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Death Knights... many Heroes fans were very sorry when they saw that the Necropolis traded them for Death Heralds. It seems according to the lore of the game, they decided to break their ties with the Necromancers and go their own way. Indeed, these knights are among the most powerful and strong of their neutral brethren—possessing stats roughly comparable to a good level 6 (attack, defense, hp, damage, decent initiative, and average speed), they also possess a lethal passive ability ("Death Strike," I believe). The point of it is that when attacking an opponent, there is a 25% chance to completely wipe out half of the enemy unit being attacked(!) If there are, for example, 10 Archangels in the squad, the ability will take out 5 of them, but what if there are 50 or 100?:eek: And what if one such knight reaches a legion of skeletons and Death Strike triggers?(!)) It now becomes clear why the creators decided to set this wonder free and find a simpler replacement for them;)