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9 years ago
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TOURNAMENT "FULL RANDOM - III"


This tournament is an official rated tournament.
Tournament dates will be determined based on the number of registrants, taking into account that 14 days are allocated for games with a single opponent + 4 days for force majeure circumstances.


Please report all difficulties or delays immediately in this thread.

Map generation is carried out using the current version of IRMG 1.8.0, huge size template.
Settings for IRMG:
1."Zones Compatibility Factor" = 1.5
2."Monster Strength Factor" = 1.0
3."Portal Connection Only" - off (meaning the button is not pressed)
3."No obstacles On Map" - off
4."Sigle Faction Guard" - Off
5."Selected Faction guard only" - off
6."Different Faction" - on
7."Disable Intant Travel" - off
8."Chaos week" - off

Game settings:
Turn time limit – 10 minutes.
Animation speed – 5.
Quick combat – enabled.
Simultaneous turns – enabled.
Dynamic combat – disabled.
Ghost mode – disabled.
Autosave – enabled.
Game difficulty – hero

Reasons for which a player is excluded from the tournament:
- failure to comply with the regulations, deadlines, and rules of this tournament;
- violation of tournament deadlines without prior notification to the tournament judge;
- fact of violating prohibitions in this tournament;
- rudeness, public insult of the organizer, judge, or tournament participants.

:smile10: If the following conditions are not met, the tournament participant will be excluded after:
- 1/2 of the tournament term by 05.06.2017, having played less than 1/3 of games (participant replacement is possible)
- 4/5 of the tournament term by 31.07.2017, having played less than 3/4 of games (participant replacement is impossible, game results are annulled).

The result of the excluded participant is passed as an "inheritance" to the newly joined tournament participant.

1. Games are played on the latest official version of the game. Currently – HoMM V: Tribes of the East 3.1; the Tournament Edition mod is used in this tournament. The game can be played via Hamachi, Remobo, COMODO EasyVPN, GameRanger and similar programs.

2. Since there is an autosave in the game - it is recommended to save once every 3 days.

3. THE TOURNAMENT IS HELD IN A ROUND-ROBIN FORMAT. Each participant plays 2 games against everyone else.

1st game.
COLOR CHOICE: one of the following options (by mutual agreement of players, or by drawing lots, or the color is determined by the tournament judge).
TEMPLATE CHOICE: random. List of templates for map generation: crown, letos, m3, mask, labyrinth, rainbow, spider, sun.
FACTION CHOICE: random

2nd game.
COLOR CHOICE: players swap colors.
TEMPLATE CHOICE: same as in the 1st game.
FACTION CHOICE: players swap factions.

It is possible to play ahead for the entire tournament if available opponents are present.

4. Use of any bugs, undocumented features, cheat codes, as well as unofficial programs and modifications is prohibited, except for the TE mod itself (and programs creating virtual networks).

5. In case of connection loss or game crash, the last autosave is loaded; players are obliged to exactly repeat all their moves up to the moment of connection loss or crash. In case of connection loss or crash on the first day of the game, heroes are randomly assigned again.

6. In the event of battles between players, a stalemate situation may arise (when neither player can win). In this situation, the attacking side must retreat or surrender (at their discretion). If the Shackles of War artifact is involved in the battle, then in case of a stalemate, the battle should be finished in AutoCombat mode.

7. Each player has the right to 1 restart with map regeneration for each opponent (templates and factions are random) and 1 restart for each 2nd game with each opponent (template and factions are set according to tournament rules for the 2nd game between players), no later than the second day of the first week of the first month (the end of the day is considered as pressing the turn transfer button, regardless of whether the opponent has completed their current turn or not).

Simultaneous turn disconnection or desync in week 1 - technical restart (except cases where both players are ready to continue).
Simultaneous turn disconnection or desync in week 2 and later - game continues (except cases where both players are ready to start over).

8. "Red-rush" is prohibited, meaning an attack by red on the first day of the week with purchased growth (the red player may attack on the first day, but without purchasing growth).

9. Joining neutrals is prohibited. As an exception, joined units can be taken to be sacrificed in a pit or sold at the market, but not put into battle.
Goblins who joined the army after "Betrayal" triggers may remain in the army.

10. It is prohibited to use the world spell "Astral Gates" to jump from any zone into the opponent's starting zone if the portal/garrison connecting them has not been breached. It is also prohibited to use the world spell "Astral Gates" to jump to an adjacent zone of the opponent and enter the opponent's starting zone in the same turn.

