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Posts from How can I make a hero created on a map appear in multiplayer?

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14 years ago
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I created a druid on the map by combining the animation set, the druid upgrade, and the Tieru Wozyk model. The question is, how do I add this character to multiplayer so that I can play on other maps as well? :smile45: :smile45: :smile45: :smile45: :smile45: :smile45: :smile45: :smile45: :smile45: :smile33: :smile33: :smile33: :smile33:

Added 2 minutes later
By the way, we are also discussing here what can be done with the heroes in the editor.
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14 years ago
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As far as I understand, you need to choose "Shared" and set the property "ScenarioHero=false". Although I can't guarantee that it will help.
14 years ago
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It was initially false.
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14 years ago
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Well, then I don't know. There seems to be a mod that adds scenario heroes to multiplayer; take a look at how it works.
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14 years ago
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zehir12
I created a druid on the map by combining the animated mesh of the druid's upgrade and the model of Tieru. The question is, how do I add this character to Multiplayer so that I can play on other maps as well? :smile45: :smile45: :smile45: :smile45: :smile45: :smile45: :smile45: :smile45: :smile45: :smile33: :smile33: :smile33: :smile33:

Added 2 minutes ago
By the way, we are also discussing here what can be done with heroes in the editor.
On each map, you need to separately specify the path to the hero so that it can be selected. It's easier to replace someone; then it will be available everywhere. ;)

Added 59 seconds ago
Ment
As far as I understand, you need to select Shared and set the property ScenarioHero=false. Although I don't guarantee that it will help.
This parameter only controls whether the hero appears in the tavern after a loss, as I understand it. ;)

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