек – продукт своих мыслей. Ибо он становится тем, о чем он думает большую часть времени! Все будет хорошо! Верь в себя, и ты пробьешься!