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Why? You say to one side: -- Guys, we're on the same path right now, and I'm not your enemy, okay? I mean, you know my side, you can execute me at any moment if something goes wrong, okay? So, it's mutually beneficial to defeat the third side together, and then the victory is all yours, right? So, peace, we have a deal, okay? *crosses fingers behind his back* In the case of Yashur, it was even funnier; both sides didn't seem very eager to win when forming the "alliance"... However, everyone still strived for it in one way or another: Yashur needed protection, and the factions needed Yashur; otherwise, they wouldn't be able to handle the mafkas.
By the way, that's a questionable strategy. You can easily ignore defense/healing and end up facing unstoppable Mafia killers. In that case, it's better to stock up on "wheels"...
It's expensive, but usually, the Mafia doesn't target me in the first or second night. Although, maybe, yes, because the game isn't that long, and there might have been enough money...
In the case of Yashur, it was even funnier; both sides didn't seem very eager to win when concluding the "alliance"...
In the case of Yashur, one side didn't really expect to win because its "yashur-haters" had destroyed all its defenses, leaving only revenge against these very "yashur-haters" as a goal, while the other side might have wanted to win, but it wasn't easy at all when it had "incompetent" players on its team...
Ничто не возникает из ничего и ничто не пропадает бесследно. Если где-то чего-то убудет, то в другом месте добавится. (Закон сохранения).
In my opinion, both the Town and the Mafia played quite well. The Serial Killer was just unlucky that he couldn't infect anyone until the fourth night, and the Mafia team consisted of players who were ready to kill the Doctor as many times as they wanted. The outcome of the game was influenced by the Town's not-so-successful night phase, which was met with an almost flawless night phase from the Mafia.
Among the Town players, I was particularly impressed by Sesame's preparation for the game (in game 102, the Shaman already tried to implement technologies, but it was just a vote count, while Sesame tried to implement an entire set of rules into the program) and her actual gameplay; she was active and truly clairvoyant, being the first to accurately identify the Mafia by their roles with 100% accuracy :smile20:. Uranus, although he made mistakes in assigning roles, wrote many interesting arguments, both in the forum and on Skype, even when I distracted him with irrelevant chatter. From the Mafia team, Nebo's gameplay brought especially many fun moments; trolling the Town throughout the game and winning is awesome.
GMing was no less interesting for me than playing myself, although I don't know if I will host another game, but if any ideas come up, why not. As for this game, I want to express my gratitude to Master and Arandor, even though they didn't participate; it was their games that inspired me to create my own. Also, a big thank you to all the players; I was glad to host the game for you! :smile12: :)