11. Pressing wait on Krag's first strike in battles with opponent heroes is prohibited; it is allowed against neutrals.

12. Three points are awarded for a win, one for a draw.
Reports and logs are written in the thread Reports and logs of TOURNAMENT "FULL RANDOM - III"

13. When determining a player's position in the tournament table in case of equal points, the following criteria apply:
- Berger coefficient;
- result of head-to-head meeting;
- number of wins;
- number of draws;
- number of losses;
- additional game.

14. Attention! LOADS are PROHIBITED in this tournament!!
Exception: a mutual agreement on the number of loads has been reached by both players. If, despite the agreed number of loads, players have disagreements about the outcome of the game (win/loss) due to loads, the tournament judge reserves the right to decide the outcome of the game.

The application for registration in the tournament is made using the automated system by clicking the "sign up for tournament" button, after which the automatically created message should be sent.
In reply to KillAndAction
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9 years ago
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KillAndAction
if changes are made, it shouldn't be just for one month of gameplay. Some players haven't even played half of the games.
In my opinion, these players should be removed from the table if they haven't played more than half of the games in 4 months.
In reply to Noom
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9 years ago
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Noom
In my opinion, some of these players should be removed from the table if they haven't played more than half of the games in the last 4 months.
The tournament schedule was set so that the few players in the 5v5 format could participate without negatively impacting their ability to play in other tournaments on other platforms.
Well, according to your logic, let's kick you, Moza, and Dmitry out of the tournament :D :D
In reply to KillAndAction
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9 years ago
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Well, for example, I still have about 5 people to play with. I haven't been able to catch them for a long time. But that's just how it is – everyone has work and their own things to do. Vitalik needs to write two reports. It's not working out with Dima. We started with Will, but we can't seem to continue for very long. We started with Moz, but he wasn't in the mood at all, so we didn't continue. It's always difficult to coordinate with Vip. And with U11, the response was started a long time ago, but it's still just sitting there in the saved games. I mean, everyone is finishing up other tournaments. That's probably why the deadlines are so long.
In reply to Davnii11
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9 years ago
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Of course, the regulations must be followed, especially since they were adopted at the beginning of the tournament. However, I agree with Numa – it’s unlikely that players who haven’t played half of their games will suddenly start playing at a fast pace, especially now, during the summer. And as a result, they’ll end up with zero points.
Also, it’s unclear which tournaments are being referred to that are preventing players from participating in this one.
Overall, there aren’t many dynamic players in this tournament; the regulations themselves simply imply a slow pace.
In reply to BOLIVAR
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9 years ago
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BOLIVAR
Of course, the regulations must be followed, since they were adopted at the beginning of the tournament. At the same time, I will support Numa - it is unlikely that now, in the summer, players who have not played half of their games will suddenly start playing quickly. And as a result, they will get zero points.
they will get zero points anyway, no matter how much time is left.
BOLIVAR
And it is unclear - what tournaments are we talking about that prevent them from playing in this one.
for example, the streamer tournament: there are enough games between a couple of players.
BOLIVAR
In general, there are no dynamic players in this tournament; the regulations themselves imply such a slow pace.
the rules are standard in terms of time: 1 game - 7 days. only 30 games.
no one forbids playing ahead of schedule. the duration of the tournament is the maximum duration, not a priori...
you can, of course, set 3-4 days per game in the next tournament. but then they themselves will not have enough time to play all the games during the tournament...
In reply to KillAndAction
9 years ago
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I'm leaving on June 20th for a long time, so if you don't want a default win (Dmitrik and VIP), let's finish the tournament. I've already lost interest in it because almost all the games have been played. So, a zero score is a zero score. If the opponents are not happy with this, let me know, and we'll play. I also don't agree with a technical loss because, for example, I periodically write to VIP about wanting to play, and the response is either a refusal or being ignored.
In reply to s_e_r_e_g_a
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9 years ago
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s_e_r_e_g_a
I'm leaving on June 20th for a long time, so if you don't want a default win (Dmitrik and VIP), let's finish the match. I've already lost interest in the tournament because almost all the games have been played, so zeros are zeros. If the opponents are not happy with this, let me know, and we'll play. I also don't agree with a technical loss because, for example, I periodically write to VIP about wanting to play, and the response is either a refusal or being ignored.
This is also why this thread exists.
In reply to KillAndAction
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9 years ago
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I see in the table that Bolivar played all the games, he has 30 games played. I didn't finish one game, I have 28, is this a typo, or is it intentional? According to the math, I should have 29 games played. I didn't calculate the points, there was no point, but this is very noticeable...
In reply to dwp1970
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9 years ago
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dwp1970
I see in the table that Bolivar played all the games, he has 30 games played,
I didn't finish one, I have 28, is this a typo, or was it intentional?
According to the math, I should have 29 games played.
I didn't calculate the points, there was no point, but this is obvious...
Our last game wasn't added to the table.
In reply to Noom
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9 years ago
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Perhaps in future tournaments, while maintaining the 7-day turn duration, it might be worthwhile to introduce a new rule – something like requiring at least one game per month. Something along those lines. This might help avoid situations in round-robin tournaments where some players have played all 30 games, while others haven't even played half (and are unlikely to).
In reply to BOLIVAR
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9 years ago
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BOLIVAR
Perhaps in future tournaments, while maintaining the 7-day turn duration, it would make sense to introduce a new rule – something like requiring at least one game per month. Something along those lines. This might help avoid situations in round-robin tournaments where some players have played all 30 games, while others haven't even played half (and are unlikely to).

