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Posts from Neutral creatures in Heroes of Might and Magic V.

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In reply to Vlad
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19 years ago
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Xaker;94573


Actually, they added very few. But let's hope that there will be more in "Tribes of the East".

The new expansion won't include any new neutral creatures at all. They decided that increasing the number of basic creatures by a third is enough to populate the map.
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19 years ago
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neutral creatures are all good, except for the earth elementals, they are okay.
Does anyone know if the Death Knights are strong? I haven't fought them yet.
19 years ago
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They are very strong; I advise you not to mess with them until you have an army capable of either scaring them off or "persuading" them to join you, and then... even a group of five of them is a good addition to your army, especially against high-level creatures.
19 years ago
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of course they can, how else would it be?
In reply to Lady Neona
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19 years ago
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Death Knights... many Heroes fans were very sorry when they saw that the Necropolis traded them for Death Heralds. It seems according to the lore of the game, they decided to break their ties with the Necromancers and go their own way. Indeed, these knights are among the most powerful and strong of their neutral brethren—possessing stats roughly comparable to a good level 6 (attack, defense, hp, damage, decent initiative, and average speed), they also possess a lethal passive ability ("Death Strike," I believe). The point of it is that when attacking an opponent, there is a 25% chance to completely wipe out half of the enemy unit being attacked(!) If there are, for example, 10 Archangels in the squad, the ability will take out 5 of them, but what if there are 50 or 100?:eek: And what if one such knight reaches a legion of skeletons and Death Strike triggers?(!)) It now becomes clear why the creators decided to set this wonder free and find a simpler replacement for them;)
19 years ago
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That’s exactly what I’m saying; it’s more convenient to divide the Knights into several stacks.
In reply to Lady Neona
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19 years ago
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Lady Neona;95722
Neutral creatures never joined my army. Can they even join an army?
All creatures joined me except for manticores, and even without diplomacy skills, just because my army was large...
19 years ago
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In my opinion, you didn't lose much; personally, they haven't been very useful to me. Although... phoenixes have never joined my army, so among the neutral creatures, I only acknowledge knights and wolves, and perhaps also fire elementals.
19 years ago
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Wow... :smile07:
I fought against Death Knights...
Didn't notice any special power. I didn't even KNOW about this ability!
Damn...it's good that they didn't have it.:D
19 years ago
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Yeah, I was lucky when they didn't join, but mostly I took them out before they could even get close.
In reply to Келлендрос
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19 years ago
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Among the neutral creatures, Phoenixes, Manticores, and Death Knights are the best. All the neutral creatures joined me. There were the most Death Knights. They helped me a lot, almost killing all the enemies with their deadly attack. But Phoenixes are still the best!
In reply to 3DogMZA
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19 years ago
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Phoenixes and Death Knights are the best. For example, 5 phoenixes are more useful than 200 Dancing Blades. I tested this in the "Supreme Vampire" mission.
In reply to Lady Neona
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19 years ago
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Definitely the best – phoenixes are powerful, deal fire damage, and most importantly, they can be resurrected!
In reply to MagicMan
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19 years ago
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Yes, Phoenixes are powerful in the hands of a skilled player! But they shouldn't be compared to creatures that wield blades. It's better to compare them to other neutral creatures or creatures of the same level!

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