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Posts from Pirates of the Wild Sea – “King of the Wild Sea” [Campaign 8, Mission 2]
I don't want to create a new topic, but I have a question about the second mission: where can I find Ulagan's ship? I've searched everywhere, but I can't find it. It has a pirate flag. I really need it! Can anyone who has played the game help me?
Aegis
13 years ago
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bobchik
I don't want to create a new topic, but I have a question about the second mission - where can I find Ulagan's ship? I've searched everywhere, but I can't find it. It has a pirate flag. I really need it! Can anyone who has played the game help me?
Hmm, what kind of Ulagan's ship are you talking about? :) To find the pirate flag, you need to visit the bronze smith - this is a common building that increases defense by 1, and it is located on an island in the northeast corner of the map.
bobchik
13 years ago
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Hmm. It seems the quest depends on Crag Hack, and I have him as a Blood Mage. Apparently, he's looking for Ulagan, who has a flag and a team of 50 jaguars. There is that island, but there's nothing interesting there. But it seems I'm just experiencing a glitch. On the "Kingdom Overview" tab, there's a cross where Ulagan should appear, but he's not there because I sailed to the island on two ships from the west, instead of the north, and ended up blocking the shore with them. That's why those guys disappeared. And with these crashes, I can only play intermittently – it crashed last time, so I gave up and haven't played for 2 days. Although there was only a little bit left to do.
On the "Kingdom Overview" tab, there's a cross where Ulagan should appear, but he's not there because I sailed to the island on two ships from the west, not from the north, and ended up blocking the shore with them. That's why these guys disappeared.
It seems that's exactly what happened. I went through this map again, redirecting Crag Hack along the Path of Blood - instead of Bart Brimstone with his 50 centaurs, they offered to find Ulagan's ship, but there weren't 50 jaguars, but 100 crushers + 20 jaguars. And this is definitely another blunder by the developers - that you can accidentally lose the opportunity to complete a quest. By the way, in the process, I found out that it is impossible to complete the "reverse course" achievement (change the main hero's class from the main Tears class to the enhanced Blood class) in the Campaigns - only in a skirmish. More precisely, I read this on one of the forums, having encountered the fact that gaining 1000 Blood points does not allow me to transform Crag Hack from a chieftain into a despot. What a pity! The previous map was fun - it's rare to be able to score 330 Tears points and 910 Blood points on one map :)
Well, with these crashes, I can only play intermittently – it crashed last time, so I gave up and haven't turned it on for 2 days. Although there wasn't much left to do.
I started experiencing crashes when I began hiding the centaurs, i.e., not deploying them in battle. If I transfer the troops to the old man, there are no crashes! The old man was a problem at the end of the first mission – he could barely move, although the troops he was leading, and that weren't needed, didn't all "want" to fight the bird :smile53: :smile52:.
By the way, about the bird – is it useful? Or does only the hero's attack trigger a lightning strike or some kind of electrical discharge, as it seemed to me.
Hmm, what kind of Ulagan ship is this? :) To find the pirate flag, you need to visit the Bronze Smith - a common building that increases defense by 1, located on a small island in the northeast corner of the map.
I'm playing as Crag Hack on the Path of Blood. The pirate flag was waiting for me on Ulagan's ship, which appeared on the seashore. However, at the Bronze Smith, located on a tiny island, I only gained an additional skill point.
The Campaigns for Crag Hack continue to surprise - I didn't notice it / I missed it... I'm talking about the closed / open whirlpool that suddenly appeared, the newly formed descent into the Dungeon, and the miraculously appearing coastal sand for landing on the Destroyer's island.
In the second mission, there is no tension from the annoying enemies, and the excitement is practically absent.
Hack reached level 30 after defeating Medusa Khimiko, and one skill point remained unused. They show such multi-stage battles at the end!
Save before the battle with Khimiko in the combat arsenal, among other things, includes the Abyss Worm and Meteor Shower!
4ortik
13 years ago
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After the bird encounter at the end of the first mission, the second mission seemed like a walk in the park.
It seems the scenario writers intended for the hero to go to the upper part of the map and capture a weak Naga town.
But I went to the lower left island, defeated the hero, and captured a fully built Naga castle.
After that, I calmly built up my army and cleared the area.
Twice, some weak enemy heroes came to me, and I killed them on the first turn.
When I went to the island to face Khimiko, I was surprised that I still had 7 unallocated skill points, with which I wiped out all her armies on the first turn, as well as Khimiko herself.
In conclusion, this is the weakest map in Heroes of Might and Magic VI.
bobchik
13 years ago
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4ortik What confuses me in your words is:
After that, I calmly built up my army and cleared the area.
