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Posts from Heroes of Might and Magic V [Game Discussion]

4.7 (6 ratings)
In reply to Борис
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20 years ago
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Boris
Yes, it's a masterpiece, and if they increase the map size and add turn-based battles, it will be a super masterpiece.
That's not enough! A map generator and editor would be useful! But overall, there's enough content.
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In reply to Борис
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20 years ago
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Boris
Yes, it's a masterpiece, and if they increase the map size and add turn-based battles, it will be a super masterpiece.
I strongly support you!!!

People have already talked about the generator and editor...
First, there will be an editor, and in the fall, after that, there will be a generator!!!
So, everything is AMAZING!
WE ARE WAITING impatiently!!!
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20 years ago
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Everything is great in terms of all parameters!!! The only minor drawback is the interface; it took me some time to get used to it!
Скоро! Всем ждать! Они явятся!:smile20:
In reply to celt
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20 years ago
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celt
Everything is great in all respects!!! The only minor drawback is the interface; I didn't get used to it right away!
You know... you're right!! Yesterday, when I woke up, I thought I'd play a little, because I needed to visit one place, I sat down at the computer at 12 o'clock and only got up at 0:40!! :D I can't imagine what will happen when they introduce a generator, composite artifacts, and (let them just try not to do it!!) increase the size of the maps!!
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20 years ago
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By the way, I had the same problem, I mean regarding allies... I hope they fix it.
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20 years ago
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Regarding allies, it would be good to implement a system similar to Warcraft, where you choose who your ally is and who is your enemy. I’ve already gotten used to the interface, and its presence doesn’t bother me anymore :). It’s just a shame that I’m going to the country house for the summer. But I’ll still have a whole day when they remove the cast!!!
Добро- Не цель, а средство, Зло- Дорога к цели...
/topic/at/88386/ Анатраилл
In reply to Uke-by_HoMM![Zавулон]
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20 years ago
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Uke-by_HoMM! [Zavulon]
Regarding allies, it should be implemented like in Warcraft, where you choose who is an ally and who is an enemy.
It needs to be more complex, so that not every player would want to become an ally. You need to offer them some incentive, basically bribe them. Something like in Imperial Glory.
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In reply to ***JOKER***
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20 years ago
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***JOKER***
It needs to be more complex, so that not every player would want to become an ally. We need to offer him some incentives, basically bribe him. Something like in Imperial Glory.
And even better, it would be possible to choose between my example and yours. :cool:
Добро- Не цель, а средство, Зло- Дорога к цели...
/topic/at/88386/ Анатраилл
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20 years ago
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It’s a pity that I’m going to the country house for the summer. But never mind, I’ll still have a whole day when they remove the cast!!!

Hehe!)) And I still have to take exams for the ENTIRE month of June!))))
Хаос это жизнь, жизнь это хаос...
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20 years ago
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I have a question: in Heroes 5, can anyone (other than a Necromancer) stand against a Necromancer with 3,000 skeletons? If so, who and how? I guess the question concerns the currently popular ultimate ability.
In reply to Андрей
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20 years ago
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Andrey
I have a question: in Heroes 5, can anyone (other than a Necromancer) stand against a Necromancer with 3,000 skeletons? If so, who and how? It seems this question concerns the currently popular ultimate ability.
Yes, they can, based on my experience playing with friends. Haven and Dungeon can. The others... I don't know. The developers say there is balance, so presumably, everyone can, in theory, although I can't imagine how, for example, Inferno can win against human players.
In reply to Борис
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20 years ago
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Boris
He certainly can, based on my experience playing with friends. Haven and Dungeon are definitely viable. As for the others... I don't know. The developers say there's balance, so I guess in theory they all can win, although I can't imagine how, for example, Inferno could win against human players.
And how do you build up your hero for this? What troops did your friends have, and what troops did the Necromancer have that they defeated?
In reply to Андрей
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20 years ago
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Andrey
And how should I level up the hero for this? What troops did your friends have, and what Necromancer did they defeat?
Since we haven't been playing for long, we're using random hero names. I don't remember them right now, but I'll check and let you know later.
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20 years ago
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As far as I know, the game was supposed to be released in the fall of 2005, but the developers were ordered to FURTHER DEVELOP the project. As you can see, they "developed" it so well that everyone is eagerly awaiting the patch, and I am too. Don't be offended, but if you remove the colorful 3D wrapper, the 5th installment, compared to the 3.5, is a complete letdown, at least in terms of the number of races and the map editor.
In reply to Борис
20 years ago
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I have a question: for example, if there are 24 units in one cell, how can I divide them into several cells? Please help:confused: :confused: :confused: Can anyone help?

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