A more practical approach would be to set checkpoints at 25%, 50%, and 75% of the games. And at each checkpoint, exclude passive/inactive players from the tournament. And, of course, monitor activity in the couple of weeks leading up to the checkpoint and create a list of candidates for elimination.
In reply to Noom
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9 years ago
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dwp1970
I see in the table that Bolivar played all the games, he has 30 games played,
I didn't finish one, I have 28, is this a typo, or is it intentional?
According to the math, I should have 29 games played.
I didn't count the points, there was no point, but this is obvious...
Fixed.
Noom
A more practical approach would be to create checkpoints at 25-50-75% of the games. And at each checkpoint, exclude passive/inactive players from the tournament. And, of course, monitor activity for a couple of weeks before the checkpoint and create a list of candidates for elimination.
I don't mind. Just please write the words in Russian.
In reply to KillAndAction
9 years ago
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Played as Dwell 2. Didn't get any regeneration items in the castle, but found one on the map. Cleared the Treasury on day 3, gathered a dwarven set, and reached the elves in the beginning of week 4. The final battle in the elven castle was unsuccessful. Thanks for the game.
Battle Report Accepted
  • Color: Красный / Red
  • Faction: Северные кланы / Fortress
  • Start Hero: Бранд / Brand
  • Main Hero: Бранд / Brand
Победа / Def Победа / Def
  • Color: Синий / Blue
  • Faction: Лесной Союз / Sylvan
  • Start Hero: Анвэн / Anwen
  • Main Hero: Анвэн / Anwen
Map Template
паук / spider
Game Length
142 days
Game Date
6/4/2017
Reported
6/4/2017 5:23 PM
Unrated Recorded for reference only — no rating is calculated.

Accepted by opponent on 6/4/2017 5:49 PM

In reply to KillAndAction
9 years ago
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Played level 5, having many potions allowed me to buy all the heroes on the second turn and use Osiris. Regeneration and resurrection weren't given out, so on the 3rd turn, I went to the center instead of the Treasury. 50 bows placed everyone in a good position, but things didn't work out with the Dwarves, thanks for the game.
Battle Report Accepted
  • Color: Синий / Blue
  • Faction: Лесной Союз / Sylvan
  • Start Hero: Анвэн / Anwen
  • Main Hero: Анвэн / Anwen
Победа / Def Победа / Def
  • Color: Красный / Red
  • Faction: Северные кланы / Fortress
  • Start Hero: Ибба / Ebba
  • Main Hero: Ибба / Ebba
Map Template
паук / spider
Game Length
133 days
Game Date
6/4/2017
Reported
6/4/2017 5:25 PM
Unrated Recorded for reference only — no rating is calculated.

Accepted by opponent on 6/4/2017 5:51 PM

In reply to Will
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9 years ago
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Will
Dwelled on week 2, didn't get any regeneration in the castle, but found it on the map. On week 3, I cleared the treasure, gathered a dwarven set, and by the beginning of week 4, I reached the elves. In the final battle in the elven castle, they couldn't handle it. Thanks for the game.
Not a very fast pace. I rushed for resources, thinking I could then go into the opponent's treasure. I didn't get regeneration or a warhorse. But week 3 of priests prevented me from doing that. There were 60+ of them, plus various other units. On the first day of week 4, I broke through and saw a dwarf running towards the castle. I had to split up. I saw the dwarven set and decided not to bother. Thanks for the game!

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