You could at least share your result, how many days it took you to complete it and with what army. For example, here is my result: http://i47.tinypic.com/1zpjkle.png On easy difficulty. It took me 63 in-game days. This map can definitely be completed faster. We could compete on a harder difficulty level. :) Then we can conclude whether it's the weakest map or not...
4ortik
13 years ago
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I enjoy exploring the entire map, looking into every corner, and killing everyone, so that in the end, the map remains pristine.
Therefore, time and completion records are not critical to me.
And even if I wanted to, where would I look at these results after I've already finished the mission?
You can take a screenshot during the process, but after that, it's (apparently) impossible.
Regarding the difficulty, it's the same as in the previous Heroes games.
It doesn't change anything; I've tried it.
It's only difficult at the beginning to gather resources and build castles, but after about two months and clearing half the map, the difficulty no longer matters.
It's not like in Heroes 3, where on the maximum difficulty, the computer instantly defeated my heroes.
In Heroes 6, the AI is incredibly slow.
I enjoy exploring the entire map, looking into every corner, and killing everyone, so that in the end, the map remains pristine. Therefore, time and completion records are not critical to me.
I play similarly, but I believe that making statements that a map is the weakest, while playing it for 4-8 months of game time and having legions in your army, is somewhat... not reflective of the situation.
If you set a goal to complete it with a minimum number of troops, in the shortest possible time, exploring all corners, and making the map pristine, maybe then your opinion will change?
Regarding the results, this window appears after the final battle or after completing all the map's quests. Then you can take a screenshot of it. Accordingly, you can see the days, points, and skill level there. The skill level can exceed 300%, - i.e., as you can see, there is room for improvement.
4ortik
13 years ago
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bobchik
I play similarly, but I think that claiming a map is the weakest, while playing it for 4-8 months and having legions in your army, is somewhat... not reflective of the situation.
Well, that's the whole fun of it, easily defeating everyone. :)bobchik
What if you set a goal to complete the map with a minimum number of troops, in the shortest possible time, exploring every corner, and making the map completely clear – would that change your opinion?
And why go through all that trouble: starting a battle ten times, racking your brain over the actions of each unit? Apparently, everyone gets their fun in their own way. :)
Regarding the minimum number of armies. Do you remember the 3 heroes? A couple of black dragons and the Armageddon spell could work wonders on maps. :)
And the Necromancer, who started the map with a couple of skeletons and didn't enter a single Castle, could end up with a truly epic army. That same Necromancer, with a not-so-large army, could defeat much stronger opponents. And the Mages, who could defeat everyone with spells alone. That was real FUN!!!
Heroes 6 isn't worse, it's just different. The focus is on strength; spells alone can't solve much, especially towards the end of the map.
Interesting… And how did you get the “Custom” difficulty level? Can you do that in Campaigns? If so, how? I don’t know.
Before starting a mission, on the introductory map, you can change the settings to suit yourself. I always do this, in all campaigns. I set the AI to aggressive, and everything else to medium. bobchik
By the way, please take a look at the information in this link: /topic/at/665461/ You might be interested in such an event :)
Why go through all this trouble: restarting battles ten times, racking your brain over each unit's actions? I guess everyone has their own idea of fun.
You're right about the fun part... Although, as a rule, I play each battle a maximum of 2-3 times – only if there are losses. But I try to win without any losses. By the way, I was playing the second map of the Campaigns for Wayne, and I even got the "Unstoppable General" achievement – 100 battles without a loss. However, by the end of the map, I got tired of winning easily with a large army, so I played the remaining battles (about 20) on auto-battle to save real-time.
Regarding the minimum army size. Do you remember the three heroes? A couple of black dragons and the Armageddon spell could work wonders on the maps.
Well... not exactly. You probably played on standard maps, but, as a rule, in our tournaments (playing for results and presenting them to the public), the maps and conditions are set in such a way that you have to work very hard to win. For example, having 1000 or more Azure Dragons is a simple example. However, I agree that we think in different categories, and our approaches to the game are different.
Heroes 6 isn't worse, it's just different. It focuses more on strength; you can't solve much with spells alone, especially towards the end of the map.
I agree, the value of units has increased many times compared to the third game. To be honest, I haven't tried focusing on mages and spells in Heroes 6. I should try it, and see if I can win using spells. :) Although, in any case, summoning elementals is still a thing. I know a combination that can crush huge armies with magic and a minimum number of troops. And then, using them as cover, you can eliminate the enemy with magic... The only problem is that mana runs out quickly...
Heleg
13 years ago
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Where is the sunken temple located, and how do I get there? Also, where can I find the sword of the pirate king?