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The plot is interesting and unusual, as for the universe of Heroes of Might and Magic -
we play as an ordinary guard who guards an unusual prisoner - Discord (that's how his name can be translated from French). He inexplicably escapes, after which horror and chaos begin, wars and lawlessness start, and the Apocalypse with its riders arrives.Pros1. Beautiful design. The author's unique French style, who has created at least 4 high-level maps.
2. Ally. You need to interact with him more than anywhere else.
3. No weak enemies. Enemies can come and defeat you at any moment, especially at the beginning.
4. AI behavior. They defeat each other, the ally also joins the fight, it looks funny from the side.
And most importantly:
5. Non-linearity. At some points, there are about 10 options for where to go, and sometimes all the ways are correct - break through Rampart and Fairy Dragons, or take a long way through the underground and face the lords in the dungeon.
but then the pros end, and the rough and minor flaws become very noticeable.
We need to escape from the riders of the apocalypse and hold out for 2 weeks until God and the Devil arrive (with 5000 archangels and 5000 archdevils) and weaken the riders...
but in reality...
Cons.1. You can defend the cities instead of surrendering them using the Town Portal.
2. The 4 riders actually transfer the entire army to one hero, who has the most stats. Therefore, the other 3 can be defeated, which is not logical.
3. God and the Devil can run around the riders but not attack them, although they are enemies (and according to the plot, they should fight).
4. There is a place where the quest hero of the enemy (Discord) dies, and he is the one who needs to be killed. It is also impossible to kill everyone and complete the map - the author has forbidden direct damage or flying.
5. The plot is very slow. If you play at a normal pace, you quickly defeat the enemies, while in the plot they are dominant and are almost invincible and ferocious.
6. The map can be completed in 40 days, or even earlier, if you block Discord's path. According to the plot, he escapes, but even in the not-so-clever way, he can be caught.
A very unusual feeling after completing the game - on the one hand, a beautiful design and plot, on the other hand, not the most successful implementation towards the end.
In conclusion:
Design - 9 / 10
Plot - 8 / 10
Implementation - 2 / 10
Battles - 7 / 10
Final score
6.5 / 10