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Posts from Play against a human.

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14 years ago
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Everyone talks about how challenging it is to play against a real person. But no one creates a topic about it. I've never played against a person online. But I REALLY want to play.
In this regard, I ask you, RESPECTED ones, who have experience with this type of game, to tell me about the basic and simply interesting aspects of such a game. Moreover, the topic is not just "playing online," but specifically "Playing Heroes 6 online."
I immediately have a number of simple questions.
1. How long does a battle and a duel between people actually last?
2. How many people can participate in one battle at the same time? How many usually play at the same time in practice?
3. How do the Heroes develop? Like in offline, gradually? Or do participants immediately start with Heroes of level 30?
4. Is there a practice of using cheats in Heroes 6? Are there ways to protect against this?
5. Have they restored Inferno's famous luck after the patches?
14 years ago
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Chingis

1. Approximately how long does a battle and a duel between players actually last?
2. How many players can participate in one battle at the same time? How many usually play at the same time in practice?
3. How do Heroes develop? How does it work in offline mode, gradually? Or do participants immediately start as Heroes of level 30?
4. Is there a practice of using cheats in Heroes 6? Are there ways to protect against this?
5. After the patches, did they restore Inferno's much-praised luck?
1. The battle depends on the size of the map, the number of players, and how slow their computers are. It can take several hours, or even several days.
A duel takes 15-20 minutes.
2. As many as the map allows - the game is played not on generated maps, but on those that are in the standard game.
Usually, 2-3 people play.
3. In a battle, heroes start at level 1. In a duel, they start at level 30. Heroes are taken from the player's dynasty.
4.

Moderated: INAPPROPRIATE LANGUAGE in the message

х.з.
5. Yes
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14 years ago
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1. Duel – 20-40 minutes. I haven't played Skirmish, but I assume that a game on a small map takes about 2-4 hours, and on a large map – 6-8 hours. 2. In "Heroes 6", the maximum number of players is 12, but I haven't seen such maps, so it's up to eight. As for "how many usually" – I don't know. 3. In a duel – immediately 30, in a regular game – as in a game against AI. 4. There are no cheats for "Heroes 6". Unless you consider the weapons of the Dynasty as cheats, of course. 5. It seems that the bug with luck was fixed in patch 1.2.
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14 years ago
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The luck trigger activates the racial ability that allows placing a gate on the battlefield – that’s what it does.
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14 years ago
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1. It depends on how much effort you put in. Overall, it's not difficult to reach the first reputation level :). 2. No, you can see some effects if you right-click on an enemy unit. 3. Ment, and damage also increases from luck. At least, sometimes :D.
14 years ago
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Chingis
THANK YOU!
3. What exactly is the ADVANTAGE of Inferno? Do they move 2-3 times per turn? Or are their attacks twice as strong? Or can they place gates 2 times per turn? Or what? Very interesting.
Moving twice is due to increased morale.
Moving three or four times is due to special skills of the War hero.
Attacks are enhanced, and significantly so, and the racial skill bar is filled.
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14 years ago
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I have some doubts that it's possible to reach level 30 when playing against a human opponent.
14 years ago
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Yesterday, the tournament game ended with 15 levels completed. The game took a bit longer than expected. Keep in mind that, for example, when reaching levels 9-14, you don't need to invest points in anything; instead, you can save them all and invest them at level 15 in powerful skills that become available at that level. Accordingly, you can level up "Siege Master" right before storming a castle, using the saved points, if the game requires you to do so. This would be very justified. It would be good to see how the 3rd level of "Siege Master" works. Endurance is a good skill. It's perfect for a warrior who's willing to sacrifice themselves. I usually take it for an Inferno warrior after I've maxed out all the necessary spells and combat skills at level 15. For Abyss Lords, it will increase their HP to 300.
14 years ago
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Chingis
So, in a game against a human player, is level 15 roughly the ceiling for a hero's development?
It depends on the map. We played "Internecine War" - it's too empty, with few neutral creatures and resources. "Shattered Alliance" is richer in this regard, and development would be faster there.

I played Inferno as a Warrior against a Necromancer. It was decided by the opponent's mistakes... in the end, he attacked my main hero, thinking it was a secondary one, and didn't deploy his entire army, and he didn't have time to escape. And I made a serious blunder at the beginning (I won't reveal my strategy yet, I plan to play the entire Inferno tournament), but it worked out for me in the end :)
14 years ago
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Chingis
You're making things too complicated for yourself in the tournament.
This is the main point of interest.
14 years ago
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There is still 1 round left. We are playing without AI.
14 years ago
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Chingis
Understood. Is there a link to a table where I can read the statistics or results of the round?
There's a link to the table in the tournament thread.

Added 6 hours and 39 minutes later
Well, here we go... I'm playing with my favorite Inferno. People calmly choose the overpowered Necropolis/Haven, and then when they approach my castle, they start complaining )))))
14 years ago
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No, they are heading to storm the Castle, and there is an Altar of Destruction there....
In reply to Supric
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14 years ago
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Supric
No, they are going to storm the castle, and there is a destruction altar there....
What will happen if the enemy doesn't want to storm your castle?
In reply to Победитель
14 years ago
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Winner
What if the enemy doesn't want to attack your castle?
The goal of the initial Inferno strategy has been achieved, the rush has been stopped, and the game has been prolonged, transitioning into a strategic standoff. So... it's not all hopeless for the Inferno faction against the Necropolis, there is a way to counter it. And in a longer game, the Inferno faction has a chance.

By the way, all of this is especially interesting on smaller maps.

For now, most people, out of ignorance, rush to attack the castle... let's see what happens next. I have some ideas on how to attack an Inferno town with an altar, but I won't reveal them yet.

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