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9 years ago
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Yes, something similar works well in the fifth installment. You reach level 20 and build the fifth level of the guild, and there you have it – a city portal.
However, the developers at Hothead Games usually don't make such significant overhauls.
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9 years ago
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Suggestion to add an artifact.
Name: Amulet of True Density.
Worn on the neck.
Class: Major
Grants immunity to the Implosion spell, just like other pendants.
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9 years ago
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Make Boots of Swiftness a 3rd-level artifact (major). Make Amulet of +5% resistance a 2nd-level artifact (minor).
In reply to ilmanelamaa
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9 years ago
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ilmanelamaa
Suggestion to add an artifact.
Name: Pendant of True Density.
Worn on the neck.
Class: Major
Grants immunity to the Implosion spell, just like the other pendants.
Yeah, let's weaken magic even more.
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9 years ago
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I would make the Boots of Swiftness a relic item; they are much more useful than a "relic" that gives you 1000 gold per turn.
In reply to ilmanelamaa
9 years ago
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ilmanelamaa
Suggestion to add an artifact.
Name: Pendant of True Density.
Worn on the neck.
Class: Major
Grants immunity to the Implosion spell, just like other pendants.
Why doesn't anyone think about adding an artifact that would counter the red ball spell? All ideas seem to focus on weakening magic. There are already two artifacts that practically turn a mage into a punching bag.
In reply to Pridu
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9 years ago
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Pridu
Why doesn't anyone think about adding an artifact that would counter the Red Ball? Everyone is focused on weakening magic. There are already two artifacts that practically turn the Mage into a punching bag.

Here, have a War Talent (WT) to help you out :)
9 years ago
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Remove Jeremy’s starting logistics and replace it with advanced artillery.
In reply to ilmanelamaa
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9 years ago
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I like it! Interesting ideas! =)

And it will work not only for Facebook.
After all, a Hero with high Scouting skill will be able to see the spellbook of the enemy Hero in battle and have a chance to learn spells from it. So, attack, retreat, learn magic (even if it's just 1-2 levels), redeem, and retrain the main Hero using Literacy. It can be used both at the beginning and at the end of the game. After all, sometimes it's not always possible to find the necessary spells. And sometimes, simply rearranging the main Hero's skills doesn't solve everything.
Then the Scouting skill becomes at least not useless.
=)
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9 years ago
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Pridu
Remove Jeremy's starting logistics and replace it with advanced artillery.
Logistics are essential; either remove the starting cannon or change the logistics skill to something less useful, like navigation.
9 years ago
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Compromise: Replace the starting cannon with a supply wagon, and remove logistics altogether, replacing it with an additional artillery tier.
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9 years ago
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Should we prevent Jeremy from starting with Jebus everywhere? :D:D:D
In reply to PROger
9 years ago
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PROger
Should we ban starting with Jeremy everywhere except Jebus? :D:D:D
That's a bit too much. Overall, the idea of a supply wagon isn't bad, like pirates with a lot of shots. But it doesn't really fit the overall concept.
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9 years ago
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Pridu
doesn't quite fit into the overall concept.

You could also say it lacks atmosphere.
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9 years ago
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I want to reiterate my opinion about the Red Ball and the Cloak of Disavowal. Just two artifacts can ruin the Mage class, which would either require excluding it (and then a lot of changes would be needed for balance to protect against magic) or changing their properties to "Protects your troops from damage from enemy spells" (but not from your own mass Armageddon spells, etc.) for the Red Ball, and "Protects against negative effects from the enemy" for the Cloak of Disavowal